quakeforge/include/QF/scene
Bill Currie 34daf9032d [renderer] Get trails rendering again
They're not quite working (trail path offset is incorrect) but their
pixels are getting to the screen. Also, lifetimes are off for rocket
trails in that as soon as the entity dies, so does the trail.
2023-11-23 13:58:44 +09:00
..
camera.h [scene] Make entity_t just an entity id for ECS 2022-10-23 22:24:36 +09:00
entity.h [renderer] Get trails rendering again 2023-11-23 13:58:44 +09:00
light.h Fix most of the hacks for clang 2023-08-11 18:29:30 +09:00
scene.h [scene] Support extra component systems 2023-08-05 01:35:09 +09:00
transform.h [ecs] Organize headers and code 2022-12-13 15:31:35 +09:00
types.h [scene] Make entity_t just an entity id for ECS 2022-10-23 22:24:36 +09:00