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https://git.code.sf.net/p/quake/quakeforge
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054d902d3a
The diagram showing the basics of how alias defs work is in a spearate file because it created to much clutter in the header file.
25 lines
964 B
Text
25 lines
964 B
Text
digraph vector_alias {
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rankdir=LR;
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subgraph types {
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rank = same;
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vector [fontsize=10,label="type\nvector"];
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float [fontsize=10,label="type\nfloat"];
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}
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subgraph alias {
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vec [fontsize=10,shape=record,label="<v>vec|<n>next|<t>type|<a>alias|<d>alias_defs|offset ?|..."];
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vec_x [fontsize=10,shape=record,label="<v>vec.x|<n>next|<t>type|<a>alias|<d>alias_defs|offset 0|..."];
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vec_y [fontsize=10,shape=record,label="<v>vec.y|<n>next|<t>type|<a>alias|<d>alias_defs|offset 1|..."];
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vec_z [fontsize=10,shape=record,label= "<v>vec.z|<n>next|<t>type|<a>alias|<d>alias_defs|offset 2|..."];
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}
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vector -> float [style=invis];
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vec:t -> vector [weight=2];
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vec_x:t -> float [weight=2];
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vec_y:t -> float [weight=2];
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vec_z:t -> float [weight=2];
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vec:d -> vec_z:v [weight=5];
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vec_z:n -> vec_y:v [weight=15];
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vec_y:n -> vec_x:v [weight=15];
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vec:v -> vec_z:a [dir=back,weight=4];
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vec:v -> vec_y:a [dir=back,weight=4];
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vec:v -> vec_x:a [dir=back,weight=4];
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}
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