mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-06 13:11:20 +00:00
74dfef5cd1
bringing rotated bboxes into nq :)
1690 lines
40 KiB
C
1690 lines
40 KiB
C
/*
|
|
pr->pr_cmds.c
|
|
|
|
@description@
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
$Id$
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
# include "config.h"
|
|
#endif
|
|
#ifdef HAVE_STRING_H
|
|
# include <string.h>
|
|
#endif
|
|
#ifdef HAVE_STRINGS_H
|
|
# include <strings.h>
|
|
#endif
|
|
|
|
#include "QF/clip_hull.h"
|
|
#include "QF/console.h"
|
|
#include "QF/cvar.h"
|
|
#include "QF/sys.h"
|
|
#include "QF/cmd.h"
|
|
#include "QF/va.h"
|
|
#include "QF/msg.h"
|
|
|
|
#include "compat.h"
|
|
#include "host.h"
|
|
#include "server.h"
|
|
#include "sv_progs.h"
|
|
#include "world.h"
|
|
|
|
#define RETURN_EDICT(p, e) ((p)->pr_globals[OFS_RETURN].integer_var = EDICT_TO_PROG(p, e))
|
|
|
|
/*
|
|
BUILT-IN FUNCTIONS
|
|
*/
|
|
|
|
|
|
/*
|
|
PF_error
|
|
|
|
This is a TERMINAL error, which will kill off the entire server.
|
|
Dumps self.
|
|
|
|
error(value)
|
|
*/
|
|
void
|
|
PF_error (progs_t *pr)
|
|
{
|
|
const char *s;
|
|
edict_t *ed;
|
|
|
|
s = PF_VarString (pr, 0);
|
|
Con_Printf ("======SERVER ERROR in %s:\n%s\n",
|
|
PR_GetString (&sv_pr_state, pr->pr_xfunction->s_name), s);
|
|
ed = PROG_TO_EDICT (pr, *sv_globals.self);
|
|
ED_Print (pr, ed);
|
|
|
|
Host_Error ("Program error");
|
|
}
|
|
|
|
/*
|
|
PF_objerror
|
|
|
|
Dumps out self, then an error message. The program is aborted and self is
|
|
removed, but the level can continue.
|
|
|
|
objerror(value)
|
|
*/
|
|
void
|
|
PF_objerror (progs_t *pr)
|
|
{
|
|
const char *s;
|
|
edict_t *ed;
|
|
|
|
s = PF_VarString (pr, 0);
|
|
Con_Printf ("======OBJECT ERROR in %s:\n%s\n",
|
|
PR_GetString (&sv_pr_state, pr->pr_xfunction->s_name), s);
|
|
ed = PROG_TO_EDICT (pr, *sv_globals.self);
|
|
ED_Print (pr, ed);
|
|
ED_Free (pr, ed);
|
|
|
|
Host_Error ("Program error");
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
PF_makevectors
|
|
|
|
Writes new values for v_forward, v_up, and v_right based on angles
|
|
makevectors(vector)
|
|
*/
|
|
void
|
|
PF_makevectors (progs_t *pr)
|
|
{
|
|
AngleVectors (G_VECTOR (pr, OFS_PARM0), *sv_globals.v_forward,
|
|
*sv_globals.v_right, *sv_globals.v_up);
|
|
}
|
|
|
|
/*
|
|
PF_setorigin
|
|
|
|
This is the only valid way to move an object without using the physics of the world (setting velocity and waiting). Directly changing origin will not set internal links correctly, so clipping would be messed up. This should be called when an object is spawned, and then only if it is teleported.
|
|
|
|
setorigin (entity, origin)
|
|
*/
|
|
void
|
|
PF_setorigin (progs_t *pr)
|
|
{
|
|
edict_t *e;
|
|
float *org;
|
|
|
|
e = G_EDICT (pr, OFS_PARM0);
|
|
org = G_VECTOR (pr, OFS_PARM1);
|
|
VectorCopy (org, SVvector (e, origin));
|
|
SV_LinkEdict (e, false);
|
|
}
|
|
|
|
|
|
void
|
|
SetMinMaxSize (progs_t *pr, edict_t *e, float *min, float *max,
|
|
qboolean rotate)
|
|
{
|
|
float *angles;
|
|
vec3_t rmin, rmax;
|
|
float bounds[2][3];
|
|
float xvector[2], yvector[2];
|
|
float a;
|
|
vec3_t base, transformed;
|
|
int i, j, k, l;
|
|
|
|
for (i = 0; i < 3; i++)
|
|
if (min[i] > max[i])
|
|
PR_RunError (pr, "backwards mins/maxs");
|
|
|
|
rotate = false; // FIXME: implement rotation properly
|
|
//
|
|
//
|
|
// again
|
|
|
|
if (!rotate) {
|
|
VectorCopy (min, rmin);
|
|
VectorCopy (max, rmax);
|
|
} else {
|
|
// find min / max for rotations
|
|
angles = SVvector (e, angles);
|
|
|
|
a = angles[1] / 180 * M_PI;
|
|
|
|
xvector[0] = cos (a);
|
|
xvector[1] = sin (a);
|
|
yvector[0] = -sin (a);
|
|
yvector[1] = cos (a);
|
|
|
|
VectorCopy (min, bounds[0]);
|
|
VectorCopy (max, bounds[1]);
|
|
|
|
rmin[0] = rmin[1] = rmin[2] = 9999;
|
|
rmax[0] = rmax[1] = rmax[2] = -9999;
|
|
|
|
for (i = 0; i <= 1; i++) {
|
|
base[0] = bounds[i][0];
|
|
for (j = 0; j <= 1; j++) {
|
|
base[1] = bounds[j][1];
|
|
for (k = 0; k <= 1; k++) {
|
|
base[2] = bounds[k][2];
|
|
|
|
// transform the point
|
|
transformed[0] =
|
|
xvector[0] * base[0] + yvector[0] * base[1];
|
|
transformed[1] =
|
|
xvector[1] * base[0] + yvector[1] * base[1];
|
|
transformed[2] = base[2];
|
|
|
|
for (l = 0; l < 3; l++) {
|
|
if (transformed[l] < rmin[l])
|
|
rmin[l] = transformed[l];
|
|
if (transformed[l] > rmax[l])
|
|
rmax[l] = transformed[l];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// set derived values
|
|
VectorCopy (rmin, SVvector (e, mins));
|
|
VectorCopy (rmax, SVvector (e, maxs));
|
|
VectorSubtract (max, min, SVvector (e, size));
|
|
|
|
SV_LinkEdict (e, false);
|
|
}
|
|
|
|
/*
|
|
PF_setsize
|
|
|
|
the size box is rotated by the current angle
|
|
|
|
setsize (entity, minvector, maxvector)
|
|
*/
|
|
void
|
|
PF_setsize (progs_t *pr)
|
|
{
|
|
edict_t *e;
|
|
float *min, *max;
|
|
|
|
e = G_EDICT (pr, OFS_PARM0);
|
|
min = G_VECTOR (pr, OFS_PARM1);
|
|
max = G_VECTOR (pr, OFS_PARM2);
|
|
SetMinMaxSize (pr, e, min, max, false);
|
|
}
|
|
|
|
|
|
/*
|
|
PF_setmodel
|
|
|
|
setmodel(entity, model)
|
|
*/
|
|
void
|
|
PF_setmodel (progs_t *pr)
|
|
{
|
|
edict_t *e;
|
|
const char *m, **check;
|
|
model_t *mod;
|
|
int i;
|
|
|
|
e = G_EDICT (pr, OFS_PARM0);
|
|
m = G_STRING (pr, OFS_PARM1);
|
|
|
|
// check to see if model was properly precached
|
|
for (i = 0, check = sv.model_precache; *check; i++, check++)
|
|
if (!strcmp (*check, m))
|
|
break;
|
|
|
|
if (!*check)
|
|
PR_RunError (pr, "no precache: %s\n", m);
|
|
|
|
|
|
SVstring (e, model) = PR_SetString (pr, m);
|
|
SVfloat (e, modelindex) = i; // SV_ModelIndex (m);
|
|
|
|
mod = sv.models[(int) SVfloat (e, modelindex)]; // Mod_ForName (m, true);
|
|
|
|
if (mod)
|
|
SetMinMaxSize (pr, e, mod->mins, mod->maxs, true);
|
|
else
|
|
SetMinMaxSize (pr, e, vec3_origin, vec3_origin, true);
|
|
}
|
|
|
|
/*
|
|
PF_bprint
|
|
|
|
broadcast print to everyone on server
|
|
|
|
bprint(value)
|
|
*/
|
|
void
|
|
