mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-11 15:51:36 +00:00
085b0f4448
When R_AddEfrags is used (as is the case in nq), this function is redundant. Brush models in qw are currently broken (invisible), but that's just a matter of getting qw to use R_AddEfrags instead of R_NewEntity. This removal should speed up the software renderers a little bit. |
||
---|---|---|
.. | ||
gl | ||
sw | ||
sw32 | ||
Makefile.am | ||
r_cvar.c | ||
r_efrag.c | ||
r_ent.c | ||
r_graph.c | ||
r_light.c | ||
r_main.c | ||
r_part.c | ||
r_progs.c | ||
r_screen.c |