quakeforge/libs/ecs/ecs.c
Bill Currie 8efe8e63d3 [ecs] Plug a bunch of memory leaks
The hierarchy leak was particularly troublesome to fix, but now the
hierarchies get updated (and freed) automatically just by removing the
hierarchy reference component from the entity. I suspect there will be
issues with entities that are on multiple hierarchies, but I'll sort
that out later.
2023-03-05 22:03:01 +09:00

234 lines
6.7 KiB
C

/*
ecs.c
Entity Component System
Copyright (C) 2022 Bill Currke
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "QF/heapsort.h"
#include "QF/sys.h"
#define IMPLEMENT_ECS_Funcs
#include "QF/ecs.h"
VISIBLE ecs_registry_t *
ECS_NewRegistry (void)
{
ecs_registry_t *reg = calloc (1, sizeof (ecs_registry_t));
reg->components = (componentset_t) DARRAY_STATIC_INIT (32);
reg->next = Ent_Index (nullent);
return reg;
}
VISIBLE void
ECS_DelRegistry (ecs_registry_t *registry)
{
registry->locked = 1;
for (uint32_t i = 0; i < registry->components.size; i++) {
__auto_type comp = &registry->components.a[i];
__auto_type pool = &registry->comp_pools[i];
Component_DestroyElements (comp, pool->data, 0, pool->count);
}
free (registry->entities);
for (uint32_t i = 0; i < registry->components.size; i++) {
free (registry->comp_pools[i].sparse);
free (registry->comp_pools[i].dense);
free (registry->comp_pools[i].data);
free (registry->subpools[i].sorted);
free (registry->subpools[i].ranges);
free (registry->subpools[i].rangeids);
}
DARRAY_CLEAR (&registry->components);
free (registry->subpools);
free (registry->comp_pools);
PR_RESDELMAP (registry->hierarchies);
free (registry);
}
VISIBLE uint32_t
ECS_RegisterComponents (ecs_registry_t *registry,
const component_t *components, uint32_t count)
{
uint32_t base = registry->components.size;
DARRAY_RESIZE (&registry->components, base + count);
memcpy (registry->components.a + base, components,
count * sizeof (component_t));
return base;
}
VISIBLE void
ECS_CreateComponentPools (ecs_registry_t *registry)
{
uint32_t count = registry->components.size;
registry->comp_pools = calloc (count, sizeof (ecs_pool_t));
size_t size = registry->max_entities * sizeof (uint32_t);
for (uint32_t i = 0; i < count; i++) {
registry->comp_pools[i].sparse = malloc (size);
memset (registry->comp_pools[i].sparse, nullent, size);
}
registry->subpools = calloc (count, sizeof (ecs_subpool_t));
}
typedef struct {
__compar_d_fn_t cmp;
void *arg;
ecs_pool_t *pool;
const component_t *comp;
} ecs_sort_t;
static int
ecs_compare (const void *a, const void *b, void *arg)
{
ecs_sort_t *sortctx = arg;
return sortctx->cmp (a, b, sortctx->arg);
}
static void
swap_uint32 (uint32_t *a, uint32_t *b)
{
uint32_t t = *a;
*a = *b;
*b = t;
}
static void
ecs_swap (void *_a, void *_b, void *arg)
{
ecs_sort_t *sortctx = arg;
size_t size = sortctx->comp->size;
ecs_pool_t *pool = sortctx->pool;
uint32_t *a = _a;
uint32_t *b = _b;
uint32_t a_ind = a - pool->dense;
uint32_t b_ind = b - pool->dense;
uint32_t a_ent_ind = Ent_Index (pool->dense[a_ind]);
uint32_t b_ent_ind = Ent_Index (pool->dense[b_ind]);
__auto_type a_data = (byte *) pool->data + a_ind * size;
__auto_type b_data = (byte *) pool->data + b_ind * size;
Component_SwapElements (sortctx->comp, a_data, b_data);
swap_uint32 (a, b);
swap_uint32 (&pool->sparse[a_ent_ind], &pool->sparse[b_ent_ind]);
}
VISIBLE void
ECS_SortComponentPoolRange (ecs_registry_t *registry, uint32_t component,
ecs_range_t range, __compar_d_fn_t cmp, void *arg)
{
if (component >= registry->components.size) {
Sys_Error ("ECS_SortComponentPoolRange: invalid component: %u",
component);
}
ecs_pool_t *pool = &registry->comp_pools[component];
if (!pool->count || range.end <= range.start) {
return;
}
uint32_t count = range.end - range.start;
uint32_t *start = pool->dense + range.start;
__auto_type comp = &registry->components.a[component];
ecs_sort_t sortctx = { .cmp = cmp, .arg = arg, .pool = pool, .comp = comp };
heapsort_s (start, count, sizeof (uint32_t),
ecs_compare, ecs_swap, &sortctx);
}
VISIBLE void
ECS_SortComponentPool (ecs_registry_t *registry, uint32_t component,
__compar_d_fn_t cmp, void *arg)
{
if (component >= registry->components.size) {
Sys_Error ("ECS_SortComponentPool: invalid component: %u", component);
}
ecs_pool_t *pool = &registry->comp_pools[component];
ecs_range_t range = { .start = 0, .end = pool->count };
ECS_SortComponentPoolRange (registry, component, range, cmp, arg);
}
VISIBLE uint32_t
ECS_NewEntity (ecs_registry_t *registry)
{
uint32_t ent;
if (registry->available) {
registry->available--;
uint32_t next = registry->next;
ent = next | Ent_Generation (registry->entities[next]);
registry->next = Ent_Index (registry->entities[next]);
registry->entities[next] = ent;
} else {
if (registry->num_entities == Ent_Index (nullent)) {
Sys_Error ("ECS_NewEntity: out of entities");
}
if (registry->num_entities == registry->max_entities) {
registry->max_entities += ENT_GROW;
size_t size = registry->max_entities * sizeof (uint32_t);
registry->entities = realloc (registry->entities, size);
for (uint32_t i = 0; i < registry->components.size; i++) {
uint32_t *sparse = registry->comp_pools[i].sparse;
sparse = realloc (sparse, size);
memset (sparse + registry->max_entities - ENT_GROW, nullent,
ENT_GROW * sizeof (uint32_t));
registry->comp_pools[i].sparse = sparse;
}
}
ent = registry->num_entities++;
// ent starts out with generation 0
registry->entities[ent] = ent;
}
return ent;
}
VISIBLE void
ECS_DelEntity (ecs_registry_t *registry, uint32_t ent)
{
if (registry->locked) {
// the registry is being deleted and mass entity and component
// deletions are going on
return;
}
uint32_t next = registry->next | Ent_NextGen (Ent_Generation (ent));
uint32_t id = Ent_Index (ent);
for (uint32_t i = 0; i < registry->components.size; i++) {
Ent_RemoveComponent (ent, i, registry);
}
registry->entities[id] = next;
registry->next = id;
registry->available++;
}
VISIBLE void
ECS_RemoveEntities (ecs_registry_t *registry, uint32_t component)
{
ecs_pool_t *pool = &registry->comp_pools[component];
const component_t *comp = &registry->components.a[component];
__auto_type destroy = comp->destroy;
if (destroy) {
byte *data = registry->comp_pools[component].data;
for (uint32_t i = 0; i < pool->count; i++) {
destroy (data + i * comp->size);
}
}
pool->count = 0;
}