mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-14 17:01:22 +00:00
7240d2dc80
The main goal was to get visframe out of mnode_t to make it thread-safe (each thread can have its own visframe array), but moving the plane info into mnode_t made for better data access patters when traversing the bsp tree as the plane is right there with the child indices. Nicely, the size of mnode_t is the same as before (64 bytes due to alignment), with 4 bytes wasted. Performance-wise, there seems to be very little difference. Maybe slightly slower. The unfortunate thing about the change is the plane distance is negated, possibly leading to some confusion, particularly since the box and sphere culling functions were affected. However, this is so point-plane distance calculations can be done with a single 4d dot product.
937 lines
23 KiB
C
937 lines
23 KiB
C
/*
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sv_send.c
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(description)
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include <stdarg.h>
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#include <stdlib.h>
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#include <time.h>
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#include "QF/cvar.h"
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#include "QF/console.h"
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#include "QF/dstring.h"
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#include "QF/msg.h"
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#include "QF/set.h"
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#include "QF/sound.h" // FIXME: DEFAULT_SOUND_PACKET_*
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#include "QF/sys.h"
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#include "compat.h"
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#include "qw/bothdefs.h"
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#include "qw/include/server.h"
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#include "qw/include/sv_progs.h"
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#include "qw/include/sv_recorder.h"
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#define CHAN_AUTO 0
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#define CHAN_WEAPON 1
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#define CHAN_VOICE 2
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#define CHAN_ITEM 3
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#define CHAN_BODY 4
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/* SV_Printf redirection */
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dstring_t outputbuf = {&dstring_default_mem};
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int con_printf_no_log;
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redirect_t sv_redirected;
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static void
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SV_FlushRedirect (void)
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{
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char send[8000 + 6];
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size_t count;
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int bytes;
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const char *p;
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if (!outputbuf.size)
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return;
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count = strlen (outputbuf.str);
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if (sv_redirected == RD_PACKET) {
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send[0] = 0xff;
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send[1] = 0xff;
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send[2] = 0xff;
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send[3] = 0xff;
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send[4] = A2C_PRINT;
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p = outputbuf.str;
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while (count) {
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bytes = min (count, sizeof (send) - 5);
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memcpy (send + 5, p, bytes);
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Netchan_SendPacket (bytes + 5, send, net_from);
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p += bytes;
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count -= bytes;
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}
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} else if (sv_redirected == RD_CLIENT || sv_redirected > RD_MOD) {
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client_t *cl;
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if (sv_redirected > RD_MOD) {
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cl = svs.clients + sv_redirected - RD_MOD - 1;
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if (cl->state != cs_spawned) //FIXME record to mvd?
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count = 0;
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} else {
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cl = host_client;
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}
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p = outputbuf.str;
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while (count) {
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// +/- 3 for svc_print, PRINT_HIGH and nul byte
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// min of 4 because we don't want to send an effectively empty
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// message
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bytes = MSG_ReliableCheckSize (&cl->backbuf, count + 3, 4) - 3;
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// if writing another packet would overflow the client, just drop
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// the rest of the data. getting rudely disconnected would be much
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// more annoying than losing the tail end of the output
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if (bytes <= 0)
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break;
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MSG_ReliableWrite_Begin (&cl->backbuf, svc_print, bytes + 3);
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MSG_ReliableWrite_Byte (&cl->backbuf, PRINT_HIGH);
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MSG_ReliableWrite_SZ (&cl->backbuf, p, bytes);
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MSG_ReliableWrite_Byte (&cl->backbuf, 0);
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p += bytes;
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count -= bytes;
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}
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}
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// RD_MOD doesn't do anything :)
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// clear it
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dstring_clear (&outputbuf);
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}
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/*
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SV_BeginRedirect
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Send SV_Printf data to the remote client
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instead of the console
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*/
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void
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SV_BeginRedirect (redirect_t rd)
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{
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sv_redirected = rd;
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dstring_clear (&outputbuf);
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}
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void
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SV_EndRedirect (void)
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{
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SV_FlushRedirect ();
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sv_redirected = RD_NONE;
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}
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#define MAXPRINTMSG 4096
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static int
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find_userid (const char *name)
