quakeforge/libs/util/pcx.c
Bill Currie 940598f240 merge pcx.c, tga.c and wad.c. util seemed the most logical place, but LoadPCX
had to be modified to get away from vid.h (better designe now IMO anyway)
2001-05-30 20:56:53 +00:00

205 lines
4.5 KiB
C

/*
pcx.c
pcx image handling
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include "QF/console.h"
#include "QF/pcx.h"
#include "QF/qendian.h"
#include "QF/qtypes.h"
#include "QF/texture.h"
#include "QF/vfs.h"
#include "QF/zone.h"
tex_t *
LoadPCX (VFile *f, int convert, byte *pal)
{
pcx_t *pcx;
int pcx_mark;
byte *palette;
byte *pix;
byte *dataByte;
int x, y;
int runLength = 1;
int count;
tex_t *tex;
//
// parse the PCX file
//
pcx_mark = Hunk_LowMark ();
pcx = Hunk_AllocName (com_filesize, "PCX");
Qread (f, pcx, com_filesize);
pcx->xmax = LittleShort (pcx->xmax);
pcx->xmin = LittleShort (pcx->xmin);
pcx->ymax = LittleShort (pcx->ymax);
pcx->ymin = LittleShort (pcx->ymin);
pcx->hres = LittleShort (pcx->hres);
pcx->vres = LittleShort (pcx->vres);
pcx->bytes_per_line = LittleShort (pcx->bytes_per_line);
pcx->palette_type = LittleShort (pcx->palette_type);
if (pcx->manufacturer != 0x0a
|| pcx->version != 5
|| pcx->encoding != 1
|| pcx->bits_per_pixel != 8 || pcx->xmax >= 320 || pcx->ymax >= 256) {
Con_Printf ("Bad pcx file\n");
return 0;
}
palette = ((byte*)pcx) + com_filesize - 768;
dataByte = (byte*)&pcx[1];
count = (pcx->xmax + 1) * (pcx->ymax + 1);
if (convert)
count *= 4;
tex = Hunk_TempAlloc (sizeof (tex_t) + count);
tex->width = pcx->xmax + 1;
tex->height = pcx->ymax + 1;
if (convert) {
tex->palette = 0;
} else {
tex->palette = pal;
}
pix = tex->data;
for (y = 0; y < tex->height; y++) {
for (x = 0; x < tex->width;) {
runLength = 1;
if (dataByte >= palette)
break;
if ((*dataByte & 0xC0) == 0xC0) {
runLength = *dataByte++ & 0x3F;
if (dataByte >= palette)
break;
}
if (convert) {
while (count && runLength > 0) {
pix[0] = palette[*dataByte * 3];
pix[1] = palette[*dataByte * 3 + 1];
pix[2] = palette[*dataByte * 3 + 2];
pix[3] = 255;
pix += 4;
count -= 4;
runLength--;
x++;
}
} else {
while (count && runLength > 0) {
*pix++ = *dataByte;
count--;
runLength--;
x++;
}
}
if (runLength)
break;
dataByte++;
}
if (runLength)
break;
}
Hunk_FreeToLowMark (pcx_mark);
if (count || runLength) {
Con_Printf ("PCX was malformed. You should delete it.\n");
return 0;
}
return tex;
}
pcx_t *
EncodePCX (byte * data, int width, int height,
int rowbytes, byte * palette, qboolean flip, int *length)
{
int i, j;
pcx_t *pcx;
byte *pack;
if (!(pcx = Hunk_TempAlloc (width * height * 2 + 1000))) {
Con_Printf ("EncodePCX: not enough memory\n");
return 0;
}
pcx->manufacturer = 0x0a; // PCX id
pcx->version = 5; // 256 color
pcx->encoding = 1; // uncompressed
pcx->bits_per_pixel = 8; // 256 color
pcx->xmin = 0;
pcx->ymin = 0;
pcx->xmax = LittleShort ((short) (width - 1));
pcx->ymax = LittleShort ((short) (height - 1));
pcx->hres = LittleShort ((short) width);
pcx->vres = LittleShort ((short) height);
memset (pcx->palette, 0, sizeof (pcx->palette));
pcx->color_planes = 1; // chunky image
pcx->bytes_per_line = LittleShort ((short) width);
pcx->palette_type = LittleShort (2); // not a grey scale
memset (pcx->filler, 0, sizeof (pcx->filler));
// pack the image
pack = (byte*)&pcx[1];
if (flip)
data += rowbytes * (height - 1);
for (i = 0; i < height; i++) {
for (j = 0; j < width; j++) {
if ((*data & 0xc0) != 0xc0)
*pack++ = *data++;
else {
*pack++ = 0xc1;
*pack++ = *data++;
}
}
data += rowbytes - width;
if (flip)
data -= rowbytes * 2;
}
// write the palette
*pack++ = 0x0c; // palette ID byte
for (i = 0; i < 768; i++)
*pack++ = *palette++;
// write output file
*length = pack - (byte *) pcx;
return pcx;
}