quakeforge/libs/video/renderer/sw32/sw32_rsurf.c
Bill Currie 72fb96245f Cleanup global symbols for the sw and sw32 renderers.
Names not mangled, but those symbols that could be made static have been.
Also, many dead variables have been removed.
2012-02-18 14:34:14 +09:00

875 lines
22 KiB
C

/*
sw32_rsurf.c
surface-related refresh code
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
static __attribute__ ((used)) const char rcsid[] =
"$Id$";
#include "QF/render.h"
#include "QF/sys.h"
#include "compat.h"
#include "r_local.h"
drawsurf_t r_drawsurf;
static int lightleft, blocksize, sourcetstep;
int lightdelta, lightdeltastep;
int lightright, lightleftstep, lightrightstep, blockdivshift;
static unsigned int blockdivmask;
byte *prowdestbase;
static byte *psource;
static int surfrowbytes;
int *r_lightptr;
int r_stepback;
int r_lightwidth;
static int r_numhblocks, r_numvblocks;
static byte *r_source, *r_sourcemax;
static void (*surfmiptable8[4]) (void) = {
R_DrawSurfaceBlock8_mip0,
R_DrawSurfaceBlock8_mip1,
R_DrawSurfaceBlock8_mip2,
R_DrawSurfaceBlock8_mip3
};
static void (*surfmiptable16[4]) (void) = {
R_DrawSurfaceBlock16_mip0,
R_DrawSurfaceBlock16_mip1,
R_DrawSurfaceBlock16_mip2,
R_DrawSurfaceBlock16_mip3
};
static void (*surfmiptable32[4]) (void) = {
R_DrawSurfaceBlock32_mip0,
R_DrawSurfaceBlock32_mip1,
R_DrawSurfaceBlock32_mip2,
R_DrawSurfaceBlock32_mip3
};
static int blocklights[34 * 34]; //FIXME make dynamic
static void
R_AddDynamicLights (void)
{
msurface_t *surf;
unsigned int lnum;
int sd, td;
float dist, rad, minlight;
vec3_t impact, local, lightorigin;
int s, t;
int i;
int smax, tmax;
mtexinfo_t *tex;
surf = r_drawsurf.surf;
smax = (surf->extents[0] >> 4) + 1;
tmax = (surf->extents[1] >> 4) + 1;
tex = surf->texinfo;
for (lnum = 0; lnum < r_maxdlights; lnum++) {
if (!(surf->dlightbits & (1 << lnum)))
continue; // not lit by this light
VectorSubtract (r_dlights[lnum].origin, currententity->origin,
lightorigin);
rad = r_dlights[lnum].radius;
dist = DotProduct (lightorigin, surf->plane->normal) -
surf->plane->dist;
rad -= fabs (dist);
minlight = r_dlights[lnum].minlight;
if (rad < minlight)
continue;
minlight = rad - minlight;
for (i = 0; i < 3; i++)
impact[i] = lightorigin[i] - surf->plane->normal[i] * dist;
local[0] = DotProduct (impact, tex->vecs[0]) + tex->vecs[0][3];
local[1] = DotProduct (impact, tex->vecs[1]) + tex->vecs[1][3];
local[0] -= surf->texturemins[0];
local[1] -= surf->texturemins[1];
for (t = 0; t < tmax; t++) {
td = local[1] - t * 16;
if (td < 0)
td = -td;
for (s = 0; s < smax; s++) {
sd = local[0] - s * 16;
if (sd < 0)
sd = -sd;
if (sd > td)
dist = sd + (td >> 1);
else
dist = td + (sd >> 1);
if (dist < minlight)
blocklights[t * smax + s] += (rad - dist) * 256;
}
}
}
}
/*
R_BuildLightMap
Combine and scale multiple lightmaps into the 8.8 format in blocklights
*/
static void
R_BuildLightMap (void)
{
int smax, tmax;
int t;
int i, size;
byte *lightmap;
unsigned int scale;
int maps;
msurface_t *surf;
surf = r_drawsurf.surf;
smax = (surf->extents[0] >> 4) + 1;
tmax = (surf->extents[1] >> 4) + 1;
size = smax * tmax;
lightmap = surf->samples;
if (!r_worldentity.model->lightdata) {
for (i = 0; i < size; i++)
blocklights[i] = 0;
return;
}
// clear to ambient
for (i = 0; i < size; i++)
blocklights[i] = r_refdef.ambientlight << 8;
// add all the lightmaps
if (lightmap)
for (maps = 0; maps < MAXLIGHTMAPS && surf->styles[maps] != 255; maps++) {
scale = r_drawsurf.lightadj[maps]; // 8.8 fraction
for (i = 0; i < size; i++)
blocklights[i] += lightmap[i] * scale;
