quakeforge/tools/qfbsp/source/nodraw.c
Bill Currie bc1b483525 Nuke the rcsid stuff.
It's pretty useless in git.
2012-04-22 10:56:32 +09:00

96 lines
1.4 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
See file, 'COPYING', for details.
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "draw.h"
/** \addtogroup qfbsp_draw
*/
//@{
void
Draw_ClearBounds (void)
{
}
void
Draw_AddToBounds (const vec3_t v)
{
}
void
Draw_DrawFace (const struct visfacet_s *f)
{
}
void
Draw_ClearWindow (void)
{
}
void
Draw_SetRed (void)
{
}
void
Draw_SetGrey (void)
{
}
void
Draw_SetBlack (void)
{
}
void
DrawPoint (const vec3_t v)
{
}
void
DrawLeaf (const struct node_s *l, int color)
{
}
void
DrawBrush (const struct brush_s *b)
{
}
void
DrawWinding (const struct winding_s *w)
{
}
void
DrawTri (const vec3_t p1, const vec3_t p2, const vec3_t p3)
{
}
void
DrawPortal (const struct portal_s *portal)
{
}
//@}