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https://git.code.sf.net/p/quake/quakeforge
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e81d690b51
This refactors (as such) keys.c so that it no longer depends on console or gib, and pulls keys out of video targets. The eventual plan is to move all high-level general input handling into libQFinput, and probably low-level (eg, /dev/input handling for joysticks etc on Linux). Fixes #8
16 lines
495 B
Text
16 lines
495 B
Text
include libs/util/Makemodule.am
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include libs/ui/Makemodule.am
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include libs/gamecode/Makemodule.am
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include libs/ruamoko/Makemodule.am
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include libs/gib/Makemodule.am
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include libs/audio/Makemodule.am
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include libs/image/Makemodule.am
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include libs/models/Makemodule.am
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include libs/input/Makemodule.am
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include libs/video/Makemodule.am
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include libs/console/Makemodule.am
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include libs/entity/Makemodule.am
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include libs/net/Makemodule.am
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include libs/client/Makemodule.am
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include libs/qw/Makemodule.am
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