quakeforge/tools/qflight/include/noise.h
2020-02-11 15:22:42 +09:00

42 lines
1.3 KiB
C

/*
noise.h
3d noise functions.
Copyright (C) 2000 Seth Galbraith <sgalbrai@linknet.kitsap.lib.wa.us>
Author: Seth Galbraith <sgalbrai@linknet.kitsap.lib.wa.us>
Date: 2000/11/23
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
/** \defgroup qflight_noise Light noise functions.
\ingroup qflight
*/
///@{
float noise3d (vec3_t v, int num) __attribute__((pure));
float noiseXYZ (float x, float y, float z, int num) __attribute__((pure));
float noise_scaled (vec3_t v, float s, int num) __attribute__((pure));
float noise_perlin (vec3_t v, float p, int num) __attribute__((pure));
void snap_vector (vec3_t v_old, vec3_t v_new, float scale);
///@}