mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-29 23:52:22 +00:00
ab8692bd96
This was easy to achieve in v6p progs because all return values passed through .return and thus could not be lost. However, Ruamoko progs use a return pointer which can wind up pointed into the void (the return buffer) and thus cause the return value to be lost. Using @return on obj_msg_sendv bounces the return pointer through to the called function. In addition, nil is returned when the forwarding target is nil.
472 lines
7.3 KiB
R
472 lines
7.3 KiB
R
#include "ruamoko/qwaq/ui/curses.h"
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#include "ruamoko/qwaq/ui/listener.h"
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#include "ruamoko/qwaq/ui/group.h"
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#include "ruamoko/qwaq/ui/scrollbar.h"
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#include "ruamoko/qwaq/ui/view.h"
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#include "ruamoko/qwaq/debugger/debug.h"
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@implementation View
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+(View *)viewWithRect:(Rect)rect
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{
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return [[[self alloc] initWithRect:rect] autorelease];
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}
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+(View *)viewWithRect:(Rect)rect options:(int)options
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{
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return [[[self alloc] initWithRect:rect options:options] autorelease];
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}
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static void view_init(View *self)
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{
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self.onReceiveFocus = [[ListenerGroup listener] retain];
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self.onReleaseFocus = [[ListenerGroup listener] retain];
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self.onEvent = [[ListenerGroup listener] retain];
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self.onViewScrolled = [[ListenerGroup listener] retain];
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}
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-init
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{
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if (!(self = [super init])) {
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return nil;
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}
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view_init (self);
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return self;
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}
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-initWithRect: (Rect) rect
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{
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if (!(self = [super init])) {
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return nil;
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}
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view_init (self);
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self.rect = rect;
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self.absRect = rect;
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return self;
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}
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-initWithRect: (Rect) rect options:(int)options
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{
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if (!(self = [super init])) {
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return nil;
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}
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view_init (self);
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self.rect = rect;
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self.absRect = rect;
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self.options = options;
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return self;
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}
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- (void) dealloc
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{
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[onReceiveFocus release];
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[onReleaseFocus release];
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[onEvent release];
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[onViewScrolled release];
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[super dealloc];
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}
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-(id<TextContext>)context
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{
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return textContext;
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}
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-setContext: (id<TextContext>) context
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{
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textContext = context;
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return self;
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}
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- (int) options
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{
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return options;
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}
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- (int) state
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{
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return state;
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}
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-(void)onScrollBarModified:(id)sender
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{
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if (sender == vScrollBar) {
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scroll.y = [sender index];
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} else if (sender == hScrollBar) {
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scroll.x = [sender index];
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}
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[onViewScrolled respond:self];
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}
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static void
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setScrollBar (View *self, ScrollBar **sb, ScrollBar *scrollbar)
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{
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SEL sel = @selector(onScrollBarModified:);
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[scrollbar retain];
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[[*sb onScrollBarModified] removeListener:self :sel];
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[*sb release];
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*sb = scrollbar;
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[[*sb onScrollBarModified] addListener:self :sel];
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}
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-setVerticalScrollBar:(ScrollBar *)scrollbar
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{
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setScrollBar (self, &vScrollBar, scrollbar);
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return self;
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}
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-setHorizontalScrollBar:(ScrollBar *)scrollbar
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{
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setScrollBar (self, &hScrollBar, scrollbar);
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return self;
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}
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-(window_t) window
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{
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return nil;
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}
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static void updateScreenCursor (View *view);
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-updateScreenCursor
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{
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updateScreenCursor (self);
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return self;
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}
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static void
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updateScreenCursor (View *view)
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{
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if (view.state & sfInFocus) {
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if (view.owner) {
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View *owner = [view.owner owner];
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if (view.cursorPos.x >= 0 && view.cursorPos.x < view.xlen
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&& view.cursorPos.y >= 0 && view.cursorPos.y < view.ylen) {
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owner.cursorPos.x = view.cursorPos.x + view.xpos;
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owner.cursorPos.y = view.cursorPos.y + view.ypos;
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owner.cursorState = view.cursorState;
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} else {
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owner.cursorState = 0;
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}
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[owner updateScreenCursor];
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} else {
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}
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}
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/*
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curs_set (cursorState);
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wmove (get_window (view), cursorPos.x, cursorPos.y);
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*/
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}
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-hideCursor
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{
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return [self setCursorVisible: 0];
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}
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-showCursor
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{
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return [self setCursorVisible: 1];
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}
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-setCursorVisible: (int) visible
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{
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cursorState = visible;
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if ((state & (sfInFocus | sfDrawn)) == (sfInFocus | sfDrawn)) {
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[self updateScreenCursor];
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}
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return self;
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}
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-moveCursor: (Point) pos
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{
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cursorPos = pos;
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if ((state & (sfInFocus | sfDrawn)) == (sfInFocus | sfDrawn)) {
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[self updateScreenCursor];
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}
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return self;
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}
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-draw
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{
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state |= sfDrawn;
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[self updateScreenCursor];
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return self;
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}
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-hide
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{
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if (state & sfDrawn) {
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state &= ~sfDrawn;
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[self updateScreenCursor];
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}
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return self;
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}
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-redraw
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{
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if ((state & sfDrawn) && !(options & ofDontDraw)) {
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[self draw];
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[owner redraw];
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}
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return self;
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}
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-setOwner: (Group *) owner
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{
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self.owner = owner;
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return self;
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}
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-setGrowMode: (int) mode
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{
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growMode = mode;
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return self;
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}
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- (Rect) rect
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{
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return rect;
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}
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- (Rect) absRect
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{
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return rect;
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}
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-(Point)origin
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{
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return pos;
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}
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-(Extent)size
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{
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return size;
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}
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-(int) containsPoint: (Point) point
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{
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return rectContainsPoint (rect, point);
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}
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-(void) grabMouse
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{
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[owner grabMouse];
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}
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-(void) releaseMouse
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{
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[owner releaseMouse];
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}
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- (void) forward: (SEL) sel : (@va_list) args
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{
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if (!textContext) {
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@return nil;
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}
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if (!__obj_responds_to (textContext, sel)) {
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[self error: "no implementation for %s", sel_get_name (sel)];
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}
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@return obj_msg_sendv (textContext, sel, args);
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}
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- (void) refresh
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{
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if (__obj_responds_to (textContext, @selector(refresh))) {
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[(id)textContext refresh];
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}
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}
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- (void) mvprintf: (Point) pos, string fmt, ...