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{
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int i;
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for (i = 0; i < MAX_CLIENTS; i++) {
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if (!svs.clients[i].state)
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continue;
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if (!strcmp (svs.clients[i].name, name)) {
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return svs.clients[i].userid;
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}
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}
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return 0;
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}
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#define hstrftime ((size_t (*)(char *s, size_t, const char *, \
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const struct tm*))strftime)
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/*
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SV_Printf
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Handles cursor positioning, line wrapping, etc
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*/
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// FIXME: the msg variables need to be renamed/cleaned up
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void
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SV_Print (const char *fmt, va_list args)
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{
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static dstring_t *premsg;
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static dstring_t *msg;
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static dstring_t *msg2;
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static int pending = 0; // partial line being printed
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char msg3[MAXPRINTMSG];
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time_t mytime = 0;
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struct tm *local = NULL;
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qboolean timestamps = false;
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char *in;
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if (!premsg) {
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premsg = dstring_newstr ();
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msg = dstring_new ();
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msg2 = dstring_new ();
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}
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dstring_clearstr (msg);
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dvsprintf (premsg, fmt, args);
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in = premsg->str;
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if (!*premsg->str)
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return;
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// expand FFnickFF to nick <userid>
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do {
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char *beg = strchr (in, 0xFF);
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if (beg) {
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char *name = beg + 1;
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char *end = strchr (name, 0xFF);
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if (!end) {
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end = beg + strlen (name);
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}
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*end = 0;
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dstring_appendsubstr (msg, in, beg - in);
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dasprintf (msg, "%s <%d>", name, find_userid (name));
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in = end + 1;
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} else {
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dstring_appendstr (msg, in);
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break;
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}
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} while (*in);
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if (sv_redirected) { // Add to redirected message
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dstring_appendstr (&outputbuf, msg->str);
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}
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if (*msg->str && !con_printf_no_log) {
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// We want to output to console and maybe logfile
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if (sv_timefmt && sv_timestamps && !pending)
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timestamps = true;
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if (timestamps) {
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mytime = time (NULL);
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local = localtime (&mytime);
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hstrftime (msg3, sizeof (msg3), sv_timefmt, local);
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dsprintf (msg2, "%s%s", msg3, msg->str);
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} else {
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dsprintf (msg2, "%s", msg->str);
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}
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if (msg2->str[strlen (msg2->str) - 1] != '\n') {
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pending = 1;
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} else {
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pending = 0;
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}
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Con_Printf ("%s", msg2->str); // also echo to debugging console
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}
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}
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/* EVENT MESSAGES */
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static void
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SV_PrintToClient (client_t *cl, int level, const char *string)
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{
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static char *buffer;
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const char *a;
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unsigned char *b;
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int size;
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static int buffer_size;
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size = strlen (string) + 1;
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if (size > buffer_size) {
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buffer_size = (size + 1023) & ~1023; // 1k multiples
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if (buffer)
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free (buffer);
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buffer = malloc (buffer_size);
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if (!buffer)
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Sys_Error ("SV_PrintToClient: could not allocate %d bytes",
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buffer_size);
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}
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a = string;
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b = (byte *) buffer;
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// strip 0xFFs
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while ((*b = *a++))
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if (*b != 0xFF)
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b++;
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MSG_ReliableWrite_Begin (&cl->backbuf, svc_print, strlen (buffer) + 3);
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MSG_ReliableWrite_Byte (&cl->backbuf, level);
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MSG_ReliableWrite_String (&cl->backbuf, buffer);
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}
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/*
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SV_Multicast
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Sends the contents of sv.multicast to a subset of the clients,
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then clears sv.multicast.
