mirror of
https://git.code.sf.net/p/quake/quakeforge
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2c07108c65
r_local.h, r_shared.h, client.h and render.h at the same time (couldn't get away from that:/) verly likely to be lots of breakage (eg, player and eye models are NOT checksummed atm), but everything builds |
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.. | ||
.gitignore | ||
gl_model_sprite.c | ||
Makefile.am | ||
model_sprite.c | ||
sw_model_sprite.c |