mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-23 21:02:50 +00:00
29c68732c0
Forge now loads the bundles in its resources first, and then loads the bundles from the User, Local, Network, and System library directories, in that order -- if it is told to by the defaults system. Also, the MainPrefs class has some new options, to control what directories Forge loads bundles from.
197 lines
5 KiB
Objective-C
197 lines
5 KiB
Objective-C
/*
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BundleController.m
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Bundle manager class
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Copyright (C) 2001 Dusk to Dawn Computing, Inc.
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Additional copyrights here
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Author: Jeff Teunissen <deek@d2dc.net>
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Date: 20 Nov 2001
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public
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License along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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static const char rcsid[] =
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"$Id$";
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#ifdef HAVE_CONFIG_H
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# include "Config.h"
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#endif
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#import <Foundation/NSDebug.h>
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#import <Foundation/NSFileManager.h>
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#import <Foundation/NSPathUtilities.h>
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#import <AppKit/NSPanel.h>
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#import "BundleController.h"
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@interface BundleController (Private)
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- (void) loadBundleInPath: (NSString *) path;
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- (NSArray *) bundlesWithExtension: (NSString *) extension inPath: (NSString *) path;
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@end
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@implementation BundleController (Private)
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- (void) loadBundleInPath: (NSString *) path
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{
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NSBundle *bundle;
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if (!path) {
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NSLog (@"%@ -loadBundleInPath: No path given!", [[self class] description]);
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return;
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}
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NSDebugLog (@"Loading bundle %@...", path);
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if ((bundle = [NSBundle bundleWithPath: path])) {
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NSDebugLog (@"Bundle %@ successfully loaded.", path);
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/*
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Fire off the notification if we have a delegate that adopts the
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BundleDelegate protocol
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*/
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if (delegate && [delegate conformsToProtocol: @protocol(BundleDelegate)])
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[(id <BundleDelegate>) delegate bundleController: self didLoadBundle: bundle];
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[loadedBundles addObject: bundle];
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} else {
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NSRunAlertPanel (@"Attention", @"Could not load bundle %@", @"OK", nil, nil, path);
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}
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}
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- (NSArray *) bundlesWithExtension: (NSString *) extension inPath: (NSString *) path
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{
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NSMutableArray *bundleList = [[NSMutableArray alloc] initWithCapacity: 10];
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NSEnumerator *enumerator;
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NSFileManager *fm = [NSFileManager defaultManager];
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NSString *dir;
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BOOL isDir;
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// ensure path exists, and is a directory
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if (![fm fileExistsAtPath: path isDirectory: &isDir])
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return nil;
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if (!isDir)
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return nil;
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// scan for bundles matching the extension in the dir
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enumerator = [[fm directoryContentsAtPath: path] objectEnumerator];
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while ((dir = [enumerator nextObject])) {
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if ([[dir pathExtension] isEqualToString: extension])
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[bundleList addObject: [path stringByAppendingPathComponent: dir]];
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}
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return bundleList;
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}
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@end
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@implementation BundleController
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static BundleController * sharedInstance = nil;
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- (id) init
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{
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if (sharedInstance) {
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[self dealloc];
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} else {
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self = [super init];
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loadedBundles = [[NSMutableArray alloc] init];
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sharedInstance = self;
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}
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return sharedInstance;
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}
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- (void) dealloc
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{
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[loadedBundles release];
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[super dealloc];
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}
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- (id) delegate
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{
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return delegate;
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}
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- (void) setDelegate: (id) aDelegate;
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{
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delegate = aDelegate;
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}
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- (void) loadBundles
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{
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NSMutableArray *dirList = [[NSMutableArray alloc] initWithCapacity: 10];
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NSArray *temp;
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NSMutableArray *modified = [[NSMutableArray alloc] initWithCapacity: 10];
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NSEnumerator *counter;
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unsigned int domainMask = 0;
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NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
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id obj;
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/*
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First, load and init all bundles in the app resource path
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*/
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NSDebugLog (@"Loading local bundles...");
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counter = [[self bundlesWithExtension: @"forgeb" inPath: [[NSBundle mainBundle] resourcePath]] objectEnumerator];
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while ((obj = [counter nextObject])) {
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[self loadBundleInPath: obj];
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}
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/*
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Then do the same for external bundles
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*/
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NSDebugLog (@"Loading foreign bundles...");
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// build domain mask, to find out where user wants to load bundles from
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if ([defaults boolForKey: @"BundlesFromUser"])
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domainMask |= NSUserDomainMask;
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if ([defaults boolForKey: @"BundlesFromLocal"])
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domainMask |= NSLocalDomainMask;
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if ([defaults boolForKey: @"BundlesFromNetwork"])
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domainMask |= NSNetworkDomainMask;
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if ([defaults boolForKey: @"BundlesFromSystem"])
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domainMask |= NSSystemDomainMask;
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// Get the library dirs and add our path to all of its entries
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temp = NSSearchPathForDirectoriesInDomains (NSLibraryDirectory, NSAllDomainsMask, YES);
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counter = [temp objectEnumerator];
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while ((obj = [counter nextObject])) {
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[modified addObject: [obj stringByAppendingPathComponent: @"Forge"]];
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}
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[dirList addObjectsFromArray: modified];
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// Okay, now go through dirList loading all of the bundles in each dir
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counter = [dirList objectEnumerator];
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while ((obj = [counter nextObject])) {
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NSEnumerator *enum2 = [[self bundlesWithExtension: @"forgeb" inPath: obj] objectEnumerator];
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NSString *str;
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while ((str = [enum2 nextObject])) {
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[self loadBundleInPath: str];
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}
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}
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}
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- (NSArray *) loadedBundles
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{
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return loadedBundles;
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}
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@end
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