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MULTICAST_ALL same as broadcast
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MULTICAST_PVS send to clients potentially visible from org
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MULTICAST_PHS send to clients potentially hearable from org
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*/
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void
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SV_Multicast (const vec3_t origin, int to)
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{
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set_t *mask;
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client_t *client;
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int leafnum, j;
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mleaf_t *leaf;
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qboolean reliable;
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mod_brush_t *brush = &sv.worldmodel->brush;
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vec4f_t org = { VectorExpand (origin), 1 };
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leaf = Mod_PointInLeaf (org, sv.worldmodel);
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if (!leaf)
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leafnum = 0;
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else
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leafnum = leaf - sv.worldmodel->brush.leafs;
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reliable = false;
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switch (to) {
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case MULTICAST_ALL_R:
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reliable = true; // intentional fallthrough
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case MULTICAST_ALL:
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mask = &sv.pvs[0]; // leaf 0 is everything;
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break;
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case MULTICAST_PHS_R:
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reliable = true; // intentional fallthrough
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case MULTICAST_PHS:
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mask = &sv.phs[leafnum];
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break;
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case MULTICAST_PVS_R:
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reliable = true; // intentional fallthrough
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case MULTICAST_PVS:
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mask = &sv.pvs[leafnum];
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break;
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default:
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Sys_Error ("SV_Multicast: bad to:%i", to);
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}
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// send the data to all relevent clients
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for (j = 0, client = svs.clients; j < MAX_CLIENTS; j++, client++) {
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if (client->state != cs_spawned)
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continue;
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if (to == MULTICAST_PHS_R || to == MULTICAST_PHS) {
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vec3_t delta;
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VectorSubtract (origin, SVvector (client->edict, origin), delta);
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if (VectorLength (delta) <= 1024)
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goto inrange;
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}
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org = (vec4f_t) {VectorExpand (SVvector (client->edict, origin)), 1};
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leaf = Mod_PointInLeaf (org, sv.worldmodel);
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if (leaf) {
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// -1 is because pvs rows are 1 based, not 0 based like leafs
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leafnum = leaf - brush->leafs - 1;
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if (!set_is_member (mask, leafnum)) {
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// SV_Printf ("supressed multicast\n");
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continue;
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}
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}
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inrange:
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if (reliable) {
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MSG_ReliableCheckBlock (&client->backbuf, sv.multicast.cursize);
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MSG_ReliableWrite_SZ (&client->backbuf, sv.multicast.data,
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sv.multicast.cursize);
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} else
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SZ_Write (&client->datagram, sv.multicast.data,
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sv.multicast.cursize);
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}
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if (sv.recorders) {
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if (reliable) {
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sizebuf_t *dbuf = SVR_WriteBegin (dem_all, 0,
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sv.multicast.cursize);
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SZ_Write (dbuf, sv.multicast.data, sv.multicast.cursize);
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} else
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SZ_Write (SVR_Datagram (), sv.multicast.data, sv.multicast.cursize);
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}
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SZ_Clear (&sv.multicast);
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}
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/*
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SV_StartSound
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Each entity can have eight independant sound sources, like voice,
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weapon, feet, etc.
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Channel 0 is an auto-allocate channel, the others override anything
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already running on that entity/channel pair.
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An attenuation of 0 will play full volume everywhere in the level.
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Larger attenuations will drop off. (max 4 attenuation)
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*/
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void
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SV_StartSound (edict_t *entity, int channel, const char *sample, int volume,
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float attenuation)
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{
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int ent, sound_num, i;
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qboolean use_phs;
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qboolean reliable = false;
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vec3_t origin;
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if (volume < 0 || volume > 255)
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Sys_Error ("SV_StartSound: volume = %i", volume);
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if (attenuation < 0 || attenuation > 4)
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Sys_Error ("SV_StartSound: attenuation = %f", attenuation);
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if (channel < 0 || channel > 15)
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Sys_Error ("SV_StartSound: channel = %i", channel);
