quakeforge/include/in_win.h
Bill Currie dbd3d6502a Nuke qboolean from orbit
I never liked it, but with C2x coming out, it's best to handle bools
properly. I haven't gone through all the uses of int as bool (I'll leave
that for fixing when I encounter them), but this gets QF working with
both c2x (really, gnu2x because of raw strings).
2023-06-13 18:06:11 +09:00

42 lines
1.1 KiB
C

/*
in_win.h
Win32 input prototypes
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifndef _IN_WIN_H
#define _IN_WIN_H
#include "QF/qtypes.h"
extern bool mouseactive;
extern float mouse_x, mouse_y;
void IN_UpdateClipCursor (void);
void IN_ShowMouse (void);
void IN_HideMouse (void);
void IN_ActivateMouse (void);
void IN_DeactivateMouse (void);
#endif // _IN_WIN_H