mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-23 04:42:32 +00:00
fde1ef0159
The grid calculations are modified from those of Inigo Quilez (https://iquilezles.org/articles/filterableprocedurals/), but give very nice results: when thin enough, the lines fade out nicely instead of producing crazy moire patterns. Though currently disabled, the default planes are the xy, yz and zx planes with colored axes.
94 lines
2.7 KiB
C
94 lines
2.7 KiB
C
#ifndef __vid_vulkan_h
|
|
#define __vid_vulkan_h
|
|
|
|
#ifndef VK_NO_PROTOTYPES
|
|
#define VK_NO_PROTOTYPES
|
|
#endif
|
|
#include <vulkan/vulkan.h>
|
|
|
|
#include "QF/darray.h"
|
|
#include "QF/qtypes.h"
|
|
#include "QF/simd/types.h"
|
|
|
|
#define VA_CTX_COUNT 64
|
|
|
|
typedef struct qfv_renderpassset_s
|
|
DARRAY_TYPE (struct qfv_orenderpass_s *) qfv_renderpassset_t;
|
|
|
|
typedef struct vulkan_ctx_s {
|
|
void (*load_vulkan) (struct vulkan_ctx_s *ctx);
|
|
void (*unload_vulkan) (struct vulkan_ctx_s *ctx);
|
|
|
|
const char **required_extensions;
|
|
struct vulkan_presentation_s *presentation;
|
|
int (*get_presentation_support) (struct vulkan_ctx_s *ctx,
|
|
VkPhysicalDevice physicalDevice,
|
|
uint32_t queueFamilyIndex);
|
|
void (*choose_visual) (struct vulkan_ctx_s *ctx);
|
|
void (*create_window) (struct vulkan_ctx_s *ctx);
|
|
VkSurfaceKHR (*create_surface) (struct vulkan_ctx_s *ctx);
|
|
|
|
struct va_ctx_s *va_ctx;
|
|
struct qfv_instance_s *instance;
|
|
struct qfv_device_s *device;
|
|
struct qfv_swapchain_s *swapchain;
|
|
VkSampleCountFlagBits msaaSamples; // FIXME not here?
|
|
VkSurfaceKHR surface; //FIXME surface = window, so "contains" swapchain
|
|
|
|
uint32_t swapImageIndex;
|
|
|
|
struct scriptctx_s *script_context;
|
|
struct qfv_renderctx_s *render_context;
|
|
struct qfv_capturectx_s *capture_context;
|
|
struct texturectx_s *texture_context;
|
|
struct matrixctx_s *matrix_context;
|
|
struct translucentctx_s *translucent_context;
|
|
struct aliasctx_s *alias_context;
|
|
struct bspctx_s *bsp_context;
|
|
struct iqmctx_s *iqm_context;
|
|
struct scenectx_s *scene_context;
|
|
struct palettectx_s *palette_context;
|
|
struct particlectx_s *particle_context;
|
|
struct planesctx_s *planes_context;
|
|
struct spritectx_s *sprite_context;
|
|
struct drawctx_s *draw_context;
|
|
struct lightingctx_s *lighting_context;
|
|
struct composectx_s *compose_context;
|
|
struct outputctx_s *output_context;
|
|
|
|
VkCommandPool cmdpool;
|
|
struct qfv_stagebuf_s *staging;
|
|
uint32_t curFrame;
|
|
qfv_renderpassset_t renderPasses;
|
|
|
|
|
|
struct qfv_tex_s *default_black;
|
|
struct qfv_tex_s *default_white;
|
|
struct qfv_tex_s *default_magenta;
|
|
struct qfv_tex_s *default_magenta_array;
|
|
|
|
// size of window
|
|
int window_width;
|
|
int window_height;
|
|
int twod_scale;
|
|
|
|
#define EXPORTED_VULKAN_FUNCTION(fname) PFN_##fname fname;
|
|
#define GLOBAL_LEVEL_VULKAN_FUNCTION(fname) PFN_##fname fname;
|
|
#include "QF/Vulkan/funclist.h"
|
|
} vulkan_ctx_t;
|
|
|
|
#define qfvPushDebug(ctx, x) \
|
|
do { \
|
|
if (developer & SYS_vulkan) { \
|
|
DARRAY_APPEND(&(ctx)->instance->debug_stack, (x)); \
|
|
} \
|
|
} while (0)
|
|
#define qfvPopDebug(ctx) \
|
|
do { \
|
|
if (developer & SYS_vulkan) { \
|
|
__auto_type ds = &(ctx)->instance->debug_stack; \
|
|
DARRAY_REMOVE_AT(ds, ds->size - 1); \
|
|
} \
|
|
} while (0)
|
|
|
|
#endif//__vid_vulkan_h
|