lightmap += size; // skip to next lightmap
}
// add all the dynamic lights
if (surf->dlightframe == r_framecount)
R_AddDynamicLights ();
// LordHavoc: changed to positive (not inverse) lighting
for (i = 0; i < size; i++) {
t = bound(256, blocklights[i] >> (8 - VID_CBITS),
256 * (VID_GRADES - 1));
blocklights[i] = t;
}
/*
// bound, invert, and shift
for (i = 0; i < size; i++) {
t = (255 * 256 - blocklights[i]) >> (8 - VID_CBITS);
if (t < (1 << 6))
t = (1 << 6);
blocklights[i] = t;
}
*/
}
void
R_DrawSurface (void)
{
byte *basetptr;
int smax, tmax, twidth;
int u;
int soffset, basetoffset, texwidth;
int horzblockstep;
byte *pcolumndest;
void (*pblockdrawer) (void);
texture_t *mt;
// calculate the lightings
R_BuildLightMap ();
surfrowbytes = r_drawsurf.rowbytes;
mt = r_drawsurf.texture;
r_source = (byte *) mt + mt->offsets[r_drawsurf.surfmip];
// the fractional light values should range from 0 to
// (VID_GRADES - 1) << 16 from a source range of 0 - 255
texwidth = mt->width >> r_drawsurf.surfmip;
blocksize = 16 >> r_drawsurf.surfmip;
blockdivshift = 4 - r_drawsurf.surfmip;
blockdivmask = (1 << blockdivshift) - 1;
r_lightwidth = (r_drawsurf.surf->extents[0] >> 4) + 1;
r_numhblocks = r_drawsurf.surfwidth >> blockdivshift;
r_numvblocks = r_drawsurf.surfheight >> blockdivshift;
//==============================
smax = mt->width >> r_drawsurf.surfmip;
twidth = texwidth;
tmax = mt->height >> r_drawsurf.surfmip;
sourcetstep = texwidth;
r_stepback = tmax * twidth;
soffset = r_drawsurf.surf->texturemins[0];
basetoffset = r_drawsurf.surf->texturemins[1];
switch (r_pixbytes) {
case 1:
pblockdrawer = surfmiptable8[r_drawsurf.surfmip];
break;
case 2:
pblockdrawer = surfmiptable16[r_drawsurf.surfmip];
break;
case 4:
pblockdrawer = surfmiptable32[r_drawsurf.surfmip];
break;
default:
Sys_Error("R_DrawSurface: unsupported r_pixbytes %i", r_pixbytes);
pblockdrawer = NULL;
}
horzblockstep = blocksize * r_pixbytes;
r_sourcemax = r_source + (tmax * smax);
// << 16 components are to guarantee positive values for %
basetptr = r_source + (((basetoffset >> r_drawsurf.surfmip) +
(tmax << 16)) % tmax) * twidth;
soffset = (((soffset >> r_drawsurf.surfmip) + (smax << 16)) % smax);
pcolumndest = (byte *) r_drawsurf.surfdat;
for (u = 0; u < r_numhblocks; u++) {
r_lightptr = blocklights + u;
prowdestbase = pcolumndest;
psource = basetptr + soffset;
(*pblockdrawer) ();
soffset = soffset + blocksize;
if (soffset >= smax)
soffset = 0;
pcolumndest += horzblockstep;
}
}
//=============================================================================
void
R_DrawSurfaceBlock8_mip0 (void)
{
int v, i, b, lightstep, light;
unsigned char pix, *prowdest;
prowdest = prowdestbase;
for (v = 0; v < r_numvblocks; v++) {
// FIXME: make these locals?
// FIXME: use delta rather than both right and left, like ASM?
lightleft = r_lightptr[0];
lightright = r_lightptr[1];
r_lightptr += r_lightwidth;
lightleftstep = (r_lightptr[0] - lightleft) >> 4;
lightrightstep = (r_lightptr[1] - lightright) >> 4;
for (i = 0; i < 16; i++) {
lightstep = (lightleft - lightright) >> 4;
light = lightright;
for (b = 15; b >= 0; b--) {
pix = psource[b];
prowdest[b] = vid.colormap8[(light & 0xFF00) + pix];
light += lightstep;
}
psource += sourcetstep;
lightright += lightrightstep;
lightleft += lightleftstep;
prowdest += surfrowbytes;
}
if (psource >= r_sourcemax)
psource -= r_stepback;
}
}
void
R_DrawSurfaceBlock8_mip1 (void)
{
int v, i, b, lightstep, light;
unsigned char pix, *prowdest;
prowdest = prowdestbase;
for (v = 0; v < r_numvblocks; v++) {
// FIXME: make these locals?