PF_bprint (progs_t *pr)
|
|
{
|
|
const char *s;
|
|
|
|
s = PF_VarString (pr, 0);
|
|
SV_BroadcastPrintf ("%s", s);
|
|
}
|
|
|
|
/*
|
|
PF_sprint
|
|
|
|
single print to a specific client
|
|
|
|
sprint(clientent, value)
|
|
*/
|
|
void
|
|
PF_sprint (progs_t *pr)
|
|
{
|
|
const char *s;
|
|
client_t *client;
|
|
int entnum;
|
|
|
|
entnum = G_EDICTNUM (pr, OFS_PARM0);
|
|
s = PF_VarString (pr, 1);
|
|
|
|
if (entnum < 1 || entnum > svs.maxclients) {
|
|
Con_Printf ("tried to sprint to a non-client\n");
|
|
return;
|
|
}
|
|
|
|
client = &svs.clients[entnum - 1];
|
|
|
|
MSG_WriteChar (&client->message, svc_print);
|
|
MSG_WriteString (&client->message, s);
|
|
}
|
|
|
|
|
|
/*
|
|
PF_centerprint
|
|
|
|
single print to a specific client
|
|
|
|
centerprint(clientent, value)
|
|
*/
|
|
void
|
|
PF_centerprint (progs_t *pr)
|
|
{
|
|
const char *s;
|
|
client_t *client;
|
|
int entnum;
|
|
|
|
entnum = G_EDICTNUM (pr, OFS_PARM0);
|
|
s = PF_VarString (pr, 1);
|
|
|
|
if (entnum < 1 || entnum > svs.maxclients) {
|
|
Con_Printf ("tried to sprint to a non-client\n");
|
|
return;
|
|
}
|
|
|
|
client = &svs.clients[entnum - 1];
|
|
|
|
MSG_WriteChar (&client->message, svc_centerprint);
|
|
MSG_WriteString (&client->message, s);
|
|
}
|
|
|
|
|
|
/*
|
|
PF_particle
|
|
|
|
particle(origin, color, count)
|
|
*/
|
|
void
|
|
PF_particle (progs_t *pr)
|
|
{
|
|
float *org, *dir;
|
|
float color;
|
|
float count;
|
|
|
|
org = G_VECTOR (pr, OFS_PARM0);
|
|
dir = G_VECTOR (pr, OFS_PARM1);
|
|
color = G_FLOAT (pr, OFS_PARM2);
|
|
count = G_FLOAT (pr, OFS_PARM3);
|
|
SV_StartParticle (org, dir, color, count);
|
|
}
|
|
|
|
|
|
/*
|
|
PF_ambientsound
|
|
*/
|
|
void
|
|
PF_ambientsound (progs_t *pr)
|
|
{
|
|
const char **check;
|
|
const char *samp;
|
|
float *pos;
|
|
float vol, attenuation;
|
|
int i, soundnum;
|
|
|
|
pos = G_VECTOR (pr, OFS_PARM0);
|
|
samp = G_STRING (pr, OFS_PARM1);
|
|
vol = G_FLOAT (pr, OFS_PARM2);
|
|
attenuation = G_FLOAT (pr, OFS_PARM3);
|
|
|
|
// check to see if samp was properly precached
|
|
for (soundnum = 0, check = sv.sound_precache; *check; check++, soundnum++)
|
|
if (!strcmp (*check, samp))
|
|
break;
|
|
|
|
if (!*check) {
|
|
Con_Printf ("no precache: %s\n", samp);
|
|
return;
|
|
}
|
|
// add an svc_spawnambient command to the level signon packet
|
|
|
|
MSG_WriteByte (&sv.signon, svc_spawnstaticsound);
|
|
for (i = 0; i < 3; i++)
|
|
MSG_WriteCoord (&sv.signon, pos[i]);
|
|
|
|
MSG_WriteByte (&sv.signon, soundnum);
|
|
|
|
MSG_WriteByte (&sv.signon, vol * 255);
|
|
MSG_WriteByte (&sv.signon, attenuation * 64);
|
|
|
|
}
|
|
|
|
/*
|
|
PF_sound
|
|
|
|
Each entity can have eight independant sound sources, like voice,
|
|
weapon, feet, etc.
|
|
|
|
Channel 0 is an auto-allocate channel, the others override anything
|
|
already running on that entity/channel pair.
|
|
|
|
An attenuation of 0 will play full volume everywhere in the level.
|
|
Larger attenuations will drop off.
|
|
*/
|
|
void
|
|
PF_sound (progs_t *pr)
|
|
{
|
|
const char *sample;
|
|
int channel;
|
|
edict_t *entity;
|
|
int volume;
|
|
float attenuation;
|
|
|
|
entity = G_EDICT (pr, OFS_PARM0);
|
|
channel = G_FLOAT (pr, OFS_PARM1);
|
|
sample = G_STRING (pr, OFS_PARM2);
|
|
volume = G_FLOAT (pr, OFS_PARM3) * 255;
|
|
attenuation = G_FLOAT (pr, OFS_PARM4);
|
|
|
|
if (volume < 0 || volume > 255)
|
|
Sys_Error ("SV_StartSound: volume = %i", volume);
|
|
|
|
if (attenuation < 0 || attenuation > 4)
|
|
Sys_Error ("SV_StartSound: attenuation = %f", attenuation);
|
|
|
|
if (channel < 0 || channel > 7)
|
|
Sys_Error ("SV_StartSound: channel = %i", channel);
|
|
|
|
SV_StartSound (entity, channel, sample, volume, attenuation);
|
|
}
|
|
|
|
|
|
/*
|
|
PF_traceline
|
|
|
|
Used for use tracing and shot targeting
|
|
Traces are blocked by bbox and exact bsp entityes, and also slide box entities
|
|
if the tryents flag is set.
|
|
|
|
traceline (vector1, vector2, tryents)
|
|
*/
|
|
void
|
|
PF_traceline (progs_t *pr)
|
|
{
|
|
float *v1, *v2;
|
|
trace_t trace;
|
|
int nomonsters;
|
|
edict_t *ent;
|
|
|
|
v1 = G_VECTOR (pr, OFS_PARM0);
|
|
v2 = G_VECTOR (pr, OFS_PARM1);
|
|
nomonsters = G_FLOAT (pr, OFS_PARM2);
|
|
ent = G_EDICT (pr, OFS_PARM3);
|
|
|
|
trace = SV_Move (v1, vec3_origin, vec3_origin, v2, nomonsters, ent);
|
|
|
|
*sv_globals.trace_allsolid = trace.allsolid;
|
|
*sv_globals.trace_startsolid = trace.startsolid;
|
|
*sv_globals.trace_fraction = trace.fraction;
|
|
*sv_globals.trace_inwater = trace.inwater;
|
|
*sv_globals.trace_inopen = trace.inopen;
|
|
VectorCopy (trace.endpos, *sv_globals.trace_endpos);
|
|
VectorCopy (trace.plane.normal, *sv_globals.trace_plane_normal);
|
|
*sv_globals.trace_plane_dist = trace.plane.dist;
|
|
if (trace.ent)
|
|
*sv_globals.trace_ent = EDICT_TO_PROG (pr, trace.ent);
|
|
else
|
|
*sv_globals.trace_ent = EDICT_TO_PROG (pr, sv.edicts);
|
|
}
|
|
|
|
|
|
#ifdef QUAKE2
|
|
extern trace_t SV_Trace_Toss (edict_t *ent, edict_t *ignore);
|
|
|
|
void
|
|
PF_TraceToss (progs_t *pr)
|
|
{
|
|
trace_t trace;
|
|
edict_t *ent;
|
|
edict_t *ignore;
|
|
|
|
ent = G_EDICT (pr, OFS_PARM0);
|
|
ignore = G_EDICT (pr, OFS_PARM1);
|
|
|
|
trace = SV_Trace_Toss (ent, ignore);
|
|
|
|
*sv_globals.trace_allsolid = trace.allsolid;
|
|
*sv_globals.trace_startsolid = trace.startsolid;
|
|
*sv_globals.trace_fraction = trace.fraction;
|
|
*sv_globals.trace_inwater = trace.inwater;
|
|
*sv_globals.trace_inopen = trace.inopen;
|
|
VectorCopy (trace.endpos, *sv_globals.trace_endpos);
|
|
VectorCopy (trace.plane.normal, *sv_globals.trace_plane_normal);
|
|
*sv_globals.trace_plane_dist = trace.plane.dist;
|
|
if (trace.ent)
|
|
*sv_globals.trace_ent = EDICT_TO_PROG (pr, trace.ent);
|
|
else
|
|
*sv_globals.trace_ent = EDICT_TO_PROG (pr, sv.edicts);
|
|
}
|
|
#endif
|
|
|
|
|
|
/*
|
|
PF_checkpos
|
|
|
|
Returns true if the given entity can move to the given position from it's
|
|
current position by walking or rolling.
