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https://git.code.sf.net/p/quake/quakeforge
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cdc1f0c5e7
Now that qfcc actually supports them properly.
4 lines
195 B
R
4 lines
195 B
R
#include <qw_physics.h>
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entity (entity ent) testentitypos = #0x000f0000 + 92;
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void (vector start, vector mins, vector maxs, vector end, float type, entity passent) checkmove = #0x000f0000 + 98;
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