// FIXME: use delta rather than both right and left, like ASM?
lightleft = r_lightptr[0];
lightright = r_lightptr[1];
r_lightptr += r_lightwidth;
lightleftstep = (r_lightptr[0] - lightleft) >> 3;
lightrightstep = (r_lightptr[1] - lightright) >> 3;
for (i = 0; i < 8; i++) {
lightstep = (lightleft - lightright) >> 3;
light = lightright;
for (b = 7; b >= 0; b--) {
pix = psource[b];
prowdest[b] = vid.colormap8[(light & 0xFF00) + pix];
light += lightstep;
}
psource += sourcetstep;
lightright += lightrightstep;
lightleft += lightleftstep;
prowdest += surfrowbytes;
}
if (psource >= r_sourcemax)
psource -= r_stepback;
}
}
void
R_DrawSurfaceBlock8_mip2 (void)
{
int v, i, b, lightstep, light;
unsigned char pix, *prowdest;
prowdest = prowdestbase;
for (v = 0; v < r_numvblocks; v++) {
// FIXME: make these locals?
// FIXME: use delta rather than both right and left, like ASM?
lightleft = r_lightptr[0];
lightright = r_lightptr[1];
r_lightptr += r_lightwidth;
lightleftstep = (r_lightptr[0] - lightleft) >> 2;
lightrightstep = (r_lightptr[1] - lightright) >> 2;
for (i = 0; i < 4; i++) {
lightstep = (lightleft - lightright) >> 2;
light = lightright;
for (b = 3; b >= 0; b--) {
pix = psource[b];
prowdest[b] = vid.colormap8[(light & 0xFF00) + pix];
light += lightstep;
}
psource += sourcetstep;
lightright += lightrightstep;
lightleft += lightleftstep;
prowdest += surfrowbytes;
}
if (psource >= r_sourcemax)
psource -= r_stepback;
}
}
void
R_DrawSurfaceBlock8_mip3 (void)
{
int v, i, b, lightstep, light;
unsigned char pix, *prowdest;
prowdest = prowdestbase;
for (v = 0; v < r_numvblocks; v++) {
// FIXME: make these locals?
// FIXME: use delta rather than both right and left, like ASM?
lightleft = r_lightptr[0];
lightright = r_lightptr[1];
r_lightptr += r_lightwidth;
lightleftstep = (r_lightptr[0] - lightleft) >> 1;
lightrightstep = (r_lightptr[1] - lightright) >> 1;
for (i = 0; i < 2; i++) {
lightstep = (lightleft - lightright) >> 1;
light = lightright;
for (b = 1; b >= 0; b--) {
pix = psource[b];
prowdest[b] = vid.colormap8[(light & 0xFF00) + pix];
light += lightstep;
}
psource += sourcetstep;
lightright += lightrightstep;
lightleft += lightleftstep;
prowdest += surfrowbytes;
}
if (psource >= r_sourcemax)
psource -= r_stepback;
}
}
void
R_DrawSurfaceBlock16_mip0 (void)
{
int k, v;
int lightstep, light;
unsigned short *prowdest;
prowdest = (unsigned short *) prowdestbase;
for (v = 0; v < r_numvblocks; v++)
{
lightleft = r_lightptr[0];
lightright = r_lightptr[1];
r_lightptr += r_lightwidth;
lightleftstep = (r_lightptr[0] - lightleft) >> 4;
lightrightstep = (r_lightptr[1] - lightright) >> 4;
for (k = 0; k < 16; k++)
{
light = lightleft;
lightstep = (lightright - lightleft) >> 4;
prowdest[0] = vid.colormap16[(light & 0xFF00) + psource[0]];
light += lightstep;
prowdest[1] = vid.colormap16[(light & 0xFF00) + psource[1]];
light += lightstep;
prowdest[2] = vid.colormap16[(light & 0xFF00) + psource[2]];
light += lightstep;
prowdest[3] = vid.colormap16[(light & 0xFF00) + psource[3]];
light += lightstep;
prowdest[4] = vid.colormap16[(light & 0xFF00) + psource[4]];
light += lightstep;
prowdest[5] = vid.colormap16[(light & 0xFF00) + psource[5]];
light += lightstep;
prowdest[6] = vid.colormap16[(light & 0xFF00) + psource[6]];