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// find precache number for sound
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for (sound_num = 1; sound_num < MAX_SOUNDS
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&& sv.sound_precache[sound_num]; sound_num++)
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if (!strcmp (sample, sv.sound_precache[sound_num]))
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break;
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if (sound_num == MAX_SOUNDS || !sv.sound_precache[sound_num]) {
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SV_Printf ("SV_StartSound: %s not precacheed\n", sample);
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return;
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}
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ent = NUM_FOR_EDICT (&sv_pr_state, entity);
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if ((channel & 8) || !sv_phs) // no PHS flag
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{
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if (channel & 8)
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reliable = true; // sounds that break the phs are
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// reliable
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use_phs = false;
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channel &= 7;
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} else
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use_phs = true;
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// if (channel == CHAN_BODY || channel == CHAN_VOICE)
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// reliable = true;
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channel = (ent << 3) | channel;
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if (volume != DEFAULT_SOUND_PACKET_VOLUME)
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channel |= SND_VOLUME;
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if (attenuation != DEFAULT_SOUND_PACKET_ATTENUATION)
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channel |= SND_ATTENUATION;
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// use the entity origin unless it is a bmodel
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if (SVfloat (entity, solid) == SOLID_BSP) {
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for (i = 0; i < 3; i++)
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origin[i] = SVvector (entity, origin)[i] + 0.5 *
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(SVvector (entity, mins)[i] + SVvector (entity, maxs)[i]);
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} else {
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VectorCopy (SVvector (entity, origin), origin);
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}
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MSG_WriteByte (&sv.multicast, svc_sound);
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MSG_WriteShort (&sv.multicast, channel);
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if (channel & SND_VOLUME)
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MSG_WriteByte (&sv.multicast, volume);
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if (channel & SND_ATTENUATION)
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MSG_WriteByte (&sv.multicast, attenuation * 64);
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MSG_WriteByte (&sv.multicast, sound_num);
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MSG_WriteCoordV (&sv.multicast, origin);
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if (use_phs)
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SV_Multicast (origin, reliable ? MULTICAST_PHS_R : MULTICAST_PHS);
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else
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SV_Multicast (origin, reliable ? MULTICAST_ALL_R : MULTICAST_ALL);
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}
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/* FRAME UPDATES */
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int sv_nailmodel, sv_supernailmodel, sv_playermodel;
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void
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SV_FindModelNumbers (void)
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{
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int i;
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sv_nailmodel = -1;
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sv_supernailmodel = -1;
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sv_playermodel = -1;
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for (i = 0; i < MAX_MODELS; i++) {
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if (!sv.model_precache[i])
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break;
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if (!strcmp (sv.model_precache[i], "progs/spike.mdl"))
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sv_nailmodel = i;
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if (!strcmp (sv.model_precache[i], "progs/s_spike.mdl"))
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sv_supernailmodel = i;
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if (!strcmp (sv.model_precache[i], "progs/player.mdl"))
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sv_playermodel = i;
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}
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}
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void
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SV_WriteClientdataToMessage (client_t *client, sizebuf_t *msg)
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{
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edict_t *ent, *other;
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int i, clnum;
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sizebuf_t *dbuf;
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ent = client->edict;
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clnum = NUM_FOR_EDICT (&sv_pr_state, ent) - 1;
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// send the chokecount for r_netgraph
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if (client->chokecount) {
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MSG_WriteByte (msg, svc_chokecount);
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MSG_WriteByte (msg, client->chokecount);
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client->chokecount = 0;
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}
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// send a damage message if the player got hit this frame
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if (SVfloat (ent, dmg_take) || SVfloat (ent, dmg_save)) {
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other = PROG_TO_EDICT (&sv_pr_state, SVentity (ent, dmg_inflictor));
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MSG_WriteByte (msg, svc_damage);
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MSG_WriteByte (msg, SVfloat (ent, dmg_save));
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MSG_WriteByte (msg, SVfloat (ent, dmg_take));
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for (i = 0; i < 3; i++)
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MSG_WriteCoord (msg, SVvector (other, origin)[i] + 0.5 *
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(SVvector (other, mins)[i] +
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SVvector (other, maxs)[i]));
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SVfloat (ent, dmg_take) = 0;
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SVfloat (ent, dmg_save) = 0;
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}
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// add this to server demo
|
|
if (sv.recorders && msg->cursize) {
|
|
dbuf = SVR_WriteBegin (dem_single, clnum, msg->cursize);
|
|
SZ_Write (dbuf, msg->data, msg->cursize);
|
|
}
|
|
|
|
// a fixangle might get lost in a dropped packet. Oh well.
