quakeforge/libs/video/renderer/vulkan/memory.c
Bill Currie a4f71cb4d5 [renderer] Clean out unneeded input.h includes
I really don't know how it goot into the gl/glsl vid_common files, but I
imagine it propogated to vulkan because I copied one then cloned from
there.
2021-10-01 13:11:14 +09:00

90 lines
2.2 KiB
C

/*
memory.c
Vulkan memory functions
Copyright (C) 1996-1997 Id Software, Inc.
Copyright (C) 2020 Bill Currie <bill@taniwha.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_MATH_H
# include <math.h>
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include "QF/cvar.h"
#include "QF/dstring.h"
#include "QF/mathlib.h"
#include "QF/qargs.h"
#include "QF/quakefs.h"
#include "QF/sys.h"
#include "QF/va.h"
#include "QF/vid.h"
#include "QF/Vulkan/qf_vid.h"
#include "QF/Vulkan/device.h"
#include "QF/Vulkan/instance.h"
#include "QF/Vulkan/memory.h"
#include "compat.h"
#include "d_iface.h"
#include "r_internal.h"
#include "vid_vulkan.h"
#include "util.h"
void *
QFV_MapMemory (qfv_device_t *device, VkDeviceMemory object,
VkDeviceSize offset, VkDeviceSize size)
{
VkDevice dev = device->dev;
qfv_devfuncs_t *dfunc = device->funcs;
void *map = 0;
dfunc->vkMapMemory (dev, object, offset, size, 0, &map);
return map;
}
void
QFV_FlushMemory (qfv_device_t *device, qfv_mappedmemrangeset_t *flushRanges)
{
VkDevice dev = device->dev;
qfv_devfuncs_t *dfunc = device->funcs;
VkMappedMemoryRange *ranges = alloca(sizeof (*ranges) * flushRanges->size);
for (uint32_t i = 0; i < flushRanges->size; i++) {
ranges[i].sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
ranges[i].pNext = 0;
ranges[i].memory = flushRanges->a[i].object;
ranges[i].offset = flushRanges->a[i].offset;
ranges[i].size = flushRanges->a[i].size;
}
dfunc->vkFlushMappedMemoryRanges (dev, flushRanges->size, ranges);
}