light += lightstep;
prowdest[7] = vid.colormap16[(light & 0xFF00) + psource[7]];
light += lightstep;
prowdest[8] = vid.colormap16[(light & 0xFF00) + psource[8]];
light += lightstep;
prowdest[9] = vid.colormap16[(light & 0xFF00) + psource[9]];
light += lightstep;
prowdest[10] = vid.colormap16[(light & 0xFF00) + psource[10]];
light += lightstep;
prowdest[11] = vid.colormap16[(light & 0xFF00) + psource[11]];
light += lightstep;
prowdest[12] = vid.colormap16[(light & 0xFF00) + psource[12]];
light += lightstep;
prowdest[13] = vid.colormap16[(light & 0xFF00) + psource[13]];
light += lightstep;
prowdest[14] = vid.colormap16[(light & 0xFF00) + psource[14]];
light += lightstep;
prowdest[15] = vid.colormap16[(light & 0xFF00) + psource[15]];
psource += sourcetstep;
lightright += lightrightstep;
lightleft += lightleftstep;
prowdest += (surfrowbytes >> 1);
}
if (psource >= r_sourcemax)
psource -= r_stepback;
}
}
void
R_DrawSurfaceBlock16_mip1 (void)
{
int k, v;
int lightstep, light;
unsigned short *prowdest;
prowdest = (unsigned short *) prowdestbase;
for (v = 0; v < r_numvblocks; v++)
{
lightleft = r_lightptr[0];
lightright = r_lightptr[1];
r_lightptr += r_lightwidth;
lightleftstep = (r_lightptr[0] - lightleft) >> 3;
lightrightstep = (r_lightptr[1] - lightright) >> 3;
for (k = 0; k < 8; k++)
{
light = lightleft;
lightstep = (lightright - lightleft) >> 3;
prowdest[0] = vid.colormap16[(light & 0xFF00) + psource[0]];
light += lightstep;
prowdest[1] = vid.colormap16[(light & 0xFF00) + psource[1]];
light += lightstep;
prowdest[2] = vid.colormap16[(light & 0xFF00) + psource[2]];
light += lightstep;
prowdest[3] = vid.colormap16[(light & 0xFF00) + psource[3]];
light += lightstep;
prowdest[4] = vid.colormap16[(light & 0xFF00) + psource[4]];
light += lightstep;
prowdest[5] = vid.colormap16[(light & 0xFF00) + psource[5]];
light += lightstep;
prowdest[6] = vid.colormap16[(light & 0xFF00) + psource[6]];
light += lightstep;
prowdest[7] = vid.colormap16[(light & 0xFF00) + psource[7]];
psource += sourcetstep;
lightright += lightrightstep;
lightleft += lightleftstep;
prowdest += (surfrowbytes >> 1);
}
if (psource >= r_sourcemax)
psource -= r_stepback;
}
}
void
R_DrawSurfaceBlock16_mip2 (void)
{
int k, v;
int lightstep, light;
unsigned short *prowdest;
prowdest = (unsigned short *) prowdestbase;
for (v = 0; v < r_numvblocks; v++)
{
lightleft = r_lightptr[0];
lightright = r_lightptr[1];
r_lightptr += r_lightwidth;
lightleftstep = (r_lightptr[0] - lightleft) >> 2;
lightrightstep = (r_lightptr[1] - lightright) >> 2;
for (k = 0; k < 4; k++)
{
light = lightleft;
lightstep = (lightright - lightleft) >> 2;
prowdest[0] = vid.colormap16[(light & 0xFF00) + psource[0]];
light += lightstep;
prowdest[1] = vid.colormap16[(light & 0xFF00) + psource[1]];
light += lightstep;
prowdest[2] = vid.colormap16[(light & 0xFF00) + psource[2]];
light += lightstep;
prowdest[3] = vid.colormap16[(light & 0xFF00) + psource[3]];
psource += sourcetstep;
lightright += lightrightstep;
lightleft += lightleftstep;
prowdest += (surfrowbytes >> 1);
}
if (psource >= r_sourcemax)
psource -= r_stepback;
}
}
void
R_DrawSurfaceBlock16_mip3 (void)
{
int v;
unsigned short *prowdest;
prowdest = (unsigned short *) prowdestbase;
for (v = 0; v < r_numvblocks; v++)
{
