quakeforge/tools/Forge/Forge.classes
Jeff Teunissen 9585b6af92 Forge updates. Preferences is no more, since each bundle will have its
own prefs anyway. The "sample" bundle MainPrefs is more complete, and is
now loading its interface from a .gorm file -- this would be a .nib on
NeXTstep or Mac OS X, and it should be ready to run on those OSes
already -- since it doesn't do much. :)
2002-01-25 08:45:28 +00:00

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{
BundleController = {
Actions = (
setDelegate
);
Outlets = (
delegate
);
Super = NSObject;
};
IBInspector = {
Actions = (
ok:,
revert:,
touch:
);
Outlets = (
window
);
Super = NSObject;
};
NSApplication = {
Outlets = (
delegate
);
Super = NSResponder;
};
NSButton = {
Super = NSControl;
};
NSControl = {
Actions = (
takeDoubleValueFrom:,
takeFloatValueFrom:,
takeIntValueFrom:,
takeObjectValueFrom:,
takeStringValueFrom:
);
Outlets = (
target
);
Super = NSView;
};
NSMenu = {
Super = NSObject;
};
NSMenuItem = {
Outlets = (
target
);
Super = NSObject;
};
NSPanel = {
Super = NSWindow;
};
NSResponder = {
Super = NSObject;
};
NSSlider = {
Super = NSControl;
};
NSTextField = {
Outlets = (
delegate
);
Super = NSControl;
};
NSView = {
Super = NSResponder;
};
NSWindow = {
Outlets = (
delegate
);
Super = NSResponder;
};
PrefsPanel = {
Actions = (
);
Outlets = (
);
Super = NSPanel;
};
}