|
|
FIXME: make work...
|
|
scalar checkpos (entity, vector)
|
|
*/
|
|
void
|
|
PF_checkpos (progs_t *pr)
|
|
{
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
byte checkpvs[MAX_MAP_LEAFS / 8];
|
|
|
|
int
|
|
PF_newcheckclient (progs_t *pr, int check)
|
|
{
|
|
int i;
|
|
byte *pvs;
|
|
edict_t *ent;
|
|
mleaf_t *leaf;
|
|
vec3_t org;
|
|
|
|
// cycle to the next one
|
|
|
|
if (check < 1)
|
|
check = 1;
|
|
if (check > svs.maxclients)
|
|
check = svs.maxclients;
|
|
|
|
if (check == svs.maxclients)
|
|
i = 1;
|
|
else
|
|
i = check + 1;
|
|
|
|
for (;; i++) {
|
|
if (i == svs.maxclients + 1)
|
|
i = 1;
|
|
|
|
ent = EDICT_NUM (pr, i);
|
|
|
|
if (i == check)
|
|
break; // didn't find anything else
|
|
|
|
if (ent->free)
|
|
continue;
|
|
if (SVfloat (ent, health) <= 0)
|
|
continue;
|
|
if ((int) SVfloat (ent, flags) & FL_NOTARGET)
|
|
continue;
|
|
|
|
// anything that is a client, or has a client as an enemy
|
|
break;
|
|
}
|
|
|
|
// get the PVS for the entity
|
|
VectorAdd (SVvector (ent, origin), SVvector (ent, view_ofs), org);
|
|
leaf = Mod_PointInLeaf (org, sv.worldmodel);
|
|
pvs = Mod_LeafPVS (leaf, sv.worldmodel);
|
|
memcpy (checkpvs, pvs, (sv.worldmodel->numleafs + 7) >> 3);
|
|
|
|
return i;
|
|
}
|
|
|
|
/*
|
|
PF_checkclient
|
|
|
|
Returns a client (or object that has a client enemy) that would be a
|
|
valid target.
|
|
|
|
If there are more than one valid options, they are cycled each frame
|
|
|
|
If (self.origin + self.viewofs) is not in the PVS of the current target,
|
|
it is not returned at all.
|
|
|
|
name checkclient ()
|
|
*/
|
|
#define MAX_CHECK 16
|
|
int c_invis, c_notvis;
|
|
void
|
|
PF_checkclient (progs_t *pr)
|
|
{
|
|
edict_t *ent, *self;
|
|
mleaf_t *leaf;
|
|
int l;
|
|
vec3_t view;
|
|
|
|
// find a new check if on a new frame
|
|
if (sv.time - sv.lastchecktime >= 0.1) {
|
|
sv.lastcheck = PF_newcheckclient (pr, sv.lastcheck);
|
|
sv.lastchecktime = sv.time;
|
|
}
|
|
// return check if it might be visible
|
|
ent = EDICT_NUM (pr, sv.lastcheck);
|
|
if (ent->free || SVfloat (ent, health) <= 0) {
|
|
RETURN_EDICT (pr, sv.edicts);
|
|
return;
|
|
}
|
|
// if current entity can't possibly see the check entity, return 0
|
|
self = PROG_TO_EDICT (pr, *sv_globals.self);
|
|
VectorAdd (SVvector (self, origin), SVvector (self, view_ofs), view);
|
|
leaf = Mod_PointInLeaf (view, sv.worldmodel);
|
|
l = (leaf - sv.worldmodel->leafs) - 1;
|
|
if ((l < 0) || !(checkpvs[l >> 3] & (1 << (l & 7)))) {
|
|
c_notvis++;
|
|
RETURN_EDICT (pr, sv.edicts);
|
|
return;
|
|
}
|
|
// might be able to see it
|
|
c_invis++;
|
|
RETURN_EDICT (pr, ent);
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
|
|
/*
|
|
PF_stuffcmd
|
|
|
|
Sends text over to the client's execution buffer
|
|
|
|
stuffcmd (clientent, value)
|
|
*/
|
|
void
|
|
PF_stuffcmd (progs_t *pr)
|
|
{
|
|
int entnum;
|
|
const char *str;
|
|
client_t *old;
|
|
|
|
entnum = G_EDICTNUM (pr, OFS_PARM0);
|
|
if (entnum < 1 || entnum > svs.maxclients)
|
|
PR_RunError (pr, "Parm 0 not a client");
|
|
str = G_STRING (pr, OFS_PARM1);
|
|
|
|
old = host_client;
|
|
host_client = &svs.clients[entnum - 1];
|
|
Host_ClientCommands ("%s", str);
|
|
host_client = old;
|
|
}
|
|
|
|
/*
|
|
PF_localcmd
|
|
|
|
Sends text over to the client's execution buffer
|
|
|
|
localcmd (string)
|
|
*/
|
|
void
|
|
PF_localcmd (progs_t *pr)
|
|
{
|
|
const char *str;
|
|
|
|
str = G_STRING (pr, OFS_PARM0);
|
|
Cbuf_AddText (str);
|
|
}
|
|
|
|
/*
|
|
PF_findradius
|
|
|
|
Returns a chain of entities that have origins within a spherical area
|
|
|
|
findradius (origin, radius)
|
|
*/
|
|
void
|
|
PF_findradius (progs_t *pr)
|
|
{
|
|
edict_t *ent, *chain;
|
|
float rad;
|
|
float *org;
|
|
vec3_t eorg;
|
|
int i, j;
|
|
|
|
chain = (edict_t *) sv.edicts;
|
|
|
|
org = G_VECTOR (pr, OFS_PARM0);
|
|
rad = G_FLOAT (pr, OFS_PARM1);
|
|
|
|
ent = NEXT_EDICT (pr, sv.edicts);
|
|
for (i = 1; i < sv.num_edicts; i++, ent = NEXT_EDICT (pr, ent)) {
|
|
if (ent->free)
|
|
continue;
|
|
if (SVfloat (ent, solid) == SOLID_NOT)
|
|
continue;
|
|
for (j = 0; j < 3; j++)
|
|
eorg[j] =
|
|
org[j] - (SVvector (ent, origin)[j] +
|
|
(SVvector (ent, mins)[j] + SVvector (ent, maxs)[j]) * 0.5);
|
|
if (Length (eorg) > rad)
|
|
continue;
|
|
|
|
SVentity (ent, chain) = EDICT_TO_PROG (pr, chain);
|
|
chain = ent;
|
|
}
|
|
|
|
RETURN_EDICT (pr, chain);
|
|
}
|
|
|
|
|
|
#ifdef QUAKE2
|
|
void
|
|
PF_etos (progs_t *pr)
|
|
{
|
|
snprintf (pr_string_temp, sizeof (pr_string_temp), "entity %i",
|
|
G_EDICTNUM (pr, OFS_PARM0));
|
|
G_INT (pr, OFS_RETURN) = PR_SetString (pr, pr_string_temp);
|
|
}
|
|
#endif
|
|
|
|
void
|
|
PF_Spawn (progs_t *pr)
|
|
{
|
|
edict_t *ed;
|
|
|
|
ed = ED_Alloc (pr);
|
|
RETURN_EDICT (pr, ed);
|
|
}
|
|
|
|
void
|
|
PF_Remove (progs_t *pr)
|
|
{
|
|
edict_t *ed;
|
|
|
|
ed = G_EDICT (pr, OFS_PARM0);
|
|
ED_Free (pr, ed);
|
|
}
|
|
|
|
|
|
void
|
|
PR_CheckEmptyString (progs_t *pr, const char *s)
|
|
{
|
|
if (s[0] <= ' ')
|
|
PR_RunError (pr, "Bad string");
|
|
}
|
|
|
|
void
|
|
PF_precache_file (progs_t *pr)
|
|
{ // precache_file is only used to copy
|
|
//
|
|
//
|
|
// files with qcc, it does nothing
|
|
G_INT (pr, OFS_RETURN) = G_INT (pr, OFS_PARM0);
|
|
}
|
|
|
|
void
|
|
PF_precache_sound (progs_t *pr)
|
|
{
|
|
const char *s;
|
|
int i;
|
|
|
|
if (sv.state != ss_loading)
|
|
PR_RunError
|
|
(pr, "PF_Precache_*: Precache can only be done in spawn functions");
|
|
|
|
s = G_STRING (pr, OFS_PARM0);
|
|
G_INT (pr, OFS_RETURN) = G_INT (pr, OFS_PARM0);