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{
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pos.x += xpos;
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pos.y += ypos;
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[textContext mvvprintf: pos, fmt, va_copy (@args)];
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}
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- (void) mvvprintf: (Point) pos, string fmt, @va_list args
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{
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pos.x += xpos;
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pos.y += ypos;
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[textContext mvvprintf: pos, fmt, args];
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}
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- (void) mvaddch: (Point) pos, int ch
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{
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pos.x += xpos;
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pos.y += ypos;
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[textContext mvaddch: pos, ch];
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}
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- (void) mvaddstr: (Point) pos, string str
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{
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pos.x += xpos;
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pos.y += ypos;
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[textContext mvaddstr: pos, str];
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}
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-clear
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{
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[textContext clearReact:rect];
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return self;
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}
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-move: (Point) delta
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{
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xpos += delta.x;
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ypos += delta.y;
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if (xpos + xlen < 1) {
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xpos = 1 - xlen;
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}
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if (ypos < 0) {
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ypos = 0;
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}
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if (owner) {
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Rect r = [owner absRect];
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Extent s = [owner size];
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if (xpos > r.extent.width - 1) {
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xpos = r.extent.width - 1;
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}
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if (ypos > r.extent.height - 1) {
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ypos = r.extent.height - 1;
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}
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[self updateAbsPos: r.offset];
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} else {
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[self updateAbsPos: nil];
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}
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return self;
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}
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-updateAbsPos: (Point) absPos
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{
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absRect.offset.x = absPos.x + xpos;
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absRect.offset.y = absPos.y + ypos;
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return self;
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}
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-resize: (Extent) delta
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{
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xlen += delta.width;
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ylen += delta.height;
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if (xlen < 1) {
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xlen = 1;
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}
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if (ylen < 1) {
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ylen = 1;
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}
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return self;
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}
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-move:(Point)dpos andResize:(Extent)dsize
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{
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[self move: dpos];
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[self resize: dsize];
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return self;
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}
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-moveTo:(Point)pos
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{
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self.pos = pos;
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return self;
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}
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-resizeTo:(Extent)size
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{
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self.size = size;
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return self;
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}
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-grow: (Extent) delta
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{
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Point dpos = {};
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Extent dsize = {};
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if (growMode & gfGrowLoX) {
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dpos.x += delta.width;
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dsize.width -= delta.width;
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}
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if (growMode & gfGrowHiX) {
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dsize.width += delta.width;
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}
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if (growMode & gfGrowLoY) {
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dpos.y += delta.height;
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dsize.height -= delta.height;
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}
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if (growMode & gfGrowHiY) {
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dsize.height += delta.height;
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}
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int save_state = state;
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state &= ~sfDrawn;
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[self move: dpos andResize: dsize];
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state = save_state;
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[self redraw];
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return self;
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}
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-(ListenerGroup *) onReceiveFocus
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{
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return onReceiveFocus;
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}
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-(ListenerGroup *) onReleaseFocus
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{
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return onReleaseFocus;
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}
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-(ListenerGroup *)onEvent
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{
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return onEvent;
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}
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-(ListenerGroup *) onViewScrolled
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{
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return onViewScrolled;
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}
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-handleEvent: (qwaq_event_t *) event
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{
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// give any listeners a chance to override or extend event handling
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[onEvent respond:self withObject:event];
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if (event.what & (qe_mousedown | qe_mouseclick)
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&& options & ofCanFocus && !(state & (sfDisabled | sfInFocus))) {
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[owner selectView: self];
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if (!(options & ofFirstClick)) {
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event.what = qe_none;
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}
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}
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return self;
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}
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-takeFocus
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{
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state |= sfInFocus;
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[self updateScreenCursor];
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[onReceiveFocus respond:self];
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return self;
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}
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-loseFocus
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{
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state &= ~sfInFocus;
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[self updateScreenCursor];
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[onReleaseFocus respond:self];
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return self;
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}
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-raise
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{
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return self;
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}
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- (void) onMouseEnter: (Point) pos
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{
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}
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- (void) onMouseLeave: (Point) pos
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{
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}
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@end
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