quakeforge/qw/source
Bill Currie 41d25df0d2 [ui] Attach text views to passage entities
Instead of creating new entities for the text views. This approximately
halves the number of entities required to display flowed text, but also
tests the ability to have an entity in multiple hierarchies (the goal of
the ECS component and system changes).
2022-12-14 22:38:37 +09:00
..
.gdbinit
.indent.pro
cl_cam.c [client] Move sbar.h into client 2022-12-01 15:00:09 +09:00
cl_chat.c [qw] Fix inverted chat mode 2022-05-04 23:53:54 +09:00
cl_cmd.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
cl_cvar.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cl_demo.c [client] Merge cl_screen.c 2022-11-02 15:11:09 +09:00
cl_entparse.c [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00
cl_ents.c [scene] Add a color map component 2022-11-15 15:30:35 +09:00
cl_http.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
cl_input.c [qw] Move viewstate movecmd setting to input code 2022-11-02 10:05:58 +09:00
cl_main.c [client] Use realtime for net icon check 2022-12-01 17:52:40 +09:00
cl_ngraph.c [ui] Attach text views to passage entities 2022-12-14 22:38:37 +09:00
cl_parse.c [client] Use realtime for net icon check 2022-12-01 17:52:40 +09:00
cl_pred.c [qw] Set cl.viewstate.time when setting cl.time 2022-10-22 14:15:36 +09:00
cl_rss.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cl_skin.c [client] Use realtime for net icon check 2022-12-01 17:52:40 +09:00
cl_slist.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cl_sys_sdl.c [qw] Plug a pile of memory leaks. 2022-05-12 19:58:18 +09:00
cl_sys_unix.c [qw] Plug a pile of memory leaks. 2022-05-12 19:58:18 +09:00
cl_sys_win.c [qw] Plug a pile of memory leaks. 2022-05-12 19:58:18 +09:00
crudefile.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
game.c [cvar] Clean up most misinterpreted cvar types 2022-04-24 20:04:06 +09:00
Makemodule.am [client] Merge sbar 2022-11-08 17:42:27 +09:00
map_cfg.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
master.c [build] Autoconfiscate printf format attribute 2021-03-27 19:52:59 +09:00
net_packetlog.c [qw] Fix packet log svc check 2022-11-16 11:38:05 +09:00
pmove.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
pmovetst.c [mode] Go back to using dclipnode_t everywhere 2022-05-19 15:16:53 +09:00
sdl_link.c
sv_ccmds.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
sv_demo.c [qw] Document most of the mvd cvars 2022-10-15 14:47:53 +09:00
sv_ents.c [model] Move plane info into mnode_t, and visframe out 2022-05-22 12:41:23 +09:00
sv_gib.c [gib] Clean up some header dependencies 2022-05-26 16:13:09 +09:00
sv_init.c [gib] Clean up some header dependencies 2022-05-26 16:13:09 +09:00
sv_main.c [quakefs] Add a data parameter to gamedir callbacks 2022-06-04 16:06:04 +09:00
sv_move.c Fix a bunch of float vs int bugs 2022-03-31 00:28:26 +09:00
sv_phys.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
sv_pr_cmds.c [model] Move plane info into mnode_t, and visframe out 2022-05-22 12:41:23 +09:00
sv_pr_cpqw.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
sv_pr_qwe.c [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
sv_progs.c [gamecode] Clean up progs data access 2022-04-29 16:59:15 +09:00
sv_qtv.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
sv_recorder.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
sv_sbar.c [ui] Attach text views to passage entities 2022-12-14 22:38:37 +09:00
sv_send.c [sound] Remove a pile of unwanted sound.h includes 2022-06-03 15:43:53 +09:00
sv_sys_unix.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
sv_sys_win.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
sv_user.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
teamplay.c [gib] Clean up some header dependencies 2022-05-26 16:13:09 +09:00
world.c [model] Move plane info into mnode_t, and visframe out 2022-05-22 12:41:23 +09:00