mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-14 00:40:55 +00:00
1384 lines
25 KiB
Objective-C
1384 lines
25 KiB
Objective-C
#include "qedefs.h"
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id xyview_i;
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id scalemenu_i, gridmenu_i, scrollview_i, gridbutton_i, scalebutton_i;
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vec3_t xy_viewnormal; // v_forward for xy view
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float xy_viewdist; // clip behind this plane
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@implementation XYView
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/*
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==================
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initWithFrame:
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==================
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*/
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- initWithFrame:(const NSRect *)frameRect
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{
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[super initWithFrame:frameRect];
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[self allocateGState];
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NSSetRect (&realbounds, 0,0,0,0);
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gridsize = 16;
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scale = 1.0;
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xyview_i = self;
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xy_viewnormal[2] = -1;
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xy_viewdist = -1024;
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//
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// initialize the pop up menus
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//
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scalemenu_i = [[PopUpList alloc] init];
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[scalemenu_i setTarget: self];
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[scalemenu_i setAction: @selector(scaleMenuTarget:)];
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[scalemenu_i addItem: "12.5%"];
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[scalemenu_i addItem: "25%"];
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[scalemenu_i addItem: "50%"];
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[scalemenu_i addItem: "75%"];
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[scalemenu_i addItem: "100%"];
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[scalemenu_i addItem: "200%"];
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[scalemenu_i addItem: "300%"];
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[[scalemenu_i itemList] selectCellAt: 4 : 0];
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scalebutton_i = NSCreatePopUpListButton(scalemenu_i);
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gridmenu_i = [[PopUpList alloc] init];
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[gridmenu_i setTarget: self];
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[gridmenu_i setAction: @selector(gridMenuTarget:)];
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[gridmenu_i addItem: "grid 1"];
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[gridmenu_i addItem: "grid 2"];
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[gridmenu_i addItem: "grid 4"];
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[gridmenu_i addItem: "grid 8"];
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[gridmenu_i addItem: "grid 16"];
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[gridmenu_i addItem: "grid 32"];
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[gridmenu_i addItem: "grid 64"];
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[[gridmenu_i itemList] selectCellAt: 4 : 0];
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gridbutton_i = NSCreatePopUpListButton(gridmenu_i);
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// initialize the scroll view
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scrollview_i = [[PopScrollView alloc]
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initWithFrame: frameRect
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button1: scalebutton_i
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button2: gridbutton_i
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];
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[scrollview_i setLineScroll: 64];
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[scrollview_i setAutosizing: NS_WIDTHSIZABLE | NS_HEIGHTSIZABLE];
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// link objects together
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[[scrollview_i setDocView: self] free];
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return scrollview_i;
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}
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- (BOOL)acceptsFirstResponder
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{
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return YES;
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}
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- setModeRadio: m
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{ // this should be set from IB, but because I toss myself in a popscrollview
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// the connection gets lost
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mode_radio_i = m;
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[mode_radio_i setTarget: self];
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[mode_radio_i setAction: @selector(drawMode:)];
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return self;
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}
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- drawMode: sender
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{
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drawmode = [sender selectedCol];
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[quakeed_i updateXY];
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return self;
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}
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- setDrawMode: (drawmode_t)mode
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{
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drawmode = mode;
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[mode_radio_i selectCellAt:0: mode];
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[quakeed_i updateXY];
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return self;
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}
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- (float)currentScale
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{
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return scale;
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}
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/*
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===================
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setOrigin:scale:
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===================
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*/
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- setOrigin: (NSPoint *)pt scale: (float)sc
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{
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NSRect sframe;
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NSRect newbounds;
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//
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// calculate the area visible in the cliprect
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//
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scale = sc;
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[superview getFrame: &sframe];
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[superview getFrame: &newbounds];
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newbounds.origin = *pt;
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newbounds.size.width /= scale;
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newbounds.size.height /= scale;
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//
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// union with the realbounds
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//
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NSUnionRect (&realbounds, &newbounds);
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//
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// redisplay everything
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//
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[quakeed_i disableDisplay];
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//
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// size this view
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//
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[self sizeTo: newbounds.size.width : newbounds.size.height];
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[self setDrawOrigin: newbounds.origin.x : newbounds.origin.y];
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[self moveTo: newbounds.origin.x : newbounds.origin.y];
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//
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// scroll and scale the clip view
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//
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[superview setDrawSize
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: sframe.size.width/scale
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: sframe.size.height/scale];
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[superview setDrawOrigin: pt->x : pt->y];
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[quakeed_i reenableDisplay];
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[scrollview_i display];
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return self;
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}
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- centerOn: (vec3_t)org
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{
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NSRect sbounds;
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NSPoint mid, delta;
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[[xyview_i superview] getBounds: &sbounds];
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mid.x = sbounds.origin.x + sbounds.size.width/2;
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mid.y = sbounds.origin.y + sbounds.size.height/2;
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delta.x = org[0] - mid.x;
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delta.y = org[1] - mid.y;
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sbounds.origin.x += delta.x;
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sbounds.origin.y += delta.y;
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[self setOrigin: &sbounds.origin scale: scale];
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return self;
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}
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/*
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==================
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newSuperBounds
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When superview is resized
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==================
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*/
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- newSuperBounds
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{
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NSRect r;
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[superview getBounds: &r];
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[self newRealBounds: &r];
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return self;
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}
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/*
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===================
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newRealBounds
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Called when the realbounds rectangle is changed.
