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https://git.code.sf.net/p/quake/quakeforge
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45 lines
781 B
Objective-C
45 lines
781 B
Objective-C
#ifndef Entity_h
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#define Entity_h
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#include <AppKit/AppKit.h>
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#include "QF/mathlib.h"
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typedef struct epair_s {
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struct epair_s *next;
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char *key;
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char *value;
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} epair_t;
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// an Entity is a list of brush objects, with additional key / value info
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@interface Entity:NSMutableArray
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{
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epair_t *epairs;
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BOOL modifiable;
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}
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-initClass:(char *) classname;
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-initFromScript:(struct script_s *) script;
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-(void) dealloc;
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-(BOOL) modifiable;
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-setModifiable:(BOOL) m;
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-(char *) targetname;
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-writeToFILE:(FILE *)f region:(BOOL) reg;
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-(char *) valueForQKey:(char *) k;
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-getVector:(vec3_t)v forKey:(char *) k;
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-setKey:(const char *)
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k toValue:(const char *) v;
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-(int) numPairs;
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-(epair_t *) epairs;
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-removeKeyPair:(char *) key;
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@end
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#endif // Entity_h
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