quakeforge/include/QF/GL
Bill Currie dbd3d6502a Nuke qboolean from orbit
I never liked it, but with C2x coming out, it's best to handle bools
properly. I haven't gone through all the uses of int as bool (I'll leave
that for fixing when I encounter them), but this gets QF working with
both c2x (really, gnu2x because of raw strings).
2023-06-13 18:06:11 +09:00
..
ati.h
defines.h
extensions.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
funcs.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
qf_alias.h
qf_draw.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
qf_explosions.h
qf_fisheye.h
qf_funcs_list.h
qf_iqm.h
qf_lightmap.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
qf_particles.h
qf_rlight.h
qf_rmain.h
qf_rsurf.h
qf_sky.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
qf_sprite.h
qf_textures.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
qf_vid.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
types.h