|
|
PR_CheckEmptyString (pr, s);
|
|
|
|
for (i = 0; i < MAX_SOUNDS; i++) {
|
|
if (!sv.sound_precache[i]) {
|
|
sv.sound_precache[i] = s;
|
|
return;
|
|
}
|
|
if (!strcmp (sv.sound_precache[i], s))
|
|
return;
|
|
}
|
|
PR_RunError (pr, "PF_precache_sound: overflow");
|
|
}
|
|
|
|
void
|
|
PF_precache_model (progs_t *pr)
|
|
{
|
|
const char *s;
|
|
int i;
|
|
|
|
if (sv.state != ss_loading)
|
|
PR_RunError
|
|
(pr, "PF_Precache_*: Precache can only be done in spawn functions");
|
|
|
|
s = G_STRING (pr, OFS_PARM0);
|
|
G_INT (pr, OFS_RETURN) = G_INT (pr, OFS_PARM0);
|
|
PR_CheckEmptyString (pr, s);
|
|
|
|
for (i = 0; i < MAX_MODELS; i++) {
|
|
if (!sv.model_precache[i]) {
|
|
sv.model_precache[i] = s;
|
|
sv.models[i] = Mod_ForName (s, true);
|
|
return;
|
|
}
|
|
if (!strcmp (sv.model_precache[i], s))
|
|
return;
|
|
}
|
|
PR_RunError (pr, "PF_precache_model: overflow");
|
|
}
|
|
|
|
|
|
/*
|
|
PF_walkmove
|
|
|
|
float(float yaw, float dist) walkmove
|
|
*/
|
|
void
|
|
PF_walkmove (progs_t *pr)
|
|
{
|
|
edict_t *ent;
|
|
float yaw, dist;
|
|
vec3_t move;
|
|
dfunction_t *oldf;
|
|
int oldself;
|
|
|
|
ent = PROG_TO_EDICT (pr, *sv_globals.self);
|
|
yaw = G_FLOAT (pr, OFS_PARM0);
|
|
dist = G_FLOAT (pr, OFS_PARM1);
|
|
|
|
if (!((int) SVfloat (ent, flags) & (FL_ONGROUND | FL_FLY | FL_SWIM))) {
|
|
G_FLOAT (pr, OFS_RETURN) = 0;
|
|
return;
|
|
}
|
|
|
|
yaw = yaw * M_PI * 2 / 360;
|
|
|
|
move[0] = cos (yaw) * dist;
|
|
move[1] = sin (yaw) * dist;
|
|
move[2] = 0;
|
|
|
|
// save program state, because SV_movestep may call other progs
|
|
oldf = pr->pr_xfunction;
|
|
oldself = *sv_globals.self;
|
|
|
|
G_FLOAT (pr, OFS_RETURN) = SV_movestep (ent, move, true);
|
|
|
|
|
|
// restore program state
|
|
pr->pr_xfunction = oldf;
|
|
*sv_globals.self = oldself;
|
|
}
|
|
|
|
/*
|
|
PF_droptofloor
|
|
|
|
void() droptofloor
|
|
*/
|
|
void
|
|
PF_droptofloor (progs_t *pr)
|
|
{
|
|
edict_t *ent;
|
|
vec3_t end;
|
|
trace_t trace;
|
|
|
|
ent = PROG_TO_EDICT (pr, *sv_globals.self);
|
|
|
|
VectorCopy (SVvector (ent, origin), end);
|
|
end[2] -= 256;
|
|
|
|
trace =
|
|
SV_Move (SVvector (ent, origin), SVvector (ent, mins), SVvector (ent, maxs), end, false,
|
|
ent);
|
|
|
|
if (trace.fraction == 1 || trace.allsolid)
|
|
G_FLOAT (pr, OFS_RETURN) = 0;
|
|
else {
|
|
VectorCopy (trace.endpos, SVvector (ent, origin));
|
|
SV_LinkEdict (ent, false);
|
|
SVfloat (ent, flags) = (int) SVfloat (ent, flags) | FL_ONGROUND;
|
|
SVentity (ent, groundentity) = EDICT_TO_PROG (pr, trace.ent);
|
|
G_FLOAT (pr, OFS_RETURN) = 1;
|
|
}
|
|
}
|
|
|
|
/*
|
|
PF_lightstyle
|
|
|
|
void(float style, string value) lightstyle
|
|
*/
|
|
void
|
|
PF_lightstyle (progs_t *pr)
|
|
{
|
|
int style;
|
|
char *val;
|
|
client_t *client;
|
|
int j;
|
|
|
|
style = G_FLOAT (pr, OFS_PARM0);
|
|
val = G_STRING (pr, OFS_PARM1);
|
|
|
|
// change the string in sv
|
|
sv.lightstyles[style] = val;
|
|
|
|
// send message to all clients on this server
|
|
if (sv.state != ss_active)
|
|
return;
|
|
|
|
for (j = 0, client = svs.clients; j < svs.maxclients; j++, client++)
|
|
if (client->active || client->spawned) {
|
|
MSG_WriteChar (&client->message, svc_lightstyle);
|
|
MSG_WriteChar (&client->message, style);
|
|
MSG_WriteString (&client->message, val);
|
|
}
|
|
}
|
|
|
|
/*
|
|
PF_checkbottom
|
|
*/
|
|
void
|
|
PF_checkbottom (progs_t *pr)
|
|
{
|
|
edict_t *ent;
|
|
|
|
ent = G_EDICT (pr, OFS_PARM0);
|
|
|
|
G_FLOAT (pr, OFS_RETURN) = SV_CheckBottom (ent);
|
|
}
|
|
|
|
/*
|
|
PF_pointcontents
|
|
*/
|
|
void
|
|
PF_pointcontents (progs_t *pr)
|
|
{
|
|
float *v;
|
|
|
|
v = G_VECTOR (pr, OFS_PARM0);
|
|
|
|
G_FLOAT (pr, OFS_RETURN) = SV_PointContents (v);
|
|
}
|
|
|
|
/*
|
|
PF_aim
|
|
|
|
Pick a vector for the player to shoot along
|
|
vector aim(entity, missilespeed)
|
|
*/
|
|
cvar_t *sv_aim;
|
|
void
|
|
PF_aim (progs_t *pr)
|
|
{
|
|
edict_t *ent, *check, *bestent;
|
|
vec3_t start, dir, end, bestdir;
|
|
int i, j;
|
|
trace_t tr;
|
|
float dist, bestdist;
|
|
float speed;
|
|
|
|
ent = G_EDICT (pr, OFS_PARM0);
|
|
speed = G_FLOAT (pr, OFS_PARM1);
|
|
|
|
VectorCopy (SVvector (ent, origin), start);
|
|
start[2] += 20;
|
|
|
|
// try sending a trace straight
|
|
VectorCopy (*sv_globals.v_forward, dir);
|
|
VectorMA (start, 2048, dir, end);
|
|
tr = SV_Move (start, vec3_origin, vec3_origin, end, false, ent);
|
|
if (tr.ent && SVfloat (tr.ent, takedamage) == DAMAGE_AIM
|
|
&& (!teamplay->int_val || SVfloat (ent, team) <= 0
|
|
|| SVfloat (ent, team) != SVfloat (tr.ent, team))) {
|
|
VectorCopy (*sv_globals.v_forward, G_VECTOR (pr, OFS_RETURN));
|
|
return;
|
|
}
|
|
// try all possible entities
|
|
VectorCopy (dir, bestdir);
|
|
bestdist = sv_aim->value;
|
|
bestent = NULL;
|
|
|
|
check = NEXT_EDICT (pr, sv.edicts);
|
|
for (i = 1; i < sv.num_edicts; i++, check = NEXT_EDICT (pr, check)) {
|
|
if (SVfloat (check, takedamage) != DAMAGE_AIM)
|
|
continue;
|
|
if (check == ent)
|
|
continue;
|
|
if (teamplay->int_val && SVfloat (ent, team) > 0
|
|
&& SVfloat (ent, team) == SVfloat (check, team)) continue; // don't aim at
|
|
// teammate
|
|
for (j = 0; j < 3; j++)
|
|
end[j] = SVvector (check, origin)[j]
|
|
+ 0.5 * (SVvector (check, mins)[j] + SVvector (check, maxs)[j]);
|
|
VectorSubtract (end, start, dir);
|
|
VectorNormalize (dir);
|
|
dist = DotProduct (dir, *sv_globals.v_forward);
|
|
if (dist < bestdist)
|
|
continue; // to far to turn
|
|
tr = SV_Move (start, vec3_origin, vec3_origin, end, false, ent);
|
|
