.. |
gl_draw.c
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[image] Add parameter to load only the header
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2021-01-19 10:15:57 +09:00 |
gl_dyn_lights.c
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
gl_dyn_part.c
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[renderer] Remove more old fields from entity_t
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2021-03-20 00:08:21 +09:00 |
gl_dyn_textures.c
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
gl_fog.c
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[gl,glsl] Copy fog color rather than return pointer
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2020-12-24 16:43:28 +09:00 |
gl_graph.c
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
gl_lightmap.c
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[renderer] Remove more old fields from entity_t
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2021-03-20 00:08:21 +09:00 |
gl_mod_alias.c
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[renderer] Remove more old fields from entity_t
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2021-03-20 00:08:21 +09:00 |
gl_mod_iqm.c
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[renderer] Remove more old fields from entity_t
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2021-03-20 00:08:21 +09:00 |
gl_mod_sprite.c
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[renderer] Remove more old fields from entity_t
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2021-03-20 00:08:21 +09:00 |
gl_rmain.c
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[renderer] Remove more old fields from entity_t
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2021-03-20 00:08:21 +09:00 |
gl_rmisc.c
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[renderer] Remove more old fields from entity_t
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2021-03-20 00:08:21 +09:00 |
gl_rsurf.c
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[renderer] Remove more old fields from entity_t
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2021-03-20 00:08:21 +09:00 |
gl_screen.c
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[util] Make va thread-safe
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2021-01-31 16:05:48 +09:00 |
gl_sky.c
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[renderer] Remove more old fields from entity_t
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2021-03-20 00:08:21 +09:00 |
gl_sky_clip.c
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[renderer] Remove more old fields from entity_t
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2021-03-20 00:08:21 +09:00 |
gl_textures.c
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Massive whitespace cleanup.
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2012-05-22 08:23:22 +09:00 |
gl_warp.c
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
namehack.h
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[renderer] Continue the job of merging SCR_UpdateScreen
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2021-01-11 16:57:31 +09:00 |
qfgl_ext.c
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Separate render and presentation initialization
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2019-07-09 01:00:47 +09:00 |
vid_common_gl.c
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Separate file search from loading.
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2014-01-28 16:22:05 +09:00 |
vtxarray.c
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Fix a bunch of dead increments.
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2018-09-09 11:12:04 +09:00 |