quakeforge/qtv/include/client.h

80 lines
1.8 KiB
C

/*
client.h
quakeworld client processing
Copyright (C) 2004 Bill Currie <bill@taniwha.org>
Author: Bill Currie
Date: 2004/02/20
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#ifndef __client_h
#define __client_h
#include "netchan.h"
#include "qw/msg_backbuf.h"
#include "server.h"
typedef struct client_s {
// list of clients connected to a server
struct client_s *next;
struct client_s **prev;
// list of clients in general
struct client_s *clnext;
struct info_s *userinfo;
struct connection_s *con;
const char *name;
int drop;
netchan_t netchan;
backbuf_t backbuf;
sizebuf_t datagram;
byte datagram_buf[MAX_DATAGRAM];
qboolean send_message;
frame_t frames[UPDATE_BACKUP];
entity_state_t packet_entities[UPDATE_BACKUP][MAX_PACKET_ENTITIES];
int delta_sequence;
struct server_s *server;
unsigned spec_track;
int connected;
plent_state_t state;
usercmd_t lastcmd;
} client_t;
typedef struct challenge_s {
int challenge;
double time;
} challenge_t;
void Client_Init (void);
void Client_NewConnection (void);
void Client_New (client_t *cl);
void Client_Frame (void);
#endif//__client_h