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Should only change the scroll bars, not cause any redraws.
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If realbounds has shrunk, nothing will change.
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===================
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*/
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- newRealBounds: (NSRect *)nb
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{
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NSRect sbounds;
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realbounds = *nb;
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//
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// calculate the area visible in the cliprect
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//
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[superview getBounds: &sbounds];
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NSUnionRect (nb, &sbounds);
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//
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// size this view
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//
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[quakeed_i disableDisplay];
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[self suspendNotifyAncestorWhenFrameChanged:YES];
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[self sizeTo: sbounds.size.width : sbounds.size.height];
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[self setDrawOrigin: sbounds.origin.x : sbounds.origin.y];
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[self moveTo: sbounds.origin.x : sbounds.origin.y];
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[self suspendNotifyAncestorWhenFrameChanged:NO];
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[scrollview_i reflectScroll: superview];
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[quakeed_i reenableDisplay];
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[[scrollview_i horizScroller] display];
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[[scrollview_i vertScroller] display];
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return self;
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}
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/*
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====================
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scaleMenuTarget:
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Called when the scaler popup on the window is used
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====================
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*/
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- scaleMenuTarget: sender
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{
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char const *item;
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NSRect visrect, sframe;
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float nscale;
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item = [[sender selectedCell] title];
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sscanf (item,"%f",&nscale);
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nscale /= 100;
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if (nscale == scale)
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return NULL;
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// keep the center of the view constant
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[superview getBounds: &visrect];
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[superview getFrame: &sframe];
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visrect.origin.x += visrect.size.width/2;
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visrect.origin.y += visrect.size.height/2;
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visrect.origin.x -= sframe.size.width/2/nscale;
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visrect.origin.y -= sframe.size.height/2/nscale;
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[self setOrigin: &visrect.origin scale: nscale];
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return self;
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}
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/*
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==============
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zoomIn
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==============
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*/
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- zoomIn: (NSPoint *)constant
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{
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id itemlist;
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int selected, numrows, numcollumns;
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NSRect visrect;
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NSPoint ofs, new;
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//
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// set the popup
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//
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itemlist = [scalemenu_i itemList];
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[itemlist getNumRows: &numrows numCols:&numcollumns];
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selected = [itemlist selectedRow] + 1;
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if (selected >= numrows)
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return NULL;
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[itemlist selectCellAt: selected : 0];
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[scalebutton_i setTitle: [[itemlist selectedCell] title]];
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//
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// zoom the view
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//
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[superview getBounds: &visrect];
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ofs.x = constant->x - visrect.origin.x;
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ofs.y = constant->y - visrect.origin.y;
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new.x = constant->x - ofs.x / 2;
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new.y = constant->y - ofs.y / 2;
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[self setOrigin: &new scale: scale*2];
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return self;
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}
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/*
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==============
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zoomOut
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==============
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*/
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- zoomOut: (NSPoint *)constant
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{
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id itemlist;