if (tr.ent == check) { // can shoot at this one
|
|
bestdist = dist;
|
|
bestent = check;
|
|
}
|
|
}
|
|
|
|
if (bestent) {
|
|
VectorSubtract (SVvector (bestent, origin), SVvector (ent, origin), dir);
|
|
dist = DotProduct (dir, *sv_globals.v_forward);
|
|
VectorScale (*sv_globals.v_forward, dist, end);
|
|
end[2] = dir[2];
|
|
VectorNormalize (end);
|
|
VectorCopy (end, G_VECTOR (pr, OFS_RETURN));
|
|
} else {
|
|
VectorCopy (bestdir, G_VECTOR (pr, OFS_RETURN));
|
|
}
|
|
}
|
|
|
|
/*
|
|
PF_changeyaw
|
|
|
|
This was a major timewaster in progs, so it was converted to C
|
|
*/
|
|
void
|
|
PF_changeyaw (progs_t *pr)
|
|
{
|
|
edict_t *ent;
|
|
float ideal, current, move, speed;
|
|
|
|
ent = PROG_TO_EDICT (pr, *sv_globals.self);
|
|
current = anglemod (SVvector (ent, angles)[1]);
|
|
ideal = SVfloat (ent, ideal_yaw);
|
|
speed = SVfloat (ent, yaw_speed);
|
|
|
|
if (current == ideal)
|
|
return;
|
|
move = ideal - current;
|
|
if (ideal > current) {
|
|
if (move >= 180)
|
|
move = move - 360;
|
|
} else {
|
|
if (move <= -180)
|
|
move = move + 360;
|
|
}
|
|
if (move > 0) {
|
|
if (move > speed)
|
|
move = speed;
|
|
} else {
|
|
if (move < -speed)
|
|
move = -speed;
|
|
}
|
|
|
|
SVvector (ent, angles)[1] = anglemod (current + move);
|
|
}
|
|
|
|
#ifdef QUAKE2
|
|
/*
|
|
PF_changepitch
|
|
*/
|
|
void
|
|
PF_changepitch (progs_t *pr)
|
|
{
|
|
edict_t *ent;
|
|
float ideal, current, move, speed;
|
|
|
|
ent = G_EDICT (pr, OFS_PARM0);
|
|
current = anglemod (SVvector (ent, angles)[0]);
|
|
ideal = SVfloat (ent, idealpitch);
|
|
speed = SVfloat (ent, pitch_speed);
|
|
|
|
if (current == ideal)
|
|
return;
|
|
move = ideal - current;
|
|
if (ideal > current) {
|
|
if (move >= 180)
|
|
move = move - 360;
|
|
} else {
|
|
if (move <= -180)
|
|
move = move + 360;
|
|
}
|
|
if (move > 0) {
|
|
if (move > speed)
|
|
move = speed;
|
|
} else {
|
|
if (move < -speed)
|
|
move = -speed;
|
|
}
|
|
|
|
SVvector (ent, angles)[0] = anglemod (current + move);
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
MESSAGE WRITING
|
|
|
|
===============================================================================
|
|
*/
|
|
|
|
#define MSG_BROADCAST 0 // unreliable to all
|
|
#define MSG_ONE 1 // reliable to one (msg_entity)
|
|
#define MSG_ALL 2 // reliable to all
|
|
#define MSG_INIT 3 // write to the init string
|
|
|
|
sizebuf_t *
|
|
WriteDest (progs_t *pr)
|
|
{
|
|
int entnum;
|
|
int dest;
|
|
edict_t *ent;
|
|
|
|
dest = G_FLOAT (pr, OFS_PARM0);
|
|
switch (dest) {
|
|
case MSG_BROADCAST:
|
|
return &sv.datagram;
|
|
|
|
case MSG_ONE:
|
|
ent = PROG_TO_EDICT (pr, *sv_globals.msg_entity);
|
|
entnum = NUM_FOR_EDICT (pr, ent);
|
|
if (entnum < 1 || entnum > svs.maxclients)
|
|
PR_RunError (pr, "WriteDest: not a client");
|
|
return &svs.clients[entnum - 1].message;
|
|
|
|
case MSG_ALL:
|
|
return &sv.reliable_datagram;
|
|
|
|
case MSG_INIT:
|
|
return &sv.signon;
|
|
|
|
default:
|
|
PR_RunError (pr, "WriteDest: bad destination");
|
|
break;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void
|
|
PF_WriteByte (progs_t *pr)
|
|
{
|
|
MSG_WriteByte (WriteDest (pr), G_FLOAT (pr, OFS_PARM1));
|
|
}
|
|
|
|
void
|
|
PF_WriteChar (progs_t *pr)
|
|
{
|
|
MSG_WriteChar (WriteDest (pr), G_FLOAT (pr, OFS_PARM1));
|
|
}
|
|
|
|
void
|
|
PF_WriteShort (progs_t *pr)
|
|
{
|
|
MSG_WriteShort (WriteDest (pr), G_FLOAT (pr, OFS_PARM1));
|
|
}
|
|
|
|
void
|
|
PF_WriteLong (progs_t *pr)
|
|
{
|
|
MSG_WriteLong (WriteDest (pr), G_FLOAT (pr, OFS_PARM1));
|
|
}
|
|
|
|
void
|
|
PF_WriteAngle (progs_t *pr)
|
|
{
|
|
MSG_WriteAngle (WriteDest (pr), G_FLOAT (pr, OFS_PARM1));
|
|
}
|
|
|
|
void
|
|
PF_WriteCoord (progs_t *pr)
|
|
{
|
|
MSG_WriteCoord (WriteDest (pr), G_FLOAT (pr, OFS_PARM1));
|
|
}
|
|
|
|
void
|
|
PF_WriteString (progs_t *pr)
|
|
{
|
|
MSG_WriteString (WriteDest (pr), G_STRING (pr, OFS_PARM1));
|
|
}
|
|
|
|
|
|
void
|
|
PF_WriteEntity (progs_t *pr)
|
|
{
|
|
MSG_WriteShort (WriteDest (pr), G_EDICTNUM (pr, OFS_PARM1));
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
void
|
|
PF_makestatic (progs_t *pr)
|
|
{
|
|
edict_t *ent;
|
|
int i;
|
|
|
|
ent = G_EDICT (pr, OFS_PARM0);
|
|
|
|
MSG_WriteByte (&sv.signon, svc_spawnstatic);
|
|
|
|
MSG_WriteByte (&sv.signon, SV_ModelIndex (PR_GetString (pr, SVstring (ent, model))));
|
|
|
|
MSG_WriteByte (&sv.signon, SVfloat (ent, frame));
|
|
MSG_WriteByte (&sv.signon, SVfloat (ent, colormap));
|
|
MSG_WriteByte (&sv.signon, SVfloat (ent, skin));
|
|
for (i = 0; i < 3; i++) {
|
|
MSG_WriteCoord (&sv.signon, SVvector (ent, origin)[i]);
|
|
MSG_WriteAngle (&sv.signon, SVvector (ent, angles)[i]);
|
|
}
|
|
|
|
// throw the entity away now
|
|
ED_Free (pr, ent);
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
/*
|
|
PF_setspawnparms
|
|
*/
|
|
void
|
|
PF_setspawnparms (progs_t *pr)
|
|
{
|
|
edict_t *ent;
|
|
int i;
|
|
client_t *client;
|
|
|
|
ent = G_EDICT (pr, OFS_PARM0);
|
|
i = NUM_FOR_EDICT (pr, ent);
|
|
if (i < 1 || i > svs.maxclients)
|
|
PR_RunError (pr, "Entity is not a client");
|
|
|
|
// copy spawn parms out of the client_t
|
|
client = svs.clients + (i - 1);
|
|
|
|
for (i = 0; i < NUM_SPAWN_PARMS; i++)
|
|
sv_globals.parms[i] = client->spawn_parms[i];
|
|
}
|
|
|
|
/*
|
|
PF_changelevel
|
|
*/
|
|
void
|
|
PF_changelevel (progs_t *pr)
|
|
{
|
|
#ifdef QUAKE2
|
|
char *s1, *s2;
|
|
|
|
if (svs.changelevel_issued)
|
|
return;
|
|
svs.changelevel_issued = true;
|
|
|
|
s1 = G_STRING (pr, OFS_PARM0);
|
|
s2 = G_STRING (pr, OFS_PARM1);
|
|
|
|
if ((int) *sv_globals.