lightleft = r_lightptr[0];
lightright = r_lightptr[1];
r_lightptr += r_lightwidth;
lightleftstep = (r_lightptr[0] - lightleft) >> 1;
lightrightstep = (r_lightptr[1] - lightright) >> 1;
prowdest[0] = vid.colormap16[(lightleft & 0xFF00) + psource[0]];
prowdest[1] = vid.colormap16[(((lightleft + lightright) >> 1) &
0xFF00) + psource[1]];
psource += sourcetstep;
lightright += lightrightstep;
lightleft += lightleftstep;
prowdest += (surfrowbytes >> 1);
prowdest[0] = vid.colormap16[(lightleft & 0xFF00) + psource[0]];
prowdest[1] = vid.colormap16[(((lightleft + lightright) >> 1) &
0xFF00) + psource[1]];
psource += sourcetstep;
prowdest += (surfrowbytes >> 1);
if (psource >= r_sourcemax)
psource -= r_stepback;
}
}
void
R_DrawSurfaceBlock32_mip0 (void)
{
int k, v;
int lightstep, light;
unsigned int *prowdest;
prowdest = (unsigned int *) prowdestbase;
for (v = 0; v < r_numvblocks; v++)
{
lightleft = r_lightptr[0];
lightright = r_lightptr[1];
r_lightptr += r_lightwidth;
lightleftstep = (r_lightptr[0] - lightleft) >> 4;
lightrightstep = (r_lightptr[1] - lightright) >> 4;
for (k = 0; k < 16; k++)
{
light = lightleft;
lightstep = (lightright - lightleft) >> 4;
prowdest[0] = vid.colormap32[(light & 0xFF00) + psource[0]];
light += lightstep;
prowdest[1] = vid.colormap32[(light & 0xFF00) + psource[1]];
light += lightstep;
prowdest[2] = vid.colormap32[(light & 0xFF00) + psource[2]];
light += lightstep;
prowdest[3] = vid.colormap32[(light & 0xFF00) + psource[3]];
light += lightstep;
prowdest[4] = vid.colormap32[(light & 0xFF00) + psource[4]];
light += lightstep;
prowdest[5] = vid.colormap32[(light & 0xFF00) + psource[5]];
light += lightstep;
prowdest[6] = vid.colormap32[(light & 0xFF00) + psource[6]];
light += lightstep;
prowdest[7] = vid.colormap32[(light & 0xFF00) + psource[7]];
light += lightstep;
prowdest[8] = vid.colormap32[(light & 0xFF00) + psource[8]];
light += lightstep;
prowdest[9] = vid.colormap32[(light & 0xFF00) + psource[9]];
light += lightstep;
prowdest[10] = vid.colormap32[(light & 0xFF00) + psource[10]];
light += lightstep;
prowdest[11] = vid.colormap32[(light & 0xFF00) + psource[11]];
light += lightstep;
prowdest[12] = vid.colormap32[(light & 0xFF00) + psource[12]];
light += lightstep;
prowdest[13] = vid.colormap32[(light & 0xFF00) + psource[13]];
light += lightstep;
prowdest[14] = vid.colormap32[(light & 0xFF00) + psource[14]];
light += lightstep;
prowdest[15] = vid.colormap32[(light & 0xFF00) + psource[15]];
psource += sourcetstep;
lightright += lightrightstep;
lightleft += lightleftstep;
prowdest += (surfrowbytes >> 2);
}
if (psource >= r_sourcemax)
psource -= r_stepback;
}
}
void
R_DrawSurfaceBlock32_mip1 (void)
{
int k, v;
int lightstep, light;
unsigned int *prowdest;
prowdest = (unsigned int *) prowdestbase;
for (v = 0; v < r_numvblocks; v++)
{
lightleft = r_lightptr[0];
lightright = r_lightptr[1];
r_lightptr += r_lightwidth;
lightleftstep = (r_lightptr[0] - lightleft) >> 3;
lightrightstep = (r_lightptr[1] - lightright) >> 3;
for (k = 0; k < 8; k++)
{
light = lightleft;
lightstep = (lightright - lightleft) >> 3;
prowdest[0] = vid.colormap32[(light & 0xFF00) + psource[0]];
light += lightstep;
prowdest[1] = vid.colormap32[(light & 0xFF00) + psource[1]];
light += lightstep;