|
|
if (SVfloat (ent, fixangle)) {
|
|
vec_t *angles = SVvector (ent, angles);
|
|
MSG_WriteByte (msg, svc_setangle);
|
|
MSG_WriteAngleV (msg, angles);
|
|
SVfloat (ent, fixangle) = 0;
|
|
|
|
if (sv.recorders) {
|
|
dbuf = SVR_Datagram ();
|
|
MSG_WriteByte (dbuf, svc_setangle);
|
|
MSG_WriteByte (dbuf, clnum);
|
|
MSG_WriteAngleV (dbuf, angles);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
SV_GetStats (edict_t *ent, int spectator, int stats[])
|
|
{
|
|
memset (stats, 0, sizeof (int) * MAX_CL_STATS);
|
|
|
|
stats[STAT_HEALTH] = SVfloat (ent, health);
|
|
stats[STAT_WEAPON] = SV_ModelIndex (PR_GetString (&sv_pr_state,
|
|
SVstring (ent, weaponmodel)));
|
|
stats[STAT_AMMO] = SVfloat (ent, currentammo);
|
|
stats[STAT_ARMOR] = SVfloat (ent, armorvalue);
|
|
stats[STAT_SHELLS] = SVfloat (ent, ammo_shells);
|
|
stats[STAT_NAILS] = SVfloat (ent, ammo_nails);
|
|
stats[STAT_ROCKETS] = SVfloat (ent, ammo_rockets);
|
|
stats[STAT_CELLS] = SVfloat (ent, ammo_cells);
|
|
if (!spectator)
|
|
stats[STAT_ACTIVEWEAPON] = SVfloat (ent, weapon);
|
|
// stuff the sigil bits into the high bits of items for sbar
|
|
stats[STAT_ITEMS] = ((int) SVfloat (ent, items)
|
|
| ((int) *sv_globals.serverflags << 28));
|
|
|
|
// Extensions to the QW 2.40 protocol for Mega2k --KB
|
|
stats[STAT_VIEWHEIGHT] = (int) SVvector (ent, view_ofs)[2];
|
|
|
|
// FIXME: this should become a * key! --KB
|
|
if (SVfloat (ent, movetype) == MOVETYPE_FLY
|
|
&& !atoi (Info_ValueForKey (svs.info, "playerfly")))
|
|
SVfloat (ent, movetype) = MOVETYPE_WALK;
|
|
|
|
stats[STAT_FLYMODE] = (SVfloat (ent, movetype) == MOVETYPE_FLY);
|
|
}
|
|
|
|
/*
|
|
SV_UpdateClientStats
|
|
|
|
Performs a delta update of the stats array. This should be performed only
|
|
when a reliable message can be delivered this frame.
|
|
*/
|
|
static void
|
|
SV_UpdateClientStats (client_t *client)
|
|
{
|
|
edict_t *ent;
|
|
int i;
|
|
int stats[MAX_CL_STATS];
|
|
|
|
ent = client->edict;
|
|
|
|
// if we are a spectator and we are tracking a player, we get his stats
|
|
// so our status bar reflects his
|
|
if (client->spectator && client->spec_track > 0)
|
|
ent = svs.clients[client->spec_track - 1].edict;
|
|
|
|
SV_GetStats (ent, client->spectator, stats);
|
|
|
|
for (i = 0; i < MAX_CL_STATS; i++)
|
|
if (stats[i] != client->stats[i]) {
|
|
client->stats[i] = stats[i];
|
|
if (stats[i] >= 0 && stats[i] <= 255) {
|
|
MSG_ReliableWrite_Begin (&client->backbuf, svc_updatestat, 3);
|
|
MSG_ReliableWrite_Byte (&client->backbuf, i);
|
|
MSG_ReliableWrite_Byte (&client->backbuf, stats[i]);
|
|
} else {
|
|
MSG_ReliableWrite_Begin (&client->backbuf,
|
|
svc_updatestatlong, 6);
|
|
MSG_ReliableWrite_Byte (&client->backbuf, i);
|
|
MSG_ReliableWrite_Long (&client->backbuf, stats[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
static qboolean
|
|
SV_SendClientDatagram (client_t *client)
|
|
{
|
|
byte buf[MAX_DATAGRAM];
|
|
sizebuf_t msg;
