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https://git.code.sf.net/p/quake/quakeforge
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7d022db702
It turns out that calling Sys_Shutdown in the signal handler can cause lockups due to the signal occurring at unsafe times. Fortunately, this is just the IO related signals (INT, HUP, TERM, QUIT) as the others are usually caused by actual errors and should not occur in system code thus timing should not be an issue. However, care will need to be taken when it comes to handling SIGINT or similar for breaking runaway progs code when that time comes. |
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audio | ||
client | ||
console | ||
gamecode | ||
gib | ||
image | ||
input | ||
models | ||
net | ||
qw | ||
ruamoko | ||
scene | ||
ui | ||
util | ||
video | ||
Makemodule.am |