mirror of
https://git.code.sf.net/p/quake/quakeforge
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dbd3d6502a
I never liked it, but with C2x coming out, it's best to handle bools properly. I haven't gone through all the uses of int as bool (I'll leave that for fixing when I encounter them), but this gets QF working with both c2x (really, gnu2x because of raw strings). |
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.. | ||
brush.h | ||
bsp5.h | ||
csg4.h | ||
draw.h | ||
Makemodule.am | ||
map.h | ||
merge.h | ||
options.h | ||
outside.h | ||
portals.h | ||
readbsp.h | ||
region.h | ||
solidbsp.h | ||
surfaces.h | ||
tjunc.h | ||
writebsp.h |