|
|
|
|
msg.data = buf;
|
|
msg.maxsize = sizeof (buf);
|
|
msg.cursize = 0;
|
|
msg.allowoverflow = true;
|
|
msg.overflowed = false;
|
|
|
|
// add the client specific data to the datagram
|
|
SV_WriteClientdataToMessage (client, &msg);
|
|
|
|
if (client->state == cs_server)
|
|
return true;
|
|
|
|
// send over all the objects that are in the PVS
|
|
// this will include clients, a packetentities, and
|
|
// possibly a nails update
|
|
SV_WriteEntitiesToClient (&client->delta, &msg);
|
|
|
|
// copy the accumulated multicast datagram
|
|
// for this client out to the message
|
|
if (client->datagram.overflowed)
|
|
SV_Printf ("WARNING: datagram overflowed for %s\n", client->name);
|
|
else
|
|
SZ_Write (&msg, client->datagram.data, client->datagram.cursize);
|
|
SZ_Clear (&client->datagram);
|
|
|
|
// send deltas over reliable stream
|
|
if (Netchan_CanReliable (&client->netchan))
|
|
SV_UpdateClientStats (client);
|
|
|
|
if (msg.overflowed) {
|
|
SV_Printf ("WARNING: msg overflowed for %s\n", client->name);
|
|
SZ_Clear (&msg);
|
|
}
|
|
// send the datagram
|
|
Netchan_Transmit (&client->netchan, msg.cursize, msg.data);
|
|
|
|
return true;
|
|
}
|
|
|
|
static void
|
|
SV_UpdateToReliableMessages (void)
|
|
{
|
|
client_t *client;
|
|
edict_t *ent;
|
|
int i, j;
|
|
sizebuf_t *dbuf;
|
|
|
|
// check for changes to be sent over the reliable streams to all clients
|
|
for (i = 0, host_client = svs.clients; i < MAX_CLIENTS; i++, host_client++) {
|
|
if (host_client->state != cs_spawned && host_client->state != cs_server)
|
|
continue;
|
|
if (host_client->sendinfo) {
|
|
host_client->sendinfo = false;
|
|
SV_FullClientUpdate (host_client, &sv.reliable_datagram);
|
|
}
|
|
if (host_client->old_frags != (int) SVfloat (host_client->edict, frags)) {
|
|
for (j = 0, client = svs.clients; j < MAX_CLIENTS; j++, client++) {
|
|
if (client->state < cs_connected)
|
|
continue;
|
|
MSG_ReliableWrite_Begin (&client->backbuf, svc_updatefrags, 4);
|
|
MSG_ReliableWrite_Byte (&client->backbuf, i);
|
|
MSG_ReliableWrite_Short (&client->backbuf,
|
|
SVfloat (host_client->edict, frags));
|
|
}
|
|
|
|
if (sv.recorders) {
|
|
dbuf = SVR_WriteBegin (dem_all, 0, 4);
|
|
MSG_WriteByte (dbuf, svc_updatefrags);
|
|
MSG_WriteByte (dbuf, i);
|
|
MSG_WriteShort (dbuf, SVfloat (host_client->edict, frags));
|
|
}
|
|
|
|
host_client->old_frags = SVfloat (host_client->edict, frags);
|
|
}
|
|
// maxspeed/entgravity changes
|
|
ent = host_client->edict;
|
|
|
|
if (sv_fields.gravity != -1
|
|
&& host_client->entgravity != SVfloat (ent, gravity)) {
|
|
host_client->entgravity = SVfloat (ent, gravity);
|
|
if (host_client->state != cs_server) {
|
|
MSG_ReliableWrite_Begin (&host_client->backbuf,
|
|
svc_entgravity, 5);
|
|
MSG_ReliableWrite_Float (&host_client->backbuf,
|
|
host_client->entgravity);
|
|
}
|
|
if (sv.recorders) {
|
|
dbuf = SVR_WriteBegin (dem_single, i, 5);
|
|
MSG_WriteByte (dbuf, svc_entgravity);
