quakeforge/libs
2002-09-01 23:45:22 +00:00
..
audio fix a nasty bug with looped vorbis sound effects. samples with loop lengths 2002-08-27 19:44:13 +00:00
console bah, thought I tested that. why dstrings were being used anyway I don't know... 2002-08-28 21:03:24 +00:00
gamecode Change Con_ClearTyping to take a save flag that will cause the current line 2002-08-28 16:02:43 +00:00
models Optimize model rendering a hair. WildCode spotted that minimum shade was only being applied to the view model (why do we set it up for other stuff if it's not going to be used?). While looking at that, I noticed we could do the divide by 200 in model setup. 2002-09-01 23:45:22 +00:00
util GIB: White space at the start of a list in a for loop is ignored. The 2002-08-29 22:12:51 +00:00
video Optimize model rendering a hair. WildCode spotted that minimum shade was only being applied to the view model (why do we set it up for other stuff if it's not going to be used?). While looking at that, I noticed we could do the divide by 200 in model setup. 2002-09-01 23:45:22 +00:00
.gitignore looks like utils is more or less complete for now, except for some fixes in 2001-02-23 23:16:13 +00:00
Makefile.am "gib" never got all that useful, and with the new command parser coming in 2002-03-05 21:47:03 +00:00