mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-18 10:41:40 +00:00
59 lines
758 B
R
59 lines
758 B
R
#include "Entity.h"
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@class Waypoint;
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@class Bot;
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struct bot_data_t = {
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string name;
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float pants, shirt;
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};
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typedef struct bot_data_t bot_data_t;
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@interface Target: Entity
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{
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@public
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Waypoint current_way;
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Target _last;
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}
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@end
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@interface Waypoint: Target
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{
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@public
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Waypoint [4] links;
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Waypoint []list;
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unsigned count;
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unsigned b_sound;
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}
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-(void)fix;
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-(void)clearRouteForBot:(Bot)bot;
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@end
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@interface Bot: Target
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{
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@public
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integer b_clientflag;
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}
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@end
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@implementation Target
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@end
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@implementation Waypoint
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-(void)fix
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{
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//local integer i = 2, tmp;
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unsigned u;
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//tmp = (integer)links[i];
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for (u = 0; u < count; u++)
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[list[u] fix];
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}
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-(void)clearRouteForBot:(Bot)bot
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{
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local integer flag;
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flag = bot.b_clientflag;
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b_sound &= ~flag;
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}
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@end
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