|
|
MSG_WriteFloat (dbuf, host_client->entgravity);
|
|
}
|
|
}
|
|
if (sv_fields.maxspeed != -1
|
|
&& host_client->maxspeed != SVfloat (ent, maxspeed)) {
|
|
host_client->maxspeed = SVfloat (ent, maxspeed);
|
|
if (host_client->state != cs_server) {
|
|
MSG_ReliableWrite_Begin (&host_client->backbuf,
|
|
svc_maxspeed, 5);
|
|
MSG_ReliableWrite_Float (&host_client->backbuf,
|
|
host_client->maxspeed);
|
|
}
|
|
if (sv.recorders) {
|
|
dbuf = SVR_WriteBegin (dem_single, i, 5);
|
|
MSG_WriteByte (dbuf, svc_maxspeed);
|
|
MSG_WriteFloat (dbuf, host_client->maxspeed);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (sv.datagram.overflowed)
|
|
SZ_Clear (&sv.datagram);
|
|
|
|
// append the broadcast messages to each client messages
|
|
for (j = 0, client = svs.clients; j < MAX_CLIENTS; j++, client++) {
|
|
if (client->state < cs_connected)
|
|
continue; // reliables go to all connected or spawned
|
|
|
|
MSG_ReliableCheckBlock (&client->backbuf,
|
|
sv.reliable_datagram.cursize);
|
|
MSG_ReliableWrite_SZ (&client->backbuf, sv.reliable_datagram.data,
|
|
sv.reliable_datagram.cursize);
|
|
|
|
if (client->state != cs_spawned)
|
|
continue; // datagrams go to only spawned
|
|
SZ_Write (&client->datagram, sv.datagram.data, sv.datagram.cursize);
|
|
}
|
|
|
|
if (sv.recorders && sv.reliable_datagram.cursize) {
|
|
dbuf = SVR_WriteBegin (dem_all, 0, sv.reliable_datagram.cursize);
|
|
SZ_Write (dbuf, sv.reliable_datagram.data,
|
|
sv.reliable_datagram.cursize);
|
|
}
|
|
if (sv.recorders)
|
|
SZ_Write (SVR_Datagram (), sv.datagram.data, sv.datagram.cursize);
|
|
|
|
SZ_Clear (&sv.reliable_datagram);
|
|
SZ_Clear (&sv.datagram);
|
|
}
|
|
|
|
#if defined(_WIN32) && !defined(__GNUC__)
|
|
# pragma optimize( "", off )
|
|
#endif
|
|
|
|
void
|
|
SV_SendClientMessages (void)
|
|
{
|
|
client_t *c;
|
|
int i;
|
|
|
|
// update frags, names, etc
|
|
SV_UpdateToReliableMessages ();
|
|
|
|
// build individual updates
|
|
for (i = 0, c = svs.clients; i < MAX_CLIENTS; i++, c++) {
|
|
if (c->state != cs_server) {
|
|
if (c->state < cs_zombie)
|
|
continue;
|
|
|
|
if (c->drop) {
|
|
SV_DropClient (c);
|
|
c->drop = false;
|
|
continue;
|
|
}
|
|
|
|
// check to see if we have a backbuf to stick in the reliable
|
|
if (c->backbuf.num_backbuf)
|
|
MSG_Reliable_Send (&c->backbuf);
|
|
|
|
// if the reliable message overflowed, drop the client
|
|
if (c->netchan.message.overflowed) {
|
|
SZ_Clear (&c->netchan.message);
|
|
SZ_Clear (&c->datagram);
|
|
SV_BroadcastPrintf (PRINT_HIGH, "%s overflowed\n", c->name);
|
|
SV_Printf ("WARNING: reliable overflow for %s\n", c->name);
|
|
SV_DropClient (c);
|
|
c->send_message = true;
|
|
c->netchan.cleartime = 0; // don't choke this message
|
|
}
|
|
// send messages only if the client has sent one
|
|
// and the bandwidth is not choked
|
|
if (!c->send_message)
|
|
continue;
|
|
c->send_message = false; // try putting this after choke?
