mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-26 14:20:59 +00:00
264 lines
6.1 KiB
C
264 lines
6.1 KiB
C
/*
|
|
snd_plugin.c
|
|
|
|
sound plugin wrapper
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
Copyright (C) 1999,2000 contributors of the QuakeForge project
|
|
Please see the file "AUTHORS" for a list of contributors
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
*/
|
|
#ifdef HAVE_CONFIG_H
|
|
# include "config.h"
|
|
#endif
|
|
|
|
static __attribute__ ((unused)) const char rcsid[] =
|
|
"$Id$";
|
|
|
|
#include "QF/cvar.h"
|
|
#include "QF/sound.h"
|
|
#include "QF/model.h"
|
|
#include "QF/plugin.h"
|
|
#include "QF/sys.h"
|
|
|
|
// =======================================================================
|
|
// Various variables also defined in snd_dma.c
|
|
// FIXME - should be put in one place
|
|
// =======================================================================
|
|
volatile dma_t *shm = 0;
|
|
int paintedtime; // sample PAIRS
|
|
qboolean snd_initialized = false;
|
|
|
|
cvar_t *snd_loadas8bit;
|
|
cvar_t *volume;
|
|
cvar_t *snd_interp;
|
|
|
|
static cvar_t *snd_output;
|
|
static cvar_t *snd_render;
|
|
static plugin_t *snd_render_module = NULL;
|
|
static plugin_t *snd_output_module = NULL;
|
|
static snd_render_funcs_t *snd_render_funcs = NULL;
|
|
|
|
SND_OUTPUT_PROTOS
|
|
plugin_list_t snd_output_list[] = {
|
|
SND_OUTPUT_LIST
|
|
};
|
|
|
|
SND_RENDER_PROTOS
|
|
plugin_list_t snd_render_list[] = {
|
|
SND_RENDER_LIST
|
|
};
|
|
|
|
|
|
void
|
|
S_Init (struct model_s **worldmodel, int *viewentity, double *host_frametime)
|
|
{
|
|
if (!*snd_output->string || !*snd_render->string) {
|
|
Sys_Printf ("Not loading sound due to no renderer/output\n");
|
|
return;
|
|
}
|
|
|
|
PI_RegisterPlugins (snd_output_list);
|
|
PI_RegisterPlugins (snd_render_list);
|
|
snd_output_module = PI_LoadPlugin ("snd_output", snd_output->string);
|
|
if (!snd_output_module) {
|
|
Sys_Printf ("Loading of sound output module: %s failed!\n",
|
|
snd_output->string);
|
|
} else {
|
|
snd_render_module = PI_LoadPlugin ("snd_render", snd_render->string);
|
|
if (!snd_render_module) {
|
|
Sys_Printf ("Loading of sound render module: %s failed!\n",
|
|
snd_render->string);
|
|
PI_UnloadPlugin (snd_output_module);
|
|
snd_output_module = NULL;
|
|
} else {
|
|
snd_render_module->data->snd_render->worldmodel = worldmodel;
|
|
snd_render_module->data->snd_render->viewentity = viewentity;
|
|
snd_render_module->data->snd_render->host_frametime =
|
|
host_frametime;
|
|
snd_render_module->data->snd_render->output = snd_output_module;
|
|
|
|
snd_output_module->data->snd_output->soundtime
|
|
= snd_render_module->data->snd_render->soundtime;
|
|
snd_output_module->data->snd_output->paintedtime
|
|
= snd_render_module->data->snd_render->paintedtime;
|
|
|
|
snd_output_module->functions->general->p_Init ();
|
|
snd_render_module->functions->general->p_Init ();
|
|
|
|
snd_render_funcs = snd_render_module->functions->snd_render;
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
S_Init_Cvars (void)
|
|
{
|
|
volume = Cvar_Get ("volume", "0.7", CVAR_ARCHIVE, NULL,
|
|
"Volume level of sounds");
|
|
