quakeforge/libs/video/renderer
Bill Currie 6fea5f5e1a [build] Add -Wformat-non-literal option
While this caused some trouble for pr_strings and configurable strftime
(evil hacks abound), it's the result of discovering an ancient (from
maybe as early as 2004, definitely before 2012) bug in qwaq's printing
that somehow got past months of trial-by-fire testing (origin understood
thanks to the warning finding it).
2021-03-29 17:27:06 +09:00
..
gl Merge branch 'master' into win-merge 2021-03-25 22:42:16 +09:00
glsl Merge branch 'master' into win-merge 2021-03-25 22:42:16 +09:00
sw Merge branch 'master' into win-merge 2021-03-25 22:42:16 +09:00
sw32 Merge branch 'master' into win-merge 2021-03-25 22:42:16 +09:00
vulkan [build] Add -Wformat-non-literal option 2021-03-29 17:27:06 +09:00
crosshair.c Add a new crosshair. 2012-12-12 19:36:50 +09:00
font8x8.c [renderer] Add a default 8x8 font 2021-01-08 14:37:52 +09:00
Makemodule.am Get QF cross-compiling using MXE/mingw32 2021-03-27 20:09:37 +09:00
noisetextures.c Change pointer_t to unsigned and clean up the mess. 2012-12-21 21:53:13 +09:00
r_alias.c [renderer] Clean up entity_t to a certain extent 2021-03-10 00:01:41 +09:00
r_bsp.c [renderer] Clean up entity_t to a certain extent 2021-03-10 00:01:41 +09:00
r_cvar.c Merge master into csqc-improvements 2021-03-25 22:01:31 +09:00
r_dyn_textures.c [image] Change tex_t data from array to pointer 2021-01-25 00:54:41 +09:00
r_efrag.c [renderer] Remove more old fields from entity_t 2021-03-20 00:08:21 +09:00
r_ent.c [renderer] Clean up entity_t to a certain extent 2021-03-10 00:01:41 +09:00
r_graph.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_init.c [vulkan] Build brush model display lists 2021-01-21 02:13:40 +09:00
r_iqm.c [renderer] Clean up entity_t to a certain extent 2021-03-10 00:01:41 +09:00
r_light.c [renderer] Clean up entity_t to a certain extent 2021-03-10 00:01:41 +09:00
r_main.c [renderer] Move r_screen and r_cvar into main bin 2021-01-12 16:14:46 +09:00
r_part.c Change pointer_t to unsigned and clean up the mess. 2012-12-21 21:53:13 +09:00
r_progs.c [gamecode] Make PR_RESMAP macros more function-like 2021-03-21 21:26:36 +09:00
r_scrap.c [renderer] Move core of scrap into shared code 2021-01-13 02:47:07 +09:00
r_screen.c Merge master into csqc-improvements 2021-03-25 22:01:31 +09:00
vid_common.c Clean up vid access a little 2019-07-07 15:38:29 +09:00
vid_render_gl.c Merge master into csqc-improvements 2021-03-25 22:01:31 +09:00
vid_render_glsl.c Merge master into csqc-improvements 2021-03-25 22:01:31 +09:00
vid_render_sw.c Merge master into csqc-improvements 2021-03-25 22:01:31 +09:00
vid_render_sw32.c Merge master into csqc-improvements 2021-03-25 22:01:31 +09:00
vid_render_vulkan.c Merge branch 'master' into win-merge 2021-03-25 22:42:16 +09:00