|
|
if (!sv.paused && !Netchan_CanPacket (&c->netchan)) {
|
|
c->chokecount++;
|
|
continue; // bandwidth choke
|
|
}
|
|
}
|
|
|
|
if (c->state == cs_spawned || c->state == cs_server)
|
|
SV_SendClientDatagram (c);
|
|
else
|
|
Netchan_Transmit (&c->netchan, 0, NULL); // just update
|
|
// reliable
|
|
}
|
|
}
|
|
|
|
#if defined(_WIN32) && !defined(__GNUC__)
|
|
# pragma optimize( "", on )
|
|
#endif
|
|
|
|
/*
|
|
SV_SendMessagesToAll
|
|
|
|
FIXME: does this sequence right?
|
|
*/
|
|
void
|
|
SV_SendMessagesToAll (void)
|
|
{
|
|
client_t *c;
|
|
int i;
|
|
|
|
for (i = 0, c = svs.clients; i < MAX_CLIENTS; i++, c++)
|
|
if (c->state < cs_zombie) // FIXME: should this send to only active?
|
|
c->send_message = true;
|
|
|
|
SV_SendClientMessages ();
|
|
}
|
|
|
|
void
|
|
SV_Printf (const char *fmt, ...)
|
|
{
|
|
va_list argptr;
|
|
|
|
va_start (argptr, fmt);
|
|
SV_Print (fmt, argptr);
|
|
va_end (argptr);
|
|
}
|
|
|
|
/*
|
|
SV_ClientPrintf
|
|
|
|
Sends text across to be displayed if the level passes
|
|
*/
|
|
void
|
|
SV_ClientPrintf (int recorder, client_t *cl, int level, const char *fmt, ...)
|
|
{
|
|
char string[1024];
|
|
va_list argptr;
|
|
|
|
if (level < cl->messagelevel)
|
|
return;
|
|
|
|
va_start (argptr, fmt);
|
|
vsnprintf (string, sizeof (string), fmt, argptr);
|
|
va_end (argptr);
|
|
|
|
if (recorder && sv.recorders) {
|
|
sizebuf_t *dbuf = SVR_WriteBegin (dem_single, cl - svs.clients,
|
|
strlen (string) + 3);
|
|
MSG_WriteByte (dbuf, svc_print);
|
|
MSG_WriteByte (dbuf, level);
|
|
MSG_WriteString (dbuf, string);
|
|
}
|
|
|
|
SV_PrintToClient (cl, level, string);
|
|
}
|
|
|
|
/*
|
|
SV_BroadcastPrintf
|
|
|
|
Sends text to all active clients
|
|
*/
|
|
void
|
|
SV_BroadcastPrintf (int level, const char *fmt, ...)
|
|
{
|
|
char string[1024];
|
|
client_t *cl;
|
|
int i;
|
|
va_list argptr;
|
|
|
|
va_start (argptr, fmt);
|
|
vsnprintf (string, sizeof (string), fmt, argptr);
|
|
va_end (argptr);
|
|
|
|
SV_Printf ("%s", string); // print to the console
|
|
|
|
for (i = 0, cl = svs.clients; i < MAX_CLIENTS; i++, cl++) {
|
|
if (level < cl->messagelevel)
|
|
continue;
|
|
if (cl->state < cs_zombie) //FIXME record to mvd
|
|
continue;
|
|
|
|
SV_PrintToClient (cl, level, string);
|
|
}
|
|
|
|
if (sv.recorders) {
|
|
sizebuf_t *dbuf = SVR_WriteBegin (dem_all, cl - svs.clients,
|
|
strlen (string) + 3);
|
|
MSG_WriteByte (dbuf, svc_print);
|
|
MSG_WriteByte (dbuf, level);
|
|
MSG_WriteString (dbuf, string);
|
|
}
|
|
}
|
|
|
|
/*
|
|
SV_BroadcastCommand
|
|
|
|
Sends text to all active clients
|
|
*/
|
|
void
|
|
SV_BroadcastCommand (const char *fmt, ...)
|
|
{
|
|
char string[1024];
|
|
va_list argptr;
|
|
|
|
if (!sv.state)
|
|
return;
|
|
va_start (argptr, fmt);
|
|
vsnprintf (string, sizeof (string), fmt, argptr);
|
|
va_end (argptr);
|
|
|
|
MSG_WriteByte (&sv.reliable_datagram, svc_stufftext);
|
|
MSG_WriteString (&sv.reliable_datagram, string);
|
|
}
|