snd_loadas8bit = Cvar_Get ("snd_loadas8bit", "0", CVAR_NONE, NULL,
|
|
"Load samples as 8-bit");
|
|
snd_interp = Cvar_Get ("snd_interp", "1", CVAR_ARCHIVE, NULL,
|
|
"control sample interpolation");
|
|
#ifdef _WIN32
|
|
snd_output = Cvar_Get ("snd_output", "sdl", CVAR_ROM, NULL,
|
|
"Sound Output Plugin to use");
|
|
#else
|
|
snd_output = Cvar_Get ("snd_output", "oss", CVAR_ROM, NULL,
|
|
"Sound Output Plugin to use");
|
|
#endif
|
|
snd_render = Cvar_Get ("snd_render", "default", CVAR_ROM, NULL,
|
|
"Sound Renderer Plugin to use");
|
|
}
|
|
|
|
void
|
|
S_AmbientOff (void)
|
|
{
|
|
if (snd_render_funcs)
|
|
snd_render_funcs->pS_AmbientOff ();
|
|
}
|
|
|
|
void
|
|
S_AmbientOn (void)
|
|
{
|
|
if (snd_render_funcs)
|
|
snd_render_funcs->pS_AmbientOn ();
|
|
}
|
|
|
|
void
|
|
S_Shutdown (void)
|
|
{
|
|
if (snd_render_module) {
|
|
PI_UnloadPlugin (snd_render_module);
|
|
snd_render_module = NULL;
|
|
snd_render_funcs = NULL;
|
|
}
|
|
if (snd_output_module) {
|
|
PI_UnloadPlugin (snd_output_module);
|
|
snd_output_module = NULL;
|
|
}
|
|
}
|
|
|
|
void
|
|
S_TouchSound (const char *sample)
|
|
{
|
|
if (snd_render_funcs)
|
|
snd_render_funcs->pS_TouchSound (sample);
|
|
}
|
|
|
|
void
|
|
S_StaticSound (sfx_t *sfx, const vec3_t origin, float vol, float attenuation)
|
|
{
|
|
if (snd_render_funcs)
|
|
snd_render_funcs->pS_StaticSound (sfx, origin, vol, attenuation);
|
|
}
|
|
|
|
void
|
|
S_StartSound (int entnum, int entchannel, sfx_t *sfx, const vec3_t origin,
|
|
float fvol, float attenuation)
|
|
{
|
|
if (snd_render_funcs)
|
|
snd_render_funcs->pS_StartSound
|
|
(entnum, entchannel, sfx, origin, fvol, attenuation);
|
|
}
|
|
|
|
void
|
|
S_StopSound (int entnum, int entchannel)
|
|
{
|
|
if (snd_render_funcs)
|
|
snd_render_funcs->pS_StopSound
|
|
(entnum, entchannel);
|
|
}
|
|
|
|
sfx_t *
|
|
S_PrecacheSound (const char *sample)
|
|
{
|
|
if (snd_render_funcs)
|
|
return snd_render_funcs->pS_PrecacheSound
|
|
(sample);
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
void
|
|
S_ClearPrecache (void)
|
|
{
|
|
if (snd_render_funcs)
|
|
snd_render_funcs->pS_ClearPrecache ();
|
|
}
|
|
|
|
void
|
|
S_Update (const vec3_t origin, const vec3_t v_forward, const vec3_t v_right,
|
|
const vec3_t v_up)
|
|
{
|
|
if (snd_render_funcs)
|
|
snd_render_funcs->pS_Update (origin, v_forward,
|
|
v_right, v_up);
|
|
}
|
|
|
|
void
|
|
S_StopAllSounds (qboolean clear)
|
|
{
|
|
if (snd_render_funcs)
|
|
snd_render_funcs->pS_StopAllSounds (clear);
|
|
}
|
|
|
|
void
|
|
S_BeginPrecaching (void)
|
|
{
|
|
if (snd_render_funcs)
|
|
snd_render_funcs->pS_BeginPrecaching ();
|
|
}
|
|
|
|
void
|
|
S_EndPrecaching (void)
|
|
{
|
|
if (snd_render_funcs)
|
|
snd_render_funcs->pS_EndPrecaching ();
|
|
}
|
|
|
|
void
|
|
S_ExtraUpdate (void)
|
|
{
|
|
if (snd_render_funcs)
|
|
snd_render_funcs->pS_ExtraUpdate ();
|
|
}
|
|
|
|
void
|
|
S_LocalSound (const char *s)
|
|
{
|
|
if (snd_render_funcs)
|
|
snd_render_funcs->pS_LocalSound (s);
|
|
}
|
|
|
|
void
|
|
S_BlockSound (void)
|
|
{
|
|
if (snd_render_funcs)
|
|
snd_render_funcs->pS_BlockSound ();
|
|
}
|
|
|
|
void
|
|
S_UnblockSound (void)
|
|
{
|
|
if (snd_render_funcs)
|
|
snd_render_funcs->pS_UnblockSound ();
|
|
}
|