mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-10 23:32:09 +00:00
72900fd16b
As it is now a completely separate sub-system, there is a bit of trouble with mouse handling in that curses must be initialized before input for the mouse to work properly, but the basic scheme seems to be working nicely. I suspect the solution to the init order issue is to make have the curses sub-system initialize the terminal input driver, at least for mouse input (ie, maybe just enable/disable mouse handing).
5 lines
158 B
R
5 lines
158 B
R
#include "ruamoko/qwaq/qwaq-input.h"
|
|
|
|
void init_input (void) = #0;
|
|
void send_connected_devices (void) = #0;
|
|
qwaq_devinfo_t *get_device_info (int devid) = #0;
|