|
|
serverflags & (SFL_NEW_UNIT | SFL_NEW_EPISODE))
|
|
Cbuf_AddText (va ("changelevel %s %s\n", s1, s2));
|
|
else
|
|
Cbuf_AddText (va ("changelevel2 %s %s\n", s1, s2));
|
|
#else
|
|
char *s;
|
|
|
|
// make sure we don't issue two changelevels
|
|
if (svs.changelevel_issued)
|
|
return;
|
|
svs.changelevel_issued = true;
|
|
|
|
s = G_STRING (pr, OFS_PARM0);
|
|
Cbuf_AddText (va ("changelevel %s\n", s));
|
|
#endif
|
|
}
|
|
|
|
|
|
#ifdef QUAKE2
|
|
|
|
#define CONTENT_WATER -3
|
|
#define CONTENT_SLIME -4
|
|
#define CONTENT_LAVA -5
|
|
|
|
#define FL_IMMUNE_WATER 131072
|
|
#define FL_IMMUNE_SLIME 262144
|
|
#define FL_IMMUNE_LAVA 524288
|
|
|
|
#define CHAN_VOICE 2
|
|
#define CHAN_BODY 4
|
|
|
|
#define ATTN_NORM 1
|
|
|
|
void
|
|
PF_WaterMove (progs_t *pr)
|
|
{
|
|
edict_t *self;
|
|
int flags;
|
|
int waterlevel;
|
|
int watertype;
|
|
float drownlevel;
|
|
float damage = 0.0;
|
|
|
|
self = PROG_TO_EDICT (pr, *sv_globals.self);
|
|
|
|
if (SVfloat (self, movetype) == MOVETYPE_NOCLIP) {
|
|
SVfloat (self, air_finished) = sv.time + 12;
|
|
G_FLOAT (pr, OFS_RETURN) = damage;
|
|
return;
|
|
}
|
|
|
|
if (SVfloat (self, health) < 0) {
|
|
G_FLOAT (pr, OFS_RETURN) = damage;
|
|
return;
|
|
}
|
|
|
|
if (SVfloat (self, deadflag) == DEAD_NO)
|
|
drownlevel = 3;
|
|
else
|
|
drownlevel = 1;
|
|
|
|
flags = (int) SVfloat (self, flags);
|
|
waterlevel = (int) SVfloat (self, waterlevel);
|
|
watertype = (int) SVfloat (self, watertype);
|
|
|
|
if (!(flags & (FL_IMMUNE_WATER + FL_GODMODE)))
|
|
if (((flags & FL_SWIM) && (waterlevel < drownlevel))
|
|
|| (waterlevel >= drownlevel)) {
|
|
if (SVfloat (self, air_finished) < sv.time)
|
|
if (SVfloat (self, pain_finished) < sv.time) {
|
|
SVfloat (self, dmg) = SVfloat (self, dmg) + 2;
|
|
if (SVfloat (self, dmg) > 15)
|
|
SVfloat (self, dmg) = 10;
|
|
// T_Damage (self, world, world, self.dmg, 0, FALSE);
|
|
damage = SVfloat (self, dmg);
|
|
SVfloat (self, pain_finished) = sv.time + 1.0;
|
|
}
|
|
} else {
|
|
if (SVfloat (self, air_finished) < sv.time)
|
|
// sound (self, CHAN_VOICE, "player/gasp2.wav", 1, ATTN_NORM);
|
|
SV_StartSound (self, CHAN_VOICE, "player/gasp2.wav", 255,
|
|
ATTN_NORM);
|
|
else if (SVfloat (self, air_finished) < sv.time + 9)
|
|
// sound (self, CHAN_VOICE, "player/gasp1.wav", 1, ATTN_NORM);
|
|
SV_StartSound (self, CHAN_VOICE, "player/gasp1.wav", 255,
|
|
ATTN_NORM);
|
|
SVfloat (self, air_finished) = sv.time + 12.0;
|
|
SVfloat (self, dmg) = 2;
|
|
}
|
|
|
|
if (!waterlevel) {
|
|
if (flags & FL_INWATER) {
|
|
// play leave water sound
|
|
// sound (self, CHAN_BODY, "misc/outwater.wav", 1, ATTN_NORM);
|
|
SV_StartSound (self, CHAN_BODY, "misc/outwater.wav", 255,
|
|
ATTN_NORM);
|
|
SVfloat (self, flags) = (float) (flags & ~FL_INWATER);
|
|
}
|
|
SVfloat (self, air_finished) = sv.time + 12.0;
|
|
G_FLOAT (pr, OFS_RETURN) = damage;
|
|
return;
|
|
}
|
|
|
|
if (watertype == CONTENT_LAVA) { // do damage
|
|
if (!(flags & (FL_IMMUNE_LAVA + FL_GODMODE)))
|
|
if (SVfloat (self, dmgtime) < sv.time) {
|
|
if (SVfloat (self, radsuit_finished) < sv.time)
|
|
SVfloat (self, dmgtime) = sv.time + 0.2;
|
|
else
|
|
SVfloat (self, dmgtime) = sv.time + 1.0;
|
|
// T_Damage (self, world, world, 10*self.waterlevel, 0, TRUE);
|
|
damage = (float) (10 * waterlevel);
|
|
}
|
|
} else if (watertype == CONTENT_SLIME) { // do damage
|
|
if (!(flags & (FL_IMMUNE_SLIME + FL_GODMODE)))
|
|
if (SVfloat (self, dmgtime) < sv.time
|
|
&& SVfloat (self, radsuit_finished) < sv.time) {
|
|
SVfloat (self, dmgtime) = sv.time + 1.0;
|
|
// T_Damage (self, world, world, 4*self.waterlevel, 0, TRUE);
|
|
damage = (float) (4 * waterlevel);
|
|
}
|
|
}
|
|
|
|
if (!(flags & FL_INWATER)) {
|
|
|
|
// player enter water sound
|
|
if (watertype == CONTENT_LAVA)
|
|
// sound (self, CHAN_BODY, "player/inlava.wav", 1, ATTN_NORM);
|
|
SV_StartSound (self, CHAN_BODY, "player/inlava.wav", 255,
|
|
ATTN_NORM);
|
|
if (watertype == CONTENT_WATER)
|
|
// sound (self, CHAN_BODY, "player/inh2o.wav", 1, ATTN_NORM);
|
|
SV_StartSound (self, CHAN_BODY, "player/inh2o.wav", 255, ATTN_NORM);
|
|
if (watertype == CONTENT_SLIME)
|
|
// sound (self, CHAN_BODY, "player/slimbrn2.wav", 1, ATTN_NORM);
|
|
SV_StartSound (self, CHAN_BODY, "player/slimbrn2.wav", 255,
|
|
ATTN_NORM);
|
|
|
|
SVfloat (self, flags) = (float) (flags | FL_INWATER);
|
|
SVfloat (self, dmgtime) = 0;
|
|
}
|
|
|
|
if (!(flags & FL_WATERJUMP)) {
|
|
// self.velocity = self.velocity - 0.8*self.waterlevel*frametime*self.velocity;
|
|
VectorMA (SVvector (self, velocity),
|
|
-0.8 * SVfloat (self, waterlevel) * host_frametime,
|
|
SVvector (self, velocity), SVvector (self, velocity));
|
|
}
|
|
|
|
G_FLOAT (pr, OFS_RETURN) = damage;
|
|
}
|
|
|
|
|
|
void
|
|
PF_sin (progs_t *pr)
|
|
{
|
|
G_FLOAT (pr, OFS_RETURN) = sin (G_FLOAT (pr, OFS_PARM0));
|
|
}
|
|
|
|
void
|
|
PF_cos (progs_t *pr)
|
|
{
|
|
G_FLOAT (pr, OFS_RETURN) = cos (G_FLOAT (pr, OFS_PARM0));
|
|
}
|
|
|
|
void
|
|
PF_sqrt (progs_t *pr)
|
|
{
|
|
G_FLOAT (pr, OFS_RETURN) = sqrt (G_FLOAT (pr, OFS_PARM0));
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
#define MAX_PF_HULLS 64 // FIXME make dynamic?
