mirror of
https://git.code.sf.net/p/quake/quakeforge
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a96536c896
belong. also, merge model.h and friends (MINUS render.h). this needed moving efrags_t from render.h to model.h.
73 lines
1.4 KiB
C
73 lines
1.4 KiB
C
/*
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sv_model.c
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(description)
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "QF/cvar.h"
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#include "QF/model.h"
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const int mod_lightmap_bytes = 1;
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mplane_t frustum[4];
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cvar_t *gl_sky_divide; // not used but needed for linking
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void Mod_LoadBrushModel (model_t *mod, void *buffer);
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void
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Mod_LoadLighting (lump_t *l)
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{
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}
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void
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Mod_LoadAliasModel (model_t *mod, void *buf)
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{
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Mod_LoadBrushModel (mod, buf);
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}
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void
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Mod_LoadSpriteModel (model_t *mod, void *buf)
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{
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Mod_LoadBrushModel (mod, buf);
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}
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void
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R_InitSky (struct texture_s *mt)
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{
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}
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void
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Mod_ProcessTexture (miptex_t *mx, texture_t *tx)
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{
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}
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void
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GL_SubdivideSurface (msurface_t *fa)
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{
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}
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