quakeforge/libs/video/targets/vid_3dfxsvga.c
Bill Currie dbd3d6502a Nuke qboolean from orbit
I never liked it, but with C2x coming out, it's best to handle bools
properly. I haven't gone through all the uses of int as bool (I'll leave
that for fixing when I encounter them), but this gets QF working with
both c2x (really, gnu2x because of raw strings).
2023-06-13 18:06:11 +09:00

346 lines
7.7 KiB
C

/*
vid_3dfxsvga.c
OpenGL device driver for 3Dfx chipsets running Linux
Copyright (C) 1996-1997 Id Software, Inc.
Copyright (C) 1999,2000 contributors of the QuakeForge project
Please see the file "AUTHORS" for a list of contributors
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#ifdef HAVE_DLOPEN
# include <dlfcn.h>
#endif
#include <setjmp.h>
#include "QF/cvar.h"
#include "QF/console.h"
#include "QF/qargs.h"
#include "QF/qendian.h"
#include "QF/sys.h"
#include "QF/va.h"
#include "QF/vid.h"
#include "QF/GL/extensions.h"
#include "QF/GL/funcs.h"
#include "QF/GL/qf_vid.h"
#include "compat.h"
#include "sbar.h"
#include "r_cvar.h"
#define WARP_WIDTH 320
#define WARP_HEIGHT 200
#define GLAPI extern
#define GLAPIENTRY
#define FXMESA_NONE 0 // to terminate attribList
#define FXMESA_DOUBLEBUFFER 10
#define FXMESA_ALPHA_SIZE 11 // followed by an integer
#define FXMESA_DEPTH_SIZE 12 // followed by an integer
#define GL_DITHER 0x0BD0
typedef struct tfxMesaContext *fxMesaContext;
#define GR_REFRESH_75Hz 0x3
#define GR_DITHER_2x2 0x1
#define GR_DITHER_4x4 0x2
#define GR_RESOLUTION_320x200 0x0
#define GR_RESOLUTION_320x240 0x1
#define GR_RESOLUTION_400x256 0x2
#define GR_RESOLUTION_512x384 0x3
#define GR_RESOLUTION_640x200 0x4
#define GR_RESOLUTION_640x350 0x5
#define GR_RESOLUTION_640x400 0x6
#define GR_RESOLUTION_640x480 0x7
#define GR_RESOLUTION_800x600 0x8
#define GR_RESOLUTION_960x720 0x9
#define GR_RESOLUTION_512x256 0xb
#define GR_RESOLUTION_856x480 0xa
#define GR_RESOLUTION_400x300 0xF
void (* qf_fxMesaDestroyContext) (fxMesaContext ctx);
void (* qf_fxMesaSwapBuffers) (void);
fxMesaContext (* qf_fxMesaCreateContext) (GLuint win, GrScreenResolution_t, GrScreenRefresh_t, const GLint attribList[]);
void (* qf_fxMesaMakeCurrent) (fxMesaContext ctx);
static fxMesaContext fc = NULL;
int VID_options_items = 0;
#if defined(HAVE_DLOPEN)
void * (* glGetProcAddress) (const char *symbol)= NULL;
void *
QFGL_GetProcAddress (void *handle, const char *name)
{
void *glfunc = NULL;
if (glGetProcAddress)
glfunc = glGetProcAddress (name);
if (!glfunc)
glfunc = dlsym (handle, name);
return glfunc;
}
void *
QFGL_LoadLibrary (void)
{
void *handle;
if (!(handle = dlopen (gl_driver, RTLD_NOW))) {
Sys_Error ("Couldn't load OpenGL library %s: %s", gl_driver,
dlerror ());
}
glGetProcAddress = dlsym (handle, "glXGetProcAddress");
if (!glGetProcAddress)
glGetProcAddress = dlsym (handle, "glXGetProcAddressARB");
return handle;
}
#else
# error "Cannot load libraries: %s was not configured with DSO support"
// the following is to avoid other compiler errors
void *
QFGL_GetProcAddress (void *handle, const char *name)
{
return 0;
}
void *
QFGL_LoadLibrary (void)
{
return 0;
}
#endif // HAVE_DLOPEN
static void
VID_shutdown (void)
{
if (!fc)
return;
qf_fxMesaDestroyContext (fc);
}
static void
GL_Init (void)
{
QF_3DfxSetDitherModeEXT dither_select = NULL;
int p;
GL_Init_Common ();
if (!(QFGL_ExtensionPresent ("3DFX_set_dither_mode")))
return;
if (!(dither_select = QFGL_ExtensionAddress ("gl3DfxSetDitherModeEXT")))
return;
Sys_MaskPrintf (SYS_vid, "Dithering: ");
if ((p = COM_CheckParm ("-dither")) && p < com_argc) {
if (strequal (com_argv[p+1], "2x2")) {
dither_select (GR_DITHER_2x2);