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int selected, numrows, numcollumns;
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NSRect visrect;
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NSPoint ofs, new;
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//
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// set the popup
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//
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itemlist = [scalemenu_i itemList];
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[itemlist getNumRows: &numrows numCols:&numcollumns];
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selected = [itemlist selectedRow] - 1;
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if (selected < 0)
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return NULL;
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[itemlist selectCellAt: selected : 0];
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[scalebutton_i setTitle: [[itemlist selectedCell] title]];
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//
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// zoom the view
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//
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[superview getBounds: &visrect];
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ofs.x = constant->x - visrect.origin.x;
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ofs.y = constant->y - visrect.origin.y;
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new.x = constant->x - ofs.x * 2;
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new.y = constant->y - ofs.y * 2;
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[self setOrigin: &new scale: scale/2];
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return self;
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}
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/*
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====================
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gridMenuTarget:
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Called when the scaler popup on the window is used
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====================
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*/
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- gridMenuTarget: sender
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{
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char const *item;
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int grid;
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item = [[sender selectedCell] title];
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sscanf (item,"grid %d",&grid);
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if (grid == gridsize)
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return NULL;
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gridsize = grid;
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[quakeed_i updateAll];
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return self;
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}
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/*
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====================
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snapToGrid
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====================
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*/
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- (float) snapToGrid: (float)f
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{
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int i;
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i = rint(f/gridsize);
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return i*gridsize;
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}
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- (int)gridsize
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{
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return gridsize;
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}
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/*
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===================
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addToScrollRange::
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===================
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*/
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- addToScrollRange: (float)x :(float)y;
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{
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if (x < newrect.origin.x)
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{
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newrect.size.width += newrect.origin.x - x;
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newrect.origin.x = x;
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}
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if (y < newrect.origin.y)
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{
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newrect.size.height += newrect.origin.y - y;
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newrect.origin.y = y;
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}
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if (x > newrect.origin.x + newrect.size.width)
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newrect.size.width += x - (newrect.origin.x+newrect.size.width);
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if (y > newrect.origin.y + newrect.size.height)
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newrect.size.height += y - (newrect.origin.y+newrect.size.height);
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return self;
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}
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/*
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===================
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superviewChanged
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===================
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*/
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- superviewChanged
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{
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[self newRealBounds: &realbounds];
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return self;
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}
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/*
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===============================================================================
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DRAWING METHODS
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===============================================================================
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*/
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vec3_t cur_linecolor;
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void linestart (float r, float g, float b)
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{
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beginUserPath (upath,NO);