|
|
clip_hull_t *pf_hull_list[MAX_PF_HULLS];
|
|
|
|
static void
|
|
PF_hullpointcontents (progs_t *pr)
|
|
{
|
|
edict_t *edict = G_EDICT (pr, OFS_PARM0);
|
|
float *mins = G_VECTOR (pr, OFS_PARM1);
|
|
float *maxs = G_VECTOR (pr, OFS_PARM2);
|
|
float *point = G_VECTOR (pr, OFS_PARM3);
|
|
hull_t *hull;
|
|
vec3_t offset;
|
|
|
|
hull = SV_HullForEntity (edict, mins, maxs, offset);
|
|
VectorSubtract (point, offset, offset);
|
|
G_INT (pr, OFS_RETURN) = SV_HullPointContents (hull, 0, offset);
|
|
}
|
|
|
|
static void
|
|
PF_getboxbounds (progs_t *pr)
|
|
{
|
|
int h = G_INT (pr, OFS_PARM0) - 1;
|
|
clip_hull_t *ch;
|
|
|
|
if (h < 0 || h > MAX_PF_HULLS - 1 || !(ch = pf_hull_list[h]))
|
|
PR_RunError (pr, "PF_freeboxhull: invalid box hull handle\n");
|
|
|
|
if (G_INT (pr, OFS_PARM1)) {
|
|
VectorCopy (ch->maxs, G_VECTOR (pr, OFS_RETURN));
|
|
} else {
|
|
VectorCopy (ch->mins, G_VECTOR (pr, OFS_RETURN));
|
|
}
|
|
}
|
|
|
|
static void
|
|
PF_getboxhull (progs_t *pr)
|
|
{
|
|
clip_hull_t *ch = 0;
|
|
int i;
|
|
|
|
for (i = 0; i < MAX_PF_HULLS; i++) {
|
|
if (!pf_hull_list[i]) {
|
|
ch = MOD_Alloc_Hull (6, 6);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (ch) {
|
|
pf_hull_list[i] = ch;
|
|
G_INT (pr, OFS_RETURN) = i + 1;
|
|
for (i = 0; i < MAX_MAP_HULLS; i++)
|
|
SV_InitHull (ch->hulls[i], ch->hulls[i]->clipnodes,
|
|
ch->hulls[i]->planes);
|
|
} else {
|
|
G_INT (pr, OFS_RETURN) = 0;
|
|
}
|
|
}
|
|
|
|
static void
|
|
PF_freeboxhull (progs_t *pr)
|
|
{
|
|
int h = G_INT (pr, OFS_PARM0) - 1;
|
|
clip_hull_t *ch;
|
|
|
|
if (h < 0 || h > MAX_PF_HULLS - 1 || !(ch = pf_hull_list[h]))
|
|
PR_RunError (pr, "PF_freeboxhull: invalid box hull handle\n");
|
|
pf_hull_list[h] = 0;
|
|
MOD_Free_Hull (ch);
|
|
}
|
|
|
|
static vec_t
|
|
calc_dist (vec3_t p, vec3_t n, vec3_t *offsets)
|
|
{
|
|
vec_t d = DotProduct (p, n);
|
|
vec3_t s, v;
|
|
int i;
|
|
|
|
VectorScale (n, d, s);
|
|
for (i = 0; i < 3; i++)
|
|
if (s[i] < 0)
|
|
v[i] = offsets[0][i];
|
|
else
|
|
v[i] = offsets[1][i];
|
|
VectorAdd (p, v, v);
|
|
return DotProduct (v, n);
|
|
}
|
|
|
|
static void
|
|
PF_rotate_bbox (progs_t *pr)
|
|
{
|
|
int h = G_INT (pr, OFS_PARM0) - 1;
|
|
float *dir[3] = {
|
|
G_VECTOR (pr, OFS_PARM1),
|
|
G_VECTOR (pr, OFS_PARM2),
|
|
G_VECTOR (pr, OFS_PARM3),
|
|
};
|
|
float *mi = G_VECTOR (pr, OFS_PARM4);
|
|
float *ma = G_VECTOR (pr, OFS_PARM5);
|
|
|
|
vec3_t mins, maxs;
|
|
float *verts[6] = {maxs, mins, maxs, mins, maxs, mins};
|
|
|
|
vec3_t offsets[3][2] = {
|
|
{ { 0, 0, 0 }, { 0, 0, 0} },
|
|
{ { -16, -16, -32 }, { 16, 16, 24} },
|
|
{ { -32, -32, -64 }, { 32, 32, 24} },
|
|
};
|
|
vec3_t v[8], d;
|
|
hull_t *hull;
|
|
clip_hull_t *ch;
|
|
int i, j;
|
|
float l;
|
|
|
|
if (h < 0 || h > MAX_PF_HULLS - 1 || !(ch = pf_hull_list[h]))
|
|
PR_RunError (pr, "PF_freeboxhull: invalid box hull handle\n");
|
|
|
|
// set up the rotation matrix. the three orientation vectors form the
|
|
// columns of the rotation matrix
|
|
for (i = 0; i < 3; i++) {
|
|
for (j = 0; j < 3; j++) {
|
|
ch->axis[i][j] = dir[j][i];
|
|
}
|
|
}
|
|
// rotate the bounding box points
|
|
for (i = 0; i < 3; i++) {
|
|
mins[i] = DotProduct (ch->axis[i], mi);
|
|
maxs[i] = DotProduct (ch->axis[i], ma);
|
|
}
|
|
// find all 8 corners of the rotated box
|
|
VectorCopy (mins, v[0]);
|
|
VectorCopy (maxs, v[1]);
|
|
VectorSubtract (maxs, mins, d);
|
|
for (i = 0; i < 3; i++) {
|
|
vec3_t x;
|
|
|
|
l = DotProduct (d, dir[i]);
|
|
VectorScale (dir[i], l, x);
|
|
VectorAdd (mins, x, v[2 + i * 2]);
|
|
VectorSubtract (maxs, x, v[3 + i * 2]);
|
|
}
|
|
// now find the aligned bounding box
|
|
VectorCopy (v[0], ch->mins);
|
|
VectorCopy (v[0], ch->maxs);
|
|
for (i = 0; i < 8; i++) {
|
|
//Con_Printf ("'%0.1f %0.1f %0.1f'\n", v[i][0], v[i][1], v[i][2]);
|
|
for (j = 0; j < 3; j++) {
|
|
ch->mins[j] = min (ch->mins[j], v[i][j]);
|
|
ch->maxs[j] = max (ch->maxs[j], v[i][j]);
|
|
}
|
|
}
|
|
|
|
// set up the 3 size based hulls
|
|
for (j = 0; j < 3; j++) {
|
|
hull = ch->hulls[j];
|
|
VectorScale (offsets[j][1], -1, hull->clip_mins);
|
|
VectorScale (offsets[j][0], -1, hull->clip_maxs);
|
|
// set up the clip planes
|
|
for (i = 0; i < 6; i++) {
|
|
hull->planes[i].dist = calc_dist (verts[i], dir[i / 2], offsets[j]);
|
|
hull->planes[i].type = 4;
|
|
VectorCopy (dir[i / 2], hull->planes[i].normal);
|
|
//Con_Printf ("%f %f %f %f\n",
|
|
// hull->planes[i].dist,
|
|
// hull->planes[i].normal[0], hull->planes[i].normal[1],
|
|
// hull->planes[i].normal[2]);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
PF_Fixme (progs_t *pr)
|
|
{
|
|
PR_RunError (pr, "unimplemented bulitin");
|
|
}
|
|
|
|
|
|
void
|
|
PF_checkextension (progs_t *pr)
|
|
{
|
|
G_FLOAT(pr, OFS_RETURN) = 0; //FIXME make this function actually useful :P
|
|
}
|
|
|
|
void
|
|
SV_PR_Cmds_Init ()
|
|
{
|
|
PR_Cmds_Init (&sv_pr_state);
|
|
|
|
PR_AddBuiltin (&sv_pr_state, "makevectors", PF_makevectors, 1); // void(entity e) makevectors = #1
|
|
PR_AddBuiltin (&sv_pr_state, "setorigin", PF_setorigin, 2); // void(entity e, vector o) setorigin = #2
|
|
PR_AddBuiltin (&sv_pr_state, "setmodel", PF_setmodel, 3); // void(entity e, string m) setmodel = #3
|
|
PR_AddBuiltin (&sv_pr_state, "setsize", PF_setsize, 4); // void(entity e, vector min, vector max) setsize = #4
