mirror of
https://git.code.sf.net/p/quake/quakeforge
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0e5cd14829
Add return-type information to all methods, split up lines properly where I could find them, and ran the whole thing through uncrustify. Looks purty now. :)
46 lines
1,002 B
Objective-C
46 lines
1,002 B
Objective-C
#ifndef EntityClass_h
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#define EntityClass_h
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#include <AppKit/AppKit.h>
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#include "QF/mathlib.h"
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typedef enum {esize_model, esize_fixed} esize_t;
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#define MAX_FLAGS 8
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@interface EntityClass: NSObject
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{
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char *name;
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esize_t esize;
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vec3_t mins, maxs;
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vec3_t color;
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char *comments;
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char *flagnames[MAX_FLAGS];
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}
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- (id) initFromText: (const char *)text source: (const char *)filename;
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- (const char *) classname;
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- (esize_t) esize;
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- (float *) mins; // only for esize_fixed
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- (float *) maxs; // only for esize_fixed
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- (float *) drawColor;
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- (const char *) comments;
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- (const char *) flagName: (unsigned)flagnum;
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@end extern id entity_classes_i;
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@interface EntityClassList: NSMutableArray
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{
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NSMutableArray *array;
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id nullclass;
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char *source_path;
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}
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- (id) initForSourceDirectory: (const char *)path;
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- (id) classForName: (const char *)name;
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- (void) scanDirectory;
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@end
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#endif // EntityClass_h
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