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cur_linecolor[0] = r;
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cur_linecolor[1] = g;
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cur_linecolor[2] = b;
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}
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void lineflush (void)
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{
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if (!upath->numberOfPoints)
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return;
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endUserPath (upath, dps_ustroke);
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PSsetrgbcolor (cur_linecolor[0], cur_linecolor[1], cur_linecolor[2]);
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sendUserPath (upath);
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beginUserPath (upath,NO);
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}
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void linecolor (float r, float g, float b)
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{
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if (cur_linecolor[0] == r && cur_linecolor[1] == g && cur_linecolor[2] == b)
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return; // do nothing
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lineflush ();
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cur_linecolor[0] = r;
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cur_linecolor[1] = g;
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cur_linecolor[2] = b;
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}
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void XYmoveto (vec3_t pt)
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{
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if (upath->numberOfPoints > 2048)
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lineflush ();
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UPmoveto (upath, pt[0], pt[1]);
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}
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void XYlineto (vec3_t pt)
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{
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UPlineto (upath, pt[0], pt[1]);
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}
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/*
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============
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drawGrid
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Draws tile markings every 64 units, and grid markings at the grid scale if
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the grid lines are greater than or equal to 4 pixels apart
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Rect is in global world (unscaled) coordinates
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============
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*/
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- drawGrid: (const NSRect *)rect
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{
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int x,y, stopx, stopy;
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float top,bottom,right,left;
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char text[10];
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BOOL showcoords;
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showcoords = [quakeed_i showCoordinates];
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left = rect->origin.x-1;
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bottom = rect->origin.y-1;
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right = rect->origin.x+rect->size.width+2;
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top = rect->origin.y+rect->size.height+2;
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PSsetlinewidth (0.15);
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//
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// grid
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//
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// can't just divide by grid size because of negetive coordinate
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// truncating direction
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//
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if (gridsize >= 4/scale)
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{
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y = floor(bottom/gridsize);
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stopy = floor(top/gridsize);
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x = floor(left/gridsize);
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stopx = floor(right/gridsize);
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y *= gridsize;
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stopy *= gridsize;
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x *= gridsize;
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stopx *= gridsize;
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if (y<bottom)
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y+= gridsize;
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if (x<left)
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x+= gridsize;
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if (stopx >= right)
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stopx -= gridsize;
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if (stopy >= top)
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stopy -= gridsize;
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beginUserPath (upath,NO);
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for ( ; y<=stopy ; y+= gridsize)
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if (y&63)
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{
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UPmoveto (upath, left, y);
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UPlineto (upath, right, y);
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}
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for ( ; x<=stopx ; x+= gridsize)
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if (x&63)
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{
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UPmoveto (upath, x, top);
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UPlineto (upath, x, bottom);
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}
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endUserPath (upath, dps_ustroke);
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PSsetrgbcolor (0.8,0.8,1.0); // thin grid color
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sendUserPath (upath);
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}
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//
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// tiles
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//
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PSsetgray (0); // for text
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if (scale > 4.0/64)