prowdest[2] = vid.colormap32[(light & 0xFF00) + psource[2]];
light += lightstep;
prowdest[3] = vid.colormap32[(light & 0xFF00) + psource[3]];
light += lightstep;
prowdest[4] = vid.colormap32[(light & 0xFF00) + psource[4]];
light += lightstep;
prowdest[5] = vid.colormap32[(light & 0xFF00) + psource[5]];
light += lightstep;
prowdest[6] = vid.colormap32[(light & 0xFF00) + psource[6]];
light += lightstep;
prowdest[7] = vid.colormap32[(light & 0xFF00) + psource[7]];
psource += sourcetstep;
lightright += lightrightstep;
lightleft += lightleftstep;
prowdest += (surfrowbytes >> 2);
}
if (psource >= r_sourcemax)
psource -= r_stepback;
}
}
void
R_DrawSurfaceBlock32_mip2 (void)
{
int k, v;
int lightstep, light;
unsigned int *prowdest;
prowdest = (unsigned int *) prowdestbase;
for (v = 0; v < r_numvblocks; v++)
{
lightleft = r_lightptr[0];
lightright = r_lightptr[1];
r_lightptr += r_lightwidth;
lightleftstep = (r_lightptr[0] - lightleft) >> 2;
lightrightstep = (r_lightptr[1] - lightright) >> 2;
for (k = 0; k < 4; k++)
{
light = lightleft;
lightstep = (lightright - lightleft) >> 2;
prowdest[0] = vid.colormap32[(light & 0xFF00) + psource[0]];
light += lightstep;
prowdest[1] = vid.colormap32[(light & 0xFF00) + psource[1]];
light += lightstep;
prowdest[2] = vid.colormap32[(light & 0xFF00) + psource[2]];
light += lightstep;
prowdest[3] = vid.colormap32[(light & 0xFF00) + psource[3]];
psource += sourcetstep;
lightright += lightrightstep;
lightleft += lightleftstep;
prowdest += (surfrowbytes >> 2);
}
if (psource >= r_sourcemax)
psource -= r_stepback;
}
}
void
R_DrawSurfaceBlock32_mip3 (void)
{
int v;
unsigned int *prowdest;
prowdest = (unsigned int *) prowdestbase;
for (v = 0; v < r_numvblocks; v++)
{
lightleft = r_lightptr[0];
lightright = r_lightptr[1];
r_lightptr += r_lightwidth;
lightleftstep = (r_lightptr[0] - lightleft) >> 1;
lightrightstep = (r_lightptr[1] - lightright) >> 1;
prowdest[0] = vid.colormap32[(lightleft & 0xFF00) + psource[0]];
prowdest[1] = vid.colormap32[(((lightleft + lightright) >> 1) &
0xFF00) + psource[1]];
psource += sourcetstep;
lightright += lightrightstep;
lightleft += lightleftstep;
prowdest += (surfrowbytes >> 2);
prowdest[0] = vid.colormap32[(lightleft & 0xFF00) + psource[0]];
prowdest[1] = vid.colormap32[(((lightleft + lightright) >> 1) &
0xFF00) + psource[1]];
psource += sourcetstep;
lightright += lightrightstep;
lightleft += lightleftstep;
prowdest += (surfrowbytes >> 2);
if (psource >= r_sourcemax)
psource -= r_stepback;
}
}
/*
void
R_DrawSurfaceBlock32 (void)
{
int k, v;
int lightstep, light;
unsigned int *prowdest;
prowdest = prowdestbase;
for (v = 0; v < r_numvblocks; v++) {
lightleft = r_lightptr[0];
lightright = r_lightptr[1];
r_lightptr += r_lightwidth;
lightleftstep = (r_lightptr[0] - lightleft) >> blockdivshift;
lightrightstep = (r_lightptr[1] - lightright) >> blockdivshift;
for (k = 0; k < blocksize; k++) {
int b;
lightstep = (lightright - lightleft) >> blockdivshift;
light = lightleft;
for (b = 0;b < blocksize;b++, light += lightstep)
prowdest[b] = vid.colormap32[(light & 0xFF00) + psource[b]];
psource += sourcetstep;
lightright += lightrightstep;
lightleft += lightleftstep;
prowdest += (surfrowbytes >> 2);
}
if (psource >= r_sourcemax)
psource -= r_stepback;
}
}
*/
void
R_SurfacePatch (void)
{
}