quakeforge/libs
Adam Olsen 893c8b784b - tweak the cl_maxfps sleeping to be more finely grained
- treat empty snd_render/snd_output strings as "don't load"
2001-09-19 05:32:20 +00:00
..
audio - tweak the cl_maxfps sleeping to be more finely grained 2001-09-19 05:32:20 +00:00
console some minor work getting the client side of libQFconsole working, but nowhere 2001-09-19 03:39:04 +00:00
gamecode LordHavoc's VectorIsNull changes from 0.3 but as VectorIsZero (no such thing 2001-09-11 05:18:15 +00:00
gib Whitespace. 2001-09-10 12:56:23 +00:00
models forward port the client info string filtering from 0.3 and remove info.h from 2001-09-11 03:10:29 +00:00
util forward port the client info string filtering from 0.3 and remove info.h from 2001-09-11 03:10:29 +00:00
video Larger lightning sparks, and more importantly, cull particles more efficiently when bumping into max. R_LavaSplash and R_TeleportSplash need work, though. 2001-09-18 23:22:57 +00:00
.gitignore looks like utils is more or less complete for now, except for some fixes in 2001-02-23 23:16:13 +00:00
Makefile.am the beginnings of the console lib (using plugins for the client/server type 2001-07-16 20:41:10 +00:00