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{
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y = floor(bottom/64);
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stopy = floor(top/64);
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x = floor(left/64);
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stopx = floor(right/64);
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y *= 64;
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stopy *= 64;
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x *= 64;
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stopx *= 64;
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if (y<bottom)
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y+= 64;
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if (x<left)
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x+= 64;
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if (stopx >= right)
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stopx -= 64;
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if (stopy >= top)
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stopy -= 64;
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beginUserPath (upath,NO);
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for ( ; y<=stopy ; y+= 64)
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{
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if (showcoords)
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{
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sprintf (text, "%i",y);
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PSmoveto(left,y);
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PSshow(text);
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}
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UPmoveto (upath, left, y);
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UPlineto (upath, right, y);
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}
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for ( ; x<=stopx ; x+= 64)
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{
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if (showcoords)
|
|
{
|
|
sprintf (text, "%i",x);
|
|
PSmoveto(x,bottom+2);
|
|
PSshow(text);
|
|
}
|
|
UPmoveto (upath, x, top);
|
|
UPlineto (upath, x, bottom);
|
|
}
|
|
|
|
endUserPath (upath, dps_ustroke);
|
|
PSsetgray (12.0/16);
|
|
sendUserPath (upath);
|
|
}
|
|
|
|
return self;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
drawWire
|
|
==================
|
|
*/
|
|
- drawWire: (const NSRect *)rects
|
|
{
|
|
NSRect visRect;
|
|
int i,j, c, c2;
|
|
id ent, brush;
|
|
vec3_t mins, maxs;
|
|
BOOL drawnames;
|
|
|
|
drawnames = [quakeed_i showNames];
|
|
|
|
if ([quakeed_i showCoordinates]) // if coords are showing, update everything
|
|
{
|
|
[self getVisibleRect:&visRect];
|
|
rects = &visRect;
|
|
xy_draw_rect = *rects;
|
|
}
|
|
|
|
|
|
NSRectClip(rects);
|
|
|
|
// erase window
|
|
NSEraseRect (rects);
|
|
|
|
// draw grid
|
|
[self drawGrid: rects];
|
|
|
|
// draw all entities, world first so entities take priority
|
|
linestart (0,0,0);
|
|
|
|
c = [map_i count];
|
|
for (i=0 ; i<c ; i++)
|
|
{
|
|
ent = [map_i objectAt: i];
|
|
c2 = [ent count];
|
|
for (j = c2-1 ; j >=0 ; j--)
|
|
{
|
|
brush = [ent objectAt: j];
|
|
if ( [brush selected] )
|
|
continue;
|
|
if ([brush regioned])
|
|
continue;
|
|
[brush XYDrawSelf];
|
|
}
|
|
if (i > 0 && drawnames)
|
|
{ // draw entity names
|
|
brush = [ent objectAt: 0];
|
|
if (![brush regioned])
|
|
{
|
|
[brush getMins: mins maxs: maxs];
|
|
PSmoveto(mins[0], mins[1]);
|
|
PSsetrgbcolor (0,0,0);
|
|
PSshow([ent valueForQKey: "classname"]);
|
|
}
|
|
}
|
|
}
|
|
|
|
lineflush ();
|
|
|
|
// resize if needed
|
|
newrect.origin.x -= gridsize;
|
|
newrect.origin.y -= gridsize;
|
|
newrect.size.width += 2*gridsize;
|
|
newrect.size.height += 2*gridsize;
|
|
if (!NSEqualRect (&newrect, &realbounds))
|
|
[self newRealBounds: &newrect];
|
|
|
|
return self;
|
|
}
|
|
|
|
|
|
/*
|
|
=============
|
|
drawSolid
|
|
=============
|
|
*/
|
|
- drawSolid
|
|
{
|
|
unsigned char *planes[5];
|
|
NSRect visRect;
|
|
|
|
[self getVisibleRect:&visRect];
|
|
|
|
//
|
|
// draw the image into imagebuffer
|
|
//
|
|
r_origin[0] = visRect.origin.x;
|
|
r_origin[1] = visRect.origin.y;
|
|
|
|
r_origin[2] = scale/2; // using Z as a scale for the 2D projection
|
|
|
|
r_width = visRect.size.width*r_origin[2];
|
|
r_height = visRect.size.height*r_origin[2];
|
|
|
|
if (r_width != xywidth || r_height != xyheight)
|
|
{
|
|
xywidth = r_width;
|
|
xyheight = r_height;
|
|
|
|
if (xypicbuffer)
|
|
{
|
|
free (xypicbuffer);
|
|
free (xyzbuffer);
|
|
}
|
|
xypicbuffer = malloc (r_width*(r_height+1)*4);
|
|
xyzbuffer = malloc (r_width*(r_height+1)*4);
|
|
}
|
|
|
|
r_picbuffer = xypicbuffer;
|
|
r_zbuffer = xyzbuffer;
|
|
|
|
REN_BeginXY ();
|
|
REN_ClearBuffers ();
|
|
|
|
//
|
|
// render the entities
|
|
//
|
|
[map_i makeAllPerform: @selector(XYRenderSelf)];
|
|
|
|
//
|
|
// display the output
|
|
//
|
|
[self lockFocus];
|
|
[[self window] setBackingType:NS_RETAINED];
|
|
|
|
planes[0] = (unsigned char *)r_picbuffer;
|
|
NSDrawBitmap(
|
|
&visRect,
|
|
r_width,
|
|
r_height,
|
|
8,
|
|
3,
|
|
32,
|
|
r_width*4,
|
|
NO,
|
|
NO,
|
|
NS_RGBColorSpace,
|
|
planes
|
|
);
|
|
|
|
NSPing ();
|
|
[[self window] setBackingType:NS_BUFFERED];
|
|
[self unlockFocus];
|
|
|
|
return self;
|
|
}
|
|
|
|
/*
|
|
===================
|
|
drawSelf
|
|
===================
|
|
*/
|
|
NSRect xy_draw_rect;
|
|
- drawSelf:(const NSRect *)rects :(int)rectCount
|
|
{
|
|
static float drawtime; // static to shut up compiler warning
|
|
|
|
if (timedrawing)
|
|
drawtime = I_FloatTime ();
|
|
|
|
xy_draw_rect = *rects;
|
|
newrect.origin.x = newrect.origin.y = 99999;
|
|
newrect.size.width = newrect.size.height = -2*99999;
|
|
|
|
// setup for text
|
|
PSselectfont("Helvetica-Medium",10/scale);
|
|
PSrotate(0);
|
|
|
|
if (drawmode == dr_texture || drawmode == dr_flat)
|
|
[self drawSolid];
|
|
else
|
|
[self drawWire: rects];
|
|
|
|
if (timedrawing)
|
|
{
|
|
NSPing ();
|
|
drawtime = I_FloatTime() - drawtime;
|
|
printf ("CameraView drawtime: %5.3f\n", drawtime);
|
|
}
|
|
|
|
return self;
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
USER INTERACTION
|
|
|
|
===============================================================================
|
|
*/
|
|
|
|
/*
|
|
================
|
|
dragLoop:
|
|
================
|
|
*/
|
|
static NSPoint oldreletive;
|
|
- dragFrom: (NSEvent *)startevent
|
|
useGrid: (BOOL)ug
|
|
callback: (void (*) (float dx, float dy)) callback
|
|
{
|
|
NSEvent *event;
|
|
NSPoint startpt, newpt;
|
|
NSPoint reletive, delta;
|
|
|
|
startpt = startevent->location;
|
|
[self convertPoint:&startpt fromView:NULL];
|
|
|
|
oldreletive.x = oldreletive.y = 0;
|
|
|
|
if (ug)
|
|
{
|
|
startpt.x = [self snapToGrid: startpt.x];
|
|
startpt.y = [self snapToGrid: startpt.y];
|
|
}
|
|
|
|
while (1)
|
|
{
|
|
event = [NSApp getNextEvent: NS_LMOUSEUPMASK | NS_LMOUSEDRAGGEDMASK
|
|
| NS_RMOUSEUPMASK | NS_RMOUSEDRAGGEDMASK | NS_APPDEFINEDMASK];
|
|
|
|
if (event->type == NS_LMOUSEUP || event->type == NS_RMOUSEUP)
|
|
break;
|
|
if (event->type == NS_APPDEFINED)
|
|
{ // doesn't work. grrr.
