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https://git.code.sf.net/p/quake/quakeforge
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0e5cd14829
Add return-type information to all methods, split up lines properly where I could find them, and ran the whole thing through uncrustify. Looks purty now. :)
82 lines
2.3 KiB
Objective-C
82 lines
2.3 KiB
Objective-C
#ifndef InspectorControl_h
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#define InspectorControl_h
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#include <AppKit/AppKit.h>
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#define MINIWINICON "DoomEdIcon"
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typedef enum {
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i_project,
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i_textures,
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i_things,
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i_prefs,
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i_settings,
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i_output,
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i_help,
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i_end
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} insp_e;
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@class InspectorControl;
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extern InspectorControl *inspcontrol_i;
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@interface InspectorControl: NSObject
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{
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IBOutlet NSView *inspectorView_i; // inspector view
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IBOutlet NSView *inspectorSubview_i; // inspector view's current subview
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// (gets replaced)
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id contentList; // List of contentviews (corresponds to
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// insp_e enum order)
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id windowList; // List of Windows (corresponds to
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// insp_e enum order)
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id obj_textures_i; // TexturePalette object (for
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// delegating)
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id obj_genkeypair_i; // GenKeyPair object
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NSPopUpButton *popUpButton_i; // PopUpList title button
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NSMatrix *popUpMatrix_i; // PopUpList matrix
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NSMutableArray *itemList; // List of popUp buttons
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IBOutlet NSTextView *helpView;
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insp_e currentInspectorType; // keep track of current inspector
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//
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// Add id's here for new inspectors
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// **NOTE: Make sure PopUpList has correct TAG value that
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// corresponds to the enums above!
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// Windows
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IBOutlet NSWindow *win_project_i; // project
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IBOutlet NSWindow *win_textures_i; // textures
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IBOutlet NSWindow *win_things_i; // things
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IBOutlet NSWindow *win_prefs_i; // preferences
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IBOutlet NSWindow *win_settings_i; // project settings
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IBOutlet NSWindow *win_output_i; // bsp output
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IBOutlet NSWindow *win_help_i; // documentation
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// PopUpList objs
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IBOutlet id <NSMenuItem> itemProject_i; // project
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IBOutlet id <NSMenuItem> itemTextures_i; // textures
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IBOutlet id <NSMenuItem> itemThings_i; // things
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IBOutlet id <NSMenuItem> itemPrefs_i; // preferences
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IBOutlet id <NSMenuItem> itemSettings_i; // project settings
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IBOutlet id <NSMenuItem> itemOutput_i; // bsp output
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IBOutlet id <NSMenuItem> itemHelp_i; // docs
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}
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- (IBAction) changeInspector: (id)sender;
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- (void) setCurrentInspector: (insp_e)which;
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- (insp_e) currentInspector;
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@end
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@protocol InspectorControl
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- (void) windowResized;
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@end
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#endif // InspectorControl_h
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