quakeforge/libs/video/renderer/sw/sw_skin.c
Bill Currie 73e6e1684f FINALLY, the nq and qw renderers are merged. the view and particle subsystems
are not yet merged due to their dependence on the client, but that will come
soon.
2001-05-24 19:22:35 +00:00

96 lines
1.9 KiB
C

/*
sw_skin.c
(description)
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include "QF/compat.h"
#include "QF/model.h"
#include "QF/skin.h"
#include "QF/render.h"
void
Skin_Set_Translate (int top, int bottom, byte *dest)
{
int i, j;
byte *source;
top = bound (0, top, 13) * 16;
bottom = bound (0, bottom, 13) * 16;
source = vid.colormap;
memcpy (dest, vid.colormap, VID_GRADES*256);
for (i = 0; i < VID_GRADES; i++, dest += 256, source += 256) {
if (top < 128) // the artists made some backwards
// ranges. sigh.
memcpy (dest + TOP_RANGE, source + top, 16);
else
for (j = 0; j < 16; j++)
dest[TOP_RANGE + j] = source[top + 15 - j];
if (bottom < 128)
memcpy (dest + BOTTOM_RANGE, source + bottom, 16);
else
for (j = 0; j < 16; j++)
dest[BOTTOM_RANGE + j] = source[bottom + 15 - j];
}
}
void
Skin_Do_Translation (skin_t *player_skin, int slot, skin_t *skin)
{
}
void
Skin_Do_Translation_Model (model_t *model, int skinnum, int slot, skin_t *skin)
{
}
void
Skin_Init_Translation (void)
{
}
void
Skin_Process (skin_t *skin, struct tex_s *tex)
{
}