quakeforge/libs/video/renderer/gl
Bill Currie 5bf21931c7 [renderer] Remove more old fields from entity_t
The only transform related field remaining is old_origin. This also
brings the renderer closer to using simd (lots of stuff to fix still,
though).
2021-03-20 00:08:21 +09:00
..
gl_draw.c [image] Add parameter to load only the header 2021-01-19 10:15:57 +09:00
gl_dyn_lights.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gl_dyn_part.c [renderer] Remove more old fields from entity_t 2021-03-20 00:08:21 +09:00
gl_dyn_textures.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gl_fog.c [gl,glsl] Copy fog color rather than return pointer 2020-12-24 16:43:28 +09:00
gl_graph.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gl_lightmap.c [renderer] Remove more old fields from entity_t 2021-03-20 00:08:21 +09:00
gl_mod_alias.c [renderer] Remove more old fields from entity_t 2021-03-20 00:08:21 +09:00
gl_mod_iqm.c [renderer] Remove more old fields from entity_t 2021-03-20 00:08:21 +09:00
gl_mod_sprite.c [renderer] Remove more old fields from entity_t 2021-03-20 00:08:21 +09:00
gl_rmain.c [renderer] Remove more old fields from entity_t 2021-03-20 00:08:21 +09:00
gl_rmisc.c [renderer] Remove more old fields from entity_t 2021-03-20 00:08:21 +09:00
gl_rsurf.c [renderer] Remove more old fields from entity_t 2021-03-20 00:08:21 +09:00
gl_screen.c [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
gl_sky.c [renderer] Remove more old fields from entity_t 2021-03-20 00:08:21 +09:00
gl_sky_clip.c [renderer] Remove more old fields from entity_t 2021-03-20 00:08:21 +09:00
gl_textures.c Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
gl_warp.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
namehack.h [renderer] Continue the job of merging SCR_UpdateScreen 2021-01-11 16:57:31 +09:00
qfgl_ext.c Separate render and presentation initialization 2019-07-09 01:00:47 +09:00
vid_common_gl.c Separate file search from loading. 2014-01-28 16:22:05 +09:00
vtxarray.c Fix a bunch of dead increments. 2018-09-09 11:12:04 +09:00