quakeforge/libs/audio/renderer/wav.c
Bill Currie 5f93c115ff [util] Make developer flag names easier to manage
They're now an enum, and the flag part of the name is all lowercase, but
now the flag definitions and names list will never get out of sync.
2021-03-29 22:38:47 +09:00

290 lines
6.4 KiB
C

/*
wav.c
wav file loading
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include <stdlib.h>
#include "qfalloca.h"
#include "QF/cvar.h"
#include "QF/sound.h"
#include "QF/sys.h"
#include "QF/qendian.h"
#include "QF/quakefs.h"
#include "QF/riff.h"
#include "snd_internal.h"
#define FRAMES 1024
typedef struct {
float *data;
QFile *file;
} wav_file_t;
static void
wav_callback_load (void *object, cache_allocator_t allocator)
{
sfxblock_t *block = (sfxblock_t *) object;
sfx_t *sfx = block->sfx;
const char *name = (const char *) block->file;
QFile *file;
int len, fdata_ofs;
byte *data;
float *fdata;
sfxbuffer_t *buffer;
wavinfo_t *info = &block->wavinfo;
file = QFS_FOpenFile (name);
if (!file)
return; //FIXME Sys_Error?
Qseek (file, info->dataofs, SEEK_SET);
fdata_ofs = (info->datalen + sizeof (float) - 1) & ~(sizeof (float) - 1);
len = fdata_ofs + info->frames * info->channels * sizeof (float);
data = malloc (len);
fdata = (float *) (data + fdata_ofs);
Qread (file, data, info->datalen);
Qclose (file);
SND_Convert (data, fdata, info->frames, info->channels, info->width);
buffer = SND_GetCache (info->frames, info->rate,
info->channels, block, allocator);
buffer->sfx = sfx;
SND_SetPaint (buffer);
SND_SetupResampler (buffer, 0);
SND_Resample (buffer, fdata, info->frames);
buffer->head = buffer->length;
free (data);
}
static void
wav_cache (sfx_t *sfx, char *realname, void *file, wavinfo_t info)
{
Qclose (file);
SND_SFX_Cache (sfx, realname, info, wav_callback_load);
}
static long
wav_stream_read (void *file, float **buf)
{
sfxstream_t *stream = (sfxstream_t *) file;
wavinfo_t *info = &stream->wavinfo;
wav_file_t *wf = (wav_file_t *) stream->file;
int res;
int len = FRAMES * info->channels * info->width;
byte *data = alloca (len);
if (!wf->data)
wf->data = malloc (FRAMES * info->channels * sizeof (float));
res = Qread (wf->file, data, len);
if (res <= 0) {
stream->error = 1;
return 0;
}
res /= (info->channels * info->width);
SND_Convert (data, wf->data, res, info->channels, info->width);
*buf = wf->data;
return res;
}
static int
wav_stream_seek (sfxstream_t *stream, int pos)
{
wavinfo_t *info = &stream->wavinfo;
wav_file_t *wf = (wav_file_t *) stream->file;
pos *= info->width * info->channels;
pos += info->dataofs;
return Qseek (wf->file, pos, SEEK_SET);
}
static void
wav_stream_close (sfx_t *sfx)
{
sfxstream_t *stream = sfx->data.stream;
wav_file_t *wf = (wav_file_t *) stream->file;
Qclose (wf->file);
if (wf->data)
free (wf->data);
free (wf);
SND_SFX_StreamClose (sfx);
}
static sfx_t *
wav_stream_open (sfx_t *sfx)
{
sfxstream_t *stream = sfx->data.stream;
QFile *file;
wav_file_t *wf;
file = QFS_FOpenFile (stream->file);
if (!file)
return 0;
wf = calloc (sizeof (wav_file_t), 1);
wf->file = file;
return SND_SFX_StreamOpen (sfx, wf, wav_stream_read, wav_stream_seek,
wav_stream_close);
}
static void
wav_stream (sfx_t *sfx, char *realname, void *file, wavinfo_t info)
{
Qclose (file);
SND_SFX_Stream (sfx, realname, info, wav_stream_open);
}
static wavinfo_t
wav_get_info (QFile *file)
{
riff_t *riff;
riff_d_chunk_t **ck;
riff_format_t *fmt;
riff_d_format_t *dfmt = 0;
riff_data_t *data = 0;
riff_cue_t *cue;
riff_d_cue_t *dcue;
riff_d_cue_point_t *cp = 0;
riff_list_t *list;
riff_d_chunk_t **lck;
riff_ltxt_t *ltxt;
riff_d_ltxt_t *dltxt = 0;
wavinfo_t info;
memset (&info, 0, sizeof (info));
if (!(riff = riff_read (file))) {
Sys_Printf ("bad riff file\n");
return info;
}
for (ck = riff->chunks; *ck; ck++) {
RIFF_SWITCH ((*ck)->name) {
case RIFF_CASE ('f','m','t',' '):
fmt = (riff_format_t *) *ck;
dfmt = (riff_d_format_t *) fmt->fdata;
break;
case RIFF_CASE ('d','a','t','a'):
data = (riff_data_t *) *ck;
break;
case RIFF_CASE ('c','u','e',' '):
cue = (riff_cue_t *) *ck;
dcue = cue->cue;
if (dcue->count)
cp = &dcue->cue_points[dcue->count - 1];
break;
case RIFF_CASE ('L','I','S','T'):
list = (riff_list_t *) *ck;
RIFF_SWITCH (list->name) {
case RIFF_CASE ('a','d','t','l'):
for (lck = list->chunks; *lck; lck++) {
RIFF_SWITCH ((*lck)->name) {
case RIFF_CASE ('l','t','x','t'):
ltxt = (riff_ltxt_t *) *lck;
dltxt = &ltxt->ltxt;
break;
}
}
break;
}
break;
}
}
if (!dfmt) {
Sys_Printf ("missing format chunk\n");
goto bail;
}
if (dfmt->format_tag != 1) {
Sys_Printf ("not Microsoft PCM\n");
goto bail;
}
if (dfmt->channels < 1 || dfmt->channels > 8) {
Sys_Printf ("unsupported channel count\n");
goto bail;
}
if (!data) {
Sys_Printf ("missing data chunk\n");
goto bail;
}
info.rate = dfmt->samples_per_sec;
info.width = dfmt->bits_per_sample / 8;
info.channels = dfmt->channels;
info.frames = 0;
if (cp) {
info.loopstart = cp->sample_offset;
if (dltxt)
info.frames = info.loopstart + dltxt->len;
} else {
info.loopstart = -1;
}
if (!info.frames)
info.frames = data->ck.len / (info.width * info.channels);
info.dataofs = *(int *)data->data;
info.datalen = data->ck.len;
bail:
riff_free (riff);
return info;
}
int
SND_LoadWav (QFile *file, sfx_t *sfx, char *realname)
{
wavinfo_t info;
info = wav_get_info (file);
if (!info.rate) {
return -1;
}
if (info.frames / info.rate < 3) {
Sys_MaskPrintf (SYS_dev, "cache %s\n", realname);
wav_cache (sfx, realname, file, info);
} else {
Sys_MaskPrintf (SYS_dev, "stream %s\n", realname);
wav_stream (sfx, realname, file, info);
}
return 0;
}