|
|
[quakeed_i applicationDefined:event];
|
|
continue;
|
|
}
|
|
|
|
newpt = event->location;
|
|
[self convertPoint:&newpt fromView:NULL];
|
|
|
|
if (ug)
|
|
{
|
|
newpt.x = [self snapToGrid: newpt.x];
|
|
newpt.y = [self snapToGrid: newpt.y];
|
|
}
|
|
|
|
reletive.x = newpt.x - startpt.x;
|
|
reletive.y = newpt.y - startpt.y;
|
|
if (reletive.x == oldreletive.x && reletive.y == oldreletive.y)
|
|
continue;
|
|
|
|
delta.x = reletive.x - oldreletive.x;
|
|
delta.y = reletive.y - oldreletive.y;
|
|
oldreletive = reletive;
|
|
|
|
callback (delta.x , delta.y );
|
|
|
|
}
|
|
|
|
return self;
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
|
|
void DragCallback (float dx, float dy)
|
|
{
|
|
sb_translate[0] = dx;
|
|
sb_translate[1] = dy;
|
|
sb_translate[2] = 0;
|
|
|
|
[map_i makeSelectedPerform: @selector(translate)];
|
|
|
|
[quakeed_i redrawInstance];
|
|
}
|
|
|
|
- selectionDragFrom: (NSEvent*)theEvent
|
|
{
|
|
qprintf ("dragging selection");
|
|
[self dragFrom: theEvent
|
|
useGrid: YES
|
|
callback: DragCallback ];
|
|
[quakeed_i updateAll];
|
|
qprintf ("");
|
|
return self;
|
|
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
void ScrollCallback (float dx, float dy)
|
|
{
|
|
NSRect basebounds;
|
|
NSPoint neworg;
|
|
float scale;
|
|
|
|
[ [xyview_i superview] getBounds: &basebounds];
|
|
[xyview_i convertRectFromSuperview: &basebounds];
|
|
|
|
neworg.x = basebounds.origin.x - dx;
|
|
neworg.y = basebounds.origin.y - dy;
|
|
|
|
scale = [xyview_i currentScale];
|
|
|
|
oldreletive.x -= dx;
|
|
oldreletive.y -= dy;
|
|
[xyview_i setOrigin: &neworg scale: scale];
|
|
}
|
|
|
|
- scrollDragFrom: (NSEvent*)theEvent
|
|
{
|
|
qprintf ("scrolling view");
|
|
[self dragFrom: theEvent
|
|
useGrid: YES
|
|
callback: ScrollCallback ];
|
|
qprintf ("");
|
|
return self;
|
|
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
vec3_t direction;
|
|
|
|
void DirectionCallback (float dx, float dy)
|
|
{
|
|
vec3_t org;
|
|
float ya;
|
|
|
|
direction[0] += dx;
|
|
direction[1] += dy;
|
|
|
|
[cameraview_i getOrigin: org];
|
|
|
|
if (direction[0] == org[0] && direction[1] == org[1])
|
|
return;
|
|
|
|
ya = atan2 (direction[1] - org[1], direction[0] - org[0]);
|
|
|
|
[cameraview_i setOrigin: org angle: ya];
|
|
[quakeed_i newinstance];
|
|
[cameraview_i display];
|
|
}
|
|
|
|
- directionDragFrom: (NSEvent*)theEvent
|
|
{
|
|
NSPoint pt;
|
|
|
|
qprintf ("changing camera direction");
|
|
|
|
pt= theEvent->location;
|
|
[self convertPoint:&pt fromView:NULL];
|
|
|
|
direction[0] = pt.x;
|
|
direction[1] = pt.y;
|
|
|
|
DirectionCallback (0,0);
|
|
|
|
[self dragFrom: theEvent
|
|
useGrid: NO
|
|
callback: DirectionCallback ];
|
|
qprintf ("");
|
|
return self;
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
id newbrush;
|
|
vec3_t neworg, newdrag;
|
|
|
|
void NewCallback (float dx, float dy)
|
|
{
|
|
vec3_t min, max;
|
|
int i;
|
|
|
|
newdrag[0] += dx;
|
|
newdrag[1] += dy;
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
if (neworg[i] < newdrag[i])
|
|
{
|
|
min[i] = neworg[i];
|
|
max[i] = newdrag[i];
|
|
}
|
|
else
|
|
{
|
|
min[i] = newdrag[i];
|
|
max[i] = neworg[i];
|
|
}
|
|
}
|
|
|
|
[newbrush setMins: min maxs: max];
|
|
|
|
[quakeed_i redrawInstance];
|
|
}
|
|
|
|
- newBrushDragFrom: (NSEvent*)theEvent
|
|
{
|
|
id owner;
|
|
texturedef_t td;
|
|
NSPoint pt;
|
|
|
|
qprintf ("sizing new brush");
|
|
|
|
pt= theEvent->location;
|
|
[self convertPoint:&pt fromView:NULL];
|
|
|
|
neworg[0] = [self snapToGrid: pt.x];
|
|
