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https://git.code.sf.net/p/quake/quakeforge
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c2559c7511
Same issue as for the menus. But now I know why PR_LoadProgsFile is used instead of PR_LoadProgs (at least for qwaq): avoidance of the gamedir restriction (however, the menus are supposed to be restricted). |
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.. | ||
cl_menu | ||
game | ||
gui | ||
include | ||
lib | ||
qwaq | ||
scheme | ||
Doxyfile.in | ||
Makemodule.am |