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quakeforge
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https://git.code.sf.net/p/quake/quakeforge
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8c10e2e355
quakeforge
/
libs
/
audio
/
renderer
History
Bill Currie
c99a011f21
make sure sample length is never 0
2004-04-29 03:00:25 +00:00
..
.gitignore
Put the sound renderer in it's proper place: as a full-fledged plugin.
2001-08-23 04:01:46 +00:00
Makefile.am
added SND_NoResampleStereo so that streams that don't need resampling aren't forced to, also added midi support via libWildMidi, MIDI FILES RULE
2003-09-10 05:20:51 +00:00
midi.c
Space, the final frontier...
2004-03-01 11:51:34 +00:00
snd_dma.c
A couple of small optimizations. If you are exiting early, avoid some stuff
2004-03-01 11:51:01 +00:00
snd_mem.c
Slightly ugly fix for an optimization bug.
2004-03-01 21:09:56 +00:00
snd_mix.c
A couple of small optimizations. If you are exiting early, avoid some stuff
2004-03-01 11:51:01 +00:00
snd_mixa.S
be consistent with WIN32 and _WIN32 (now all _WIN32)
2004-01-20 03:47:27 +00:00
vorbis.c
this seems to fix the "end of file" issues on streams
2003-04-26 04:30:07 +00:00
wav.c
make sure sample length is never 0
2004-04-29 03:00:25 +00:00