neworg[1] = [self snapToGrid: pt.y];
|
|
neworg[2] = [map_i currentMinZ];
|
|
|
|
newdrag[0] = neworg[0];
|
|
newdrag[1] = neworg[1];
|
|
newdrag[2] = [map_i currentMaxZ];
|
|
|
|
owner = [map_i currentEntity];
|
|
|
|
[texturepalette_i getTextureDef: &td];
|
|
|
|
newbrush = [[SetBrush alloc] initOwner: owner
|
|
mins: neworg maxs: newdrag texture: &td];
|
|
[owner addObject: newbrush];
|
|
|
|
[newbrush setSelected: YES];
|
|
|
|
[self dragFrom: theEvent
|
|
useGrid: YES
|
|
callback: NewCallback ];
|
|
|
|
[newbrush removeIfInvalid];
|
|
|
|
[quakeed_i updateCamera];
|
|
qprintf ("");
|
|
return self;
|
|
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
void ControlCallback (float dx, float dy)
|
|
{
|
|
int i;
|
|
|
|
for (i=0 ; i<numcontrolpoints ; i++)
|
|
{
|
|
controlpoints[i][0] += dx;
|
|
controlpoints[i][1] += dy;
|
|
}
|
|
|
|
[[map_i selectedBrush] calcWindings];
|
|
[quakeed_i redrawInstance];
|
|
}
|
|
|
|
- (BOOL)planeDragFrom: (NSEvent*)theEvent
|
|
{
|
|
NSPoint pt;
|
|
vec3_t dragpoint;
|
|
|
|
if ([map_i numSelected] != 1)
|
|
return NO;
|
|
|
|
pt= theEvent->location;
|
|
[self convertPoint:&pt fromView:NULL];
|
|
|
|
dragpoint[0] = pt.x;
|
|
dragpoint[1] = pt.y;
|
|
dragpoint[2] = 2048;
|
|
|
|
[[map_i selectedBrush] getXYdragface: dragpoint];
|
|
if (!numcontrolpoints)
|
|
return NO;
|
|
|
|
qprintf ("dragging brush plane");
|
|
|
|
pt= theEvent->location;
|
|
[self convertPoint:&pt fromView:NULL];
|
|
|
|
[self dragFrom: theEvent
|
|
useGrid: YES
|
|
callback: ControlCallback ];
|
|
|
|
[[map_i selectedBrush] removeIfInvalid];
|
|
|
|
[quakeed_i updateAll];
|
|
|
|
qprintf ("");
|
|
return YES;
|
|
}
|
|
|
|
- (BOOL)shearDragFrom: (NSEvent*)theEvent
|
|
{
|
|
NSPoint pt;
|
|
vec3_t dragpoint;
|
|
vec3_t p1, p2;
|
|
float time;
|
|
id br;
|
|
int face;
|
|
|
|
if ([map_i numSelected] != 1)
|
|
return NO;
|
|
br = [map_i selectedBrush];
|
|
|
|
pt= theEvent->location;
|
|
[self convertPoint:&pt fromView:NULL];
|
|
|
|
// if the XY point is inside the brush, make the point on top
|
|
p1[0] = pt.x;
|
|
p1[1] = pt.y;
|
|
VectorCopy (p1, p2);
|
|
|
|
p1[2] = -2048*xy_viewnormal[2];
|
|
p2[2] = 2048*xy_viewnormal[2];
|
|
|
|
VectorCopy (p1, dragpoint);
|
|
[br hitByRay: p1 : p2 : &time : &face];
|
|
|
|
if (time > 0)
|
|
{
|
|
dragpoint[2] = p1[2] + (time-0.01)*xy_viewnormal[2];
|
|
}
|
|
else
|
|
{
|
|
[br getMins: p1 maxs: p2];
|
|
dragpoint[2] = (p1[2] + p2[2])/2;
|
|
}
|
|
|
|
|
|
[br getXYShearPoints: dragpoint];
|
|
if (!numcontrolpoints)
|
|
return NO;
|
|
|
|
qprintf ("dragging brush plane");
|
|
|
|
pt= theEvent->location;
|
|
[self convertPoint:&pt fromView:NULL];
|
|
|
|
[self dragFrom: theEvent
|
|
useGrid: YES
|
|
callback: ControlCallback ];
|
|
|
|
[br removeIfInvalid];
|
|
|
|
[quakeed_i updateAll];
|
|
qprintf ("");
|
|
return YES;
|
|
}
|
|
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
INPUT METHODS
|
|
|
|
===============================================================================
|
|
*/
|
|
|
|
|
|
/*
|
|
===================
|
|
mouseDown
|
|
===================
|
|
*/
|
|
- mouseDown:(NSEvent *)theEvent
|
|
{
|
|
NSPoint pt;
|
|
id ent;
|
|
vec3_t p1, p2;
|
|
int flags;
|
|
|
|
pt= theEvent->location;
|
|
[self convertPoint:&pt fromView:NULL];
|
|
|
|
p1[0] = p2[0] = pt.x;
|
|
p1[1] = p2[1] = pt.y;
|
|
p1[2] = xy_viewnormal[2] * -4096;
|
|
p2[2] = xy_viewnormal[2] * 4096;
|
|
|
|
flags = theEvent->flags & (NS_SHIFTMASK | NS_CONTROLMASK | NS_ALTERNATEMASK | NS_COMMANDMASK);
|
|
|
|
//
|
|