|
|
PR_AddBuiltin (&sv_pr_state, "fixme", PF_Fixme, 5); // void(entity e, vector min, vector max) setabssize = #5
|
|
PR_AddBuiltin (&sv_pr_state, "sound", PF_sound, 8); // void(entity e, float chan, string samp) sound = #8
|
|
PR_AddBuiltin (&sv_pr_state, "error", PF_error, 10); // void(string e) error = #10
|
|
PR_AddBuiltin (&sv_pr_state, "objerror", PF_objerror, 11); // void(string e) objerror = #11
|
|
PR_AddBuiltin (&sv_pr_state, "spawn", PF_Spawn, 14); // entity() spawn = #14
|
|
PR_AddBuiltin (&sv_pr_state, "remove", PF_Remove, 15); // void(entity e) remove = #15
|
|
PR_AddBuiltin (&sv_pr_state, "traceline", PF_traceline, 16); // float(vector v1, vector v2, float tryents) traceline = #16
|
|
PR_AddBuiltin (&sv_pr_state, "checkclient", PF_checkclient, 17); // entity() clientlist = #17
|
|
PR_AddBuiltin (&sv_pr_state, "precache_sound", PF_precache_sound, 19); // void(string s) precache_sound = #19
|
|
PR_AddBuiltin (&sv_pr_state, "precache_model", PF_precache_model, 20); // void(string s) precache_model = #20
|
|
PR_AddBuiltin (&sv_pr_state, "stuffcmd", PF_stuffcmd, 21); // void(entity client, string s) stuffcmd = #21
|
|
PR_AddBuiltin (&sv_pr_state, "findradius", PF_findradius, 22); // entity(vector org, float rad) findradius = #22
|
|
PR_AddBuiltin (&sv_pr_state, "bprint", PF_bprint, 23); // void(string s) bprint = #23
|
|
PR_AddBuiltin (&sv_pr_state, "sprint", PF_sprint, 24); // void(entity client, string s) sprint = #24
|
|
PR_AddBuiltin (&sv_pr_state, "walkmove", PF_walkmove, 32); // float(float yaw, float dist) walkmove = #32
|
|
// 33
|
|
PR_AddBuiltin (&sv_pr_state, "droptofloor", PF_droptofloor, 34); // float() droptofloor = #34
|
|
PR_AddBuiltin (&sv_pr_state, "lightstyle", PF_lightstyle, 35); // void(float style, string value) lightstyle = #35
|
|
// 39
|
|
PR_AddBuiltin (&sv_pr_state, "checkbottom", PF_checkbottom, 40); // float(entity e) checkbottom = #40
|
|
PR_AddBuiltin (&sv_pr_state, "pointcontents", PF_pointcontents, 41); // float(vector v) pointcontents = #41
|
|
// 42
|
|
PR_AddBuiltin (&sv_pr_state, "aim", PF_aim, 44); // vector(entity e, float speed) aim = #44
|
|
PR_AddBuiltin (&sv_pr_state, "localcmd", PF_localcmd, 46); // void(string s) localcmd = #46
|
|
PR_AddBuiltin (&sv_pr_state, "particle", PF_particle, 48);
|
|
PR_AddBuiltin (&sv_pr_state, "changeyaw", PF_changeyaw, 49); // void() ChangeYaw = #49
|
|
// 50
|
|
|
|
PR_AddBuiltin (&sv_pr_state, "writebyte", PF_WriteByte, 52); // void(float to, float f) WriteByte = #52
|
|
PR_AddBuiltin (&sv_pr_state, "writechar", PF_WriteChar, 53); // void(float to, float f) WriteChar = #53
|
|
PR_AddBuiltin (&sv_pr_state, "writeshort", PF_WriteShort, 54); // void(float to, float f) WriteShort = #54
|
|
PR_AddBuiltin (&sv_pr_state, "writelong", PF_WriteLong, 55); // void(float to, float f) WriteLong = #55
|
|
PR_AddBuiltin (&sv_pr_state, "writecoord", PF_WriteCoord, 56); // void(float to, float f) WriteCoord = #56
|
|
PR_AddBuiltin (&sv_pr_state, "writeangle", PF_WriteAngle, 57); // void(float to, float f) WriteAngle = #57
|
|
PR_AddBuiltin (&sv_pr_state, "writestring", PF_WriteString, 58); // void(float to, string s) WriteString = #58
|
|
PR_AddBuiltin (&sv_pr_state, "writeentity", PF_WriteEntity, 59); // void(float to, entity s) WriteEntity = #59
|
|
|
|
#ifdef QUAKE2
|
|
/* PF_sin,
|
|
PF_cos,
|
|
PF_sqrt,
|
|
PF_changepitch,
|
|
PF_TraceToss,
|
|
PF_etos,
|
|
PF_WaterMove, */
|
|
#endif
|
|
|
|
PR_AddBuiltin (&sv_pr_state, "movetogoal", SV_MoveToGoal, 67); // void(float step) movetogoal = #67
|
|
PR_AddBuiltin (&sv_pr_state, "precache_file", PF_precache_file, 68); // string(string s) precache_file = #68
|
|
PR_AddBuiltin (&sv_pr_state, "makestatic", PF_makestatic, 69); // void(entity e) makestatic = #69
|
|
|
|
PR_AddBuiltin (&sv_pr_state, "changelevel", PF_changelevel, 70); // void(string s) changelevel = #70
|
|
// 71
|
|
|
|
PR_AddBuiltin (&sv_pr_state, "centerprint", PF_centerprint, 73); // void(...) centerprint = #73
|
|
|
|
PR_AddBuiltin (&sv_pr_state, "ambientsound", PF_ambientsound, 74); // void(vector pos, string samp, float vol, float atten) ambientsound = #74
|
|
|
|
PR_AddBuiltin (&sv_pr_state, "precache_model", PF_precache_model, 75); // string(string s) precache_model2 = #75
|
|
PR_AddBuiltin (&sv_pr_state, "precache_sound", PF_precache_sound, 76); // string(string s) precache_sound2 = #76 precache_sound2 is different only for qcc
|
|
PR_AddBuiltin (&sv_pr_state, "precache_file", PF_precache_file, 77); // string(string s) precache_file2 = #77
|
|
|
|
PR_AddBuiltin (&sv_pr_state, "setspawnparms", PF_setspawnparms, 78); // void(entity e) setspawnparms = #78
|
|
|
|
PR_AddBuiltin (&sv_pr_state, "getboxbounds", PF_getboxbounds, 94); // vector (integer hull, integer max) getboxbounds = #94
|
|
PR_AddBuiltin (&sv_pr_state, "getboxhull", PF_getboxhull, 95); // integer () getboxhull = #95
|
|
PR_AddBuiltin (&sv_pr_state, "freeboxhull", PF_freeboxhull, 96); // void (integer hull) freeboxhull = #96
|
|
PR_AddBuiltin (&sv_pr_state, "rotate_bbox", PF_rotate_bbox, 97); // void (integer hull, vector right, vector forward, vector up, vector mins, vector maxs) rotate_bbox = #97
|
|
|
|
PR_AddBuiltin (&sv_pr_state, "checkextension", PF_checkextension, 99); // = #99
|
|
}
|