mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-05 20:50:43 +00:00
305 lines
6.2 KiB
C
305 lines
6.2 KiB
C
/*
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pr_edict.c
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entity dictionary
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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static __attribute__ ((unused)) const char rcsid[] =
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"$Id$";
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include <stdarg.h>
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#include <stdio.h>
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#include "QF/cbuf.h"
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#include "QF/crc.h"
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#include "QF/cvar.h"
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#include "QF/dstring.h"
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#include "QF/hash.h"
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#include "QF/idparse.h"
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#include "QF/progs.h"
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#include "QF/qdefs.h"
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#include "QF/qendian.h"
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#include "QF/quakefs.h"
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#include "QF/sys.h"
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#include "QF/zone.h"
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#include "QF/va.h"
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#include "compat.h"
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cvar_t *pr_boundscheck;
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cvar_t *pr_deadbeef_ents;
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cvar_t *pr_deadbeef_locals;
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int pr_type_size[ev_type_count] = {
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1, // ev_void
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1, // ev_string
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1, // ev_float
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3, // ev_vector
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1, // ev_entity
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1, // ev_field
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1, // ev_func
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1, // ev_pointer
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4, // ev_quaternion
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1, // ev_integer
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1, // ev_uinteger
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0, // ev_short value in opcode
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0, // ev_struct variable
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0, // ev_object variable
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0, // ev_class variable
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2, // ev_sel
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0, // ev_array variable
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};
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const char *pr_type_name[ev_type_count] = {
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"void",
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"string",
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"float",
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"vector",
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"entity",
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"field",
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"function",
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"pointer",
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"quaternion",
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"integer",
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"uinteger",
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"short",
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"struct",
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"object",
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"Class",
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"SEL",
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"array",
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};
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/*
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ED_ClearEdict
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Sets everything to NULL
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*/
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void
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ED_ClearEdict (progs_t *pr, edict_t *e, int val)
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{
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unsigned int i;
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if (NUM_FOR_EDICT(pr,e)<*pr->reserved_edicts)
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Sys_Printf("clearing reserved edict %d\n", NUM_FOR_EDICT(pr,e));
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for (i=0; i < pr->progs->entityfields; i++)
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e->v[i].integer_var = val;
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e->free = false;
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}
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/*
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ED_Alloc
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Either finds a free edict, or allocates a new one.
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Try to avoid reusing an entity that was recently freed, because it
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can cause the client to think the entity morphed into something else
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instead of being removed and recreated, which can cause interpolated
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angles and bad trails.
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*/
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edict_t *
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ED_Alloc (progs_t *pr)
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{
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int i;
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edict_t *e;
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int start = pr->reserved_edicts ? *pr->reserved_edicts : 0;
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int max_edicts = pr->pr_edictareasize / pr->pr_edict_size;
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for (i = start + 1; i < *(pr)->num_edicts; i++) {
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e = EDICT_NUM (pr, i);
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// the first couple seconds of server time can involve a lot of
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// freeing and allocating, so relax the replacement policy
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if (e->free && (e->freetime < 2 || *(pr)->time - e->freetime > 0.5)) {
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ED_ClearEdict (pr, e, 0);
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return e;
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}
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}
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if (i == max_edicts) {
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Sys_Printf ("WARNING: ED_Alloc: no free edicts\n");
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i--; // step on whatever is the last edict
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e = EDICT_NUM (pr, i);
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if (pr->unlink)
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pr->unlink (e);
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} else
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(*(pr)->num_edicts)++;
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e = EDICT_NUM (pr, i);
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ED_ClearEdict (pr, e, 0);
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return e;
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}
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/*
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ED_Free
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Marks the edict as free
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FIXME: walk all entities and NULL out references to this entity
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*/
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void
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ED_Free (progs_t *pr, edict_t *ed)
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{
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if (pr->unlink)
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pr->unlink (ed); // unlink from world bsp
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if (pr_deadbeef_ents->int_val) {
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ED_ClearEdict (pr, ed, 0xdeadbeef);
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} else {
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if (pr->free_edict)
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pr->free_edict (pr, ed);
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else
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ED_ClearEdict (pr, ed, 0);
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}
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ed->free = true;
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ed->freetime = *(pr)->time;
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}
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//===========================================================================
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void
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ED_PrintNum (progs_t *pr, int ent)
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{
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ED_Print (pr, EDICT_NUM (pr, ent));
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}
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/*
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ED_PrintEdicts
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For debugging, prints all the entities in the current server
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*/
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void
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ED_PrintEdicts (progs_t *pr, const char *fieldval)
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{
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int i;
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int count;
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ddef_t *def;
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def = ED_FindField(pr, "classname");
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if (fieldval && fieldval[0] && def) {
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count = 0;
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for (i = 0; i < *(pr)->num_edicts; i++)
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if (strequal(fieldval,
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E_GSTRING (pr, EDICT_NUM(pr, i), def->ofs))) {
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ED_PrintNum (pr, i);
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count++;
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}
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Sys_Printf ("%i entities\n", count);
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} else {
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for (i = 0; i < *(pr)->num_edicts; i++)
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ED_PrintNum (pr, i);
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Sys_Printf ("%i entities\n", *(pr)->num_edicts);
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}
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}
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/*
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ED_Count
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For debugging
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*/
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void
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ED_Count (progs_t *pr)
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{
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int i;
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int active, models, solid, step, zombie;
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ddef_t *solid_def;
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ddef_t *model_def;
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edict_t *ent;
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solid_def = ED_FindField (pr, "solid");
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model_def = ED_FindField (pr, "model");
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active = models = solid = step = zombie = 0;
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for (i = 0; i < *(pr)->num_edicts; i++) {
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ent = EDICT_NUM (pr, i);
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if (ent->free) {
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if (*(pr)->time - ent->freetime <= 0.5)
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zombie++;
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continue;
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}
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active++;
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if (solid_def && ent->v[solid_def->ofs].float_var)
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solid++;
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if (model_def && ent->v[model_def->ofs].float_var)
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models++;
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}
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Sys_Printf ("num_edicts:%3i\n", *(pr)->num_edicts);
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Sys_Printf ("active :%3i\n", active);
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Sys_Printf ("view :%3i\n", models);
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Sys_Printf ("touch :%3i\n", solid);
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Sys_Printf ("zombie :%3i\n", zombie);
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}
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edict_t *
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EDICT_NUM (progs_t *pr, int n)
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{
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int offs = n * pr->pr_edict_size;
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if (offs < 0 || n >= pr->pr_edictareasize)
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PR_RunError (pr, "EDICT_NUM: bad number %i", n);
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return PROG_TO_EDICT (pr, offs);
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}
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int
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NUM_FOR_BAD_EDICT (progs_t *pr, edict_t *e)
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{
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int b;
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b = (byte *) e - (byte *) * (pr)->edicts;
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b = b / pr->pr_edict_size;
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return b;
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}
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int
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NUM_FOR_EDICT (progs_t *pr, edict_t *e)
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{
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int b;
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b = NUM_FOR_BAD_EDICT (pr, e);
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if (b && (b < 0 || b >= *(pr)->num_edicts))
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PR_RunError (pr, "NUM_FOR_EDICT: bad pointer %d %p %p", b, e, * (pr)->edicts);
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return b;
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}
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qboolean
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PR_EdictValid (progs_t *pr, int e)
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{
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if (e < 0 || e >= pr->pr_edictareasize)
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return false;
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if (e % pr->pr_edict_size)
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return false;
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return true;
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}
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