// shift click to select / deselect a brush from the world
|
|
//
|
|
if (flags == NS_SHIFTMASK)
|
|
{
|
|
[map_i selectRay: p1 : p2 : YES];
|
|
return self;
|
|
}
|
|
|
|
//
|
|
// cmd-shift click to set a target/targetname entity connection
|
|
//
|
|
if (flags == (NS_SHIFTMASK|NS_COMMANDMASK) )
|
|
{
|
|
[map_i entityConnect: p1 : p2];
|
|
return self;
|
|
}
|
|
|
|
//
|
|
// bare click to either drag selection, or rubber band a new brush
|
|
//
|
|
if ( flags == 0 )
|
|
{
|
|
// if double click, position Z checker
|
|
if (theEvent->data.mouse.click > 1)
|
|
{
|
|
qprintf ("positioned Z checker");
|
|
[zview_i setPoint: &pt];
|
|
[quakeed_i newinstance];
|
|
[quakeed_i updateZ];
|
|
return self;
|
|
}
|
|
|
|
// check eye
|
|
if ( [cameraview_i XYmouseDown: &pt flags: theEvent->flags] )
|
|
return self; // camera move
|
|
|
|
// check z post
|
|
if ( [zview_i XYmouseDown: &pt] )
|
|
return self; // z view move
|
|
|
|
// check clippers
|
|
if ( [clipper_i XYDrag: &pt] )
|
|
return self;
|
|
|
|
// check single plane dragging
|
|
if ( [self planeDragFrom: theEvent] )
|
|
return self;
|
|
|
|
// check selection
|
|
ent = [map_i grabRay: p1 : p2];
|
|
if (ent)
|
|
return [self selectionDragFrom: theEvent];
|
|
|
|
if ([map_i numSelected])
|
|
{
|
|
qprintf ("missed");
|
|
return self;
|
|
}
|
|
|
|
return [self newBrushDragFrom: theEvent];
|
|
}
|
|
|
|
//
|
|
// control click = position and drag camera
|
|
//
|
|
if (flags == NS_CONTROLMASK)
|
|
{
|
|
[cameraview_i setXYOrigin: &pt];
|
|
[quakeed_i newinstance];
|
|
[cameraview_i display];
|
|
[cameraview_i XYmouseDown: &pt flags: theEvent->flags];
|
|
qprintf ("");
|
|
return self;
|
|
}
|
|
|
|
//
|
|
// command click = drag Z checker
|
|
//
|
|
if (flags == NS_COMMANDMASK)
|
|
{
|
|
// check single plane dragging
|
|
[self shearDragFrom: theEvent];
|
|
return self;
|
|
|
|
qprintf ("moving Z checker");
|
|
[zview_i setXYOrigin: &pt];
|
|
[quakeed_i updateAll];
|
|
[zview_i XYmouseDown: &pt];
|
|
qprintf ("");
|
|
return self;
|
|
}
|
|
|
|
//
|
|
// alt click = set entire brush texture
|
|
//
|
|
if (flags == NS_ALTERNATEMASK)
|
|
{
|
|
if (drawmode != dr_texture)
|
|
{
|
|
qprintf ("No texture setting except in texture mode!\n");
|
|
NopSound ();
|
|
return self;
|
|
}
|
|
[map_i setTextureRay: p1 : p2 : YES];
|
|
[quakeed_i updateAll];
|
|
return self;
|
|
}
|
|
|
|
//
|
|
// ctrl-alt click = set single face texture
|
|
//
|
|
if (flags == (NS_CONTROLMASK | NS_ALTERNATEMASK) )
|
|
{
|
|
if (drawmode != dr_texture)
|
|
{
|
|
qprintf ("No texture setting except in texture mode!\n");
|
|
NopSound ();
|
|
return self;
|
|
}
|
|
[map_i setTextureRay: p1 : p2 : NO];
|
|
[quakeed_i updateAll];
|
|
return self;
|
|
}
|
|
|
|
qprintf ("bad flags for click");
|
|
NopSound ();
|
|
return self;
|
|
}
|
|
|
|
/*
|
|
===================
|
|
rightMouseDown
|
|
===================
|
|
*/
|
|
- rightMouseDown:(NSEvent *)theEvent
|
|
{
|
|
NSPoint pt;
|
|
int flags;
|
|
|
|
pt= theEvent->location;
|
|
[self convertPoint:&pt fromView:NULL];
|
|
|
|
flags = theEvent->flags & (NS_SHIFTMASK | NS_CONTROLMASK | NS_ALTERNATEMASK | NS_COMMANDMASK);
|
|
|
|
if (flags == NS_COMMANDMASK)
|
|
{
|
|
return [self scrollDragFrom: theEvent];
|
|
}
|
|
|
|
if (flags == NS_ALTERNATEMASK)
|
|
{
|
|
return [clipper_i XYClick: pt];
|
|
}
|
|
|
|
if (flags == 0 || flags == NS_CONTROLMASK)
|
|
{
|
|
return [self directionDragFrom: theEvent];
|
|
}
|
|
|
|
qprintf ("bad flags for click");
|
|
NopSound ();
|
|
|
|
return self;
|
|
}
|
|
|
|
|
|
@end
|
|
|