quakeforge/libs
Bill Currie 6faa78eaa1 [ui] Change draw order from 16-bit to 32-bit
With the scroll box work I'm doing, I realized 16 bits is a little
cramped. Although I doubt it would be that much of a problem, switching
to 32 bits turned out to be free because of alignment.
2023-12-23 14:31:58 +09:00
..
audio [zone] Make zone_error be like printf 2023-12-20 18:32:53 +09:00
client [client] Merge sbar into hud 2023-12-21 12:35:02 +09:00
console [ui] Make windows respect their size fields 2023-12-21 19:57:02 +09:00
ecs [ecs] Move correct number of subpool ranges 2023-07-11 00:06:21 +09:00
gamecode [zone] Make zone_error be like printf 2023-12-20 18:32:53 +09:00
gib [build] Fix some build issues caused by using tracy 2023-11-28 13:54:18 +09:00
image Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
input [input] Delay event system init 2023-09-21 02:02:12 +09:00
models [vulkan] Use resource for allocating alias models 2023-12-19 03:28:29 +09:00
net Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [ui] Make windows respect their size fields 2023-12-21 19:57:02 +09:00
scene [vulkan] Add gpu profiling zones 2023-12-05 22:55:57 +09:00
ui [ui] Change draw order from 16-bit to 32-bit 2023-12-23 14:31:58 +09:00
util [cvar] Add toggle and reset functions 2023-12-21 10:22:21 +09:00
video [vulkan] Set debug windows to auto_fit 2023-12-22 18:25:04 +09:00
Makemodule.am [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00