Sys_MaskPrintf (SYS_vid, "2x2.\n");
}
if (strequal (com_argv[p+1], "4x4")) {
dither_select (GR_DITHER_4x4);
Sys_MaskPrintf (SYS_vid, "4x4.\n");
}
} else {
qfglDisable (GL_DITHER);
Sys_MaskPrintf (SYS_vid, "disabled.\n");
}
}
VISIBLE void
GL_EndRendering (void)
{
qfglFinish ();
qf_fxMesaSwapBuffers ();
}
static unsigned int resolutions[][3] = {
{320, 200, GR_RESOLUTION_320x200},
{320, 240, GR_RESOLUTION_320x240},
{400, 256, GR_RESOLUTION_400x256},
{400, 300, GR_RESOLUTION_400x300},
{512, 256, GR_RESOLUTION_512x256},
{512, 384, GR_RESOLUTION_512x384},
{640, 200, GR_RESOLUTION_640x200},
{640, 350, GR_RESOLUTION_640x350},
{640, 400, GR_RESOLUTION_640x400},
{640, 480, GR_RESOLUTION_640x480},
{800, 600, GR_RESOLUTION_800x600},
{856, 480, GR_RESOLUTION_856x480},
{960, 720, GR_RESOLUTION_960x720},
#ifdef GR_RESOLUTION_1024x768
{1024, 768, GR_RESOLUTION_1024x768},
#endif
#ifdef GR_RESOLUTION_1152x864
{1152, 864, GR_RESOLUTION_1152x864},
#endif
#ifdef GR_RESOLUTION_1280x960
{1280, 960, GR_RESOLUTION_1280x960},
#endif
#ifdef GR_RESOLUTION_1280x1024
{1280, 1024, GR_RESOLUTION_1280x1024},
#endif
#ifdef GR_RESOLUTION_1600x1024
{1600, 1024, GR_RESOLUTION_1600x1024},
#endif
#ifdef GR_RESOLUTION_1600x1200
{1600, 1200, GR_RESOLUTION_1600x1200},
#endif
#ifdef GR_RESOLUTION_1792x1344
{1792, 1344, GR_RESOLUTION_1792x1344},
#endif
#ifdef GR_RESOLUTION_1856x1392
{1856, 1392, GR_RESOLUTION_1856x1392},
#endif
#ifdef GR_RESOLUTION_1920x1440
{1920, 1440, GR_RESOLUTION_1920x1440},
#endif
#ifdef GR_RESOLUTION_2048x1536
{2048, 1536, GR_RESOLUTION_2048x1536},
#endif
#ifdef GR_RESOLUTION_2048x2048
{2048, 2048, GR_RESOLUTION_2048x2048}
#endif
};
#define NUM_RESOLUTIONS (sizeof (resolutions) / (sizeof (int) * 3))
static int
findres (unsigned int *width, unsigned int *height)
{
unsigned int i;
for (i = 0; i < NUM_RESOLUTIONS; i++) {
if ((*width <= resolutions[i][0]) && (*height <= resolutions[i][1])) {
*width = resolutions[i][0];
*height = resolutions[i][1];
return resolutions[i][2];
}
}
*width = 640;
*height = 480;
return GR_RESOLUTION_640x480;
}
void
VID_Init (byte *palette, byte *colormap)
{
GLint attribs[32];
Sys_RegisterShutdown (VID_shutdown);
GLF_Init ();
qf_fxMesaCreateContext = QFGL_ProcAddress (libgl_handle,
"fxMesaCreateContext", true);
qf_fxMesaDestroyContext = QFGL_ProcAddress (libgl_handle,
"fxMesaDestroyContext", true);
qf_fxMesaMakeCurrent = QFGL_ProcAddress (libgl_handle,
"fxMesaMakeCurrent", true);
qf_fxMesaSwapBuffers = QFGL_ProcAddress (libgl_handle,
"fxMesaSwapBuffers", true);
VID_GetWindowSize (640, 480);
vid.maxwarpwidth = WARP_WIDTH;
vid.maxwarpheight = WARP_HEIGHT;
vid.colormap8 = vid_colormap = colormap;
vid.fullbright = 256 - vid.colormap8[256 * VID_GRADES];
// interpret command-line params
// set vid parameters
attribs[0] = FXMESA_DOUBLEBUFFER;
attribs[1] = FXMESA_ALPHA_SIZE;
attribs[2] = 1;
attribs[3] = FXMESA_DEPTH_SIZE;
attribs[4] = 1;
attribs[5] = FXMESA_NONE;
fc = qf_fxMesaCreateContext (0, findres (&vid.width, &vid.height),
GR_REFRESH_75Hz, attribs);
if (!fc)
Sys_Error ("Unable to create 3DFX context.");
qf_fxMesaMakeCurrent (fc);
vid.numpages = 2;
vid_gamma_avail = 1;
GL_Init ();
VID_InitGamma (palette);
VID_SetPalette (vid.palette);
// Check for 3DFX Extensions and initialize them.
VID_Init8bitPalette ();
vid.initialized = true;
Sys_MaskPrintf (SYS_vid, "Video mode %dx%d initialized.\n",
vid.width, vid.height);
vid.recalc_refdef = 1; // force a surface cache flush
}
void
VID_Init_Cvars (void)
{
Cvar_Register (&vid_system_gamma_cvar, 0, 0);
}
void
VID_SetCaption (const char *text)
{
}
bool
VID_SetGamma (double gamma)
{
return true;
}