quakeforge/libs/video/targets/joy.c
Bill Currie 5f93c115ff [util] Make developer flag names easier to manage
They're now an enum, and the flag part of the name is all lowercase, but
now the flag definitions and names list will never get out of sync.
2021-03-29 22:38:47 +09:00

532 lines
12 KiB
C

/*
joy.c
Joystick input interface
Copyright (C) 2000 David Jeffery
Copyright (C) 2000 Jeff Teunissen <deek@dusknet.dhs.org>
Copyright (C) 2001 Ragnvald `Despair` Maartmann-Moe IV
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "QF/cvar.h"
#include "QF/input.h"
#include "QF/joystick.h"
#include "QF/keys.h"
#include "QF/mathlib.h"
#include "QF/sys.h"
#include "QF/va.h"
#include "QF/cmd.h"
#include "compat.h"
#include <string.h>
cvar_t *joy_device; // Joystick device name
cvar_t *joy_enable; // Joystick enabling flag
cvar_t *joy_amp; // Joystick amplification
cvar_t *joy_pre_amp; // Joystick pre-amplification
qboolean joy_found = false;
qboolean joy_active = false;
struct joy_axis joy_axes[JOY_MAX_AXES];
struct joy_button joy_buttons[JOY_MAX_BUTTONS];
void
joy_clear_axis (int i)
{
joy_axes[i].dest = js_none;
joy_axes[i].amp = 1;
joy_axes[i].pre_amp = 1;
joy_axes[i].deadzone = 12500;
joy_axes[i].num_buttons = 0;
if (joy_axes[i].axis_buttons) {
free (joy_axes[i].axis_buttons);
joy_axes[i].axis_buttons = NULL;
}
}
static void
joy_check_axis_buttons (struct joy_axis *ja, float value)
{
struct joy_axis_button *ab;
int pressed = -1;
int i;
// the axis button list is sorted in decending order of absolute threshold
for (i = 0; i < ja->num_buttons; i++) {
ab = &ja->axis_buttons[i];
if ((value < 0) == (ab->threshold < 0)
&& fabsf (value) >= fabsf (ab->threshold)) {
pressed = i;
break;
}
}
// make sure any buttons that are no longer active are "released"
for (i = 0; i < ja->num_buttons; i++) {
if (i == pressed)
continue;
ab = &ja->axis_buttons[i];
if (ab->state) {
Key_Event (ab->key, 0, 0);
ab->state = 0;
}
}
// press the active button if there is one
if (pressed >= 0) {
// FIXME support repeat?
ab = &ja->axis_buttons[pressed];
if (!ab->state) {
Key_Event (ab->key, 0, 1);
}
ab->state = 1;
}
}
VISIBLE void
JOY_Command (void)
{
JOY_Read ();
}
VISIBLE void
JOY_Move (void)
{
struct joy_axis *ja;
float value;
float amp = joy_amp->value * in_amp->value;
float pre = joy_pre_amp->value * in_pre_amp->value;
int i;
if (!joy_active || !joy_enable->int_val)
return;
for (i = 0; i < JOY_MAX_AXES; i++) {
ja = &joy_axes[i];
value = ja->current * pre * ja->pre_amp;
if (fabs (value) < ja->deadzone)
value = -ja->offset;
value += ja->offset;
value *= amp * ja->amp;
switch (ja->dest) {
case js_none:
// ignore axis
break;
case js_position:
if (ja->current)
viewdelta.position[(ja->axis) ? 2 : 0] += value;
break;
case js_angles:
if (ja->current)
viewdelta.angles[(ja->axis) ? 1 : 0] -= value;
break;
case js_button:
joy_check_axis_buttons (ja, value);
break;
}
}
}
VISIBLE void
JOY_Init (void)
{
int i;
if (JOY_Open () == -1) {
Sys_MaskPrintf (SYS_vid, "JOY: Joystick not found.\n");
joy_found = false;
joy_active = false;
return;
}
joy_found = true;
if (!joy_enable->int_val) {
Sys_MaskPrintf (SYS_vid, "JOY: Joystick found, but not enabled.\n");
joy_active = false;
JOY_Close ();
}
Sys_MaskPrintf (SYS_vid, "JOY: Joystick found and activated.\n");
// Initialize joystick if found and enabled
for (i = 0; i < JOY_MAX_BUTTONS; i++) {
joy_buttons[i].old = 0;
joy_buttons[i].current = 0;
}
joy_active = true;
}
static void
joyamp_f (cvar_t *var)
{
Cvar_Set (var, va (0, "%g", max (0.0001, var->value)));
}
typedef struct {
const char *name;
js_dest_t destnum;
} js_dests_t;
typedef struct {
const char *name;
js_dest_t optnum;
} js_opts_t;
typedef struct {
const char *name;
int axis;
} js_axis_t;
js_dests_t js_dests[] = {
{"none", js_none}, // ignore axis
{"movement", js_position}, // linear delta
{"aim", js_angles}, // linear delta
{"button", js_button}, // axis button
{0, 0}
};
js_opts_t js_opts[] = {
{"clear", js_clear},
{"amp", js_amp},
{"pre_amp", js_pre_amp},
{"deadzone", js_deadzone},
{"offset", js_offset},
{"type", js_type},
{"button", js_axis_button},
{0, 0}
};
js_axis_t js_position_names[] = {
{"x", 0},
{"y", 1},
{"z", 2},
{0, 0}
};
js_axis_t js_angles_names[] = {
{"pitch", PITCH},
{"yaw", YAW},
{"roll", ROLL},
{"p", PITCH},
{"y", YAW},
{"r", ROLL},
{0, 0}
};
js_axis_t *js_axis_names[] = {
0, // js_none
js_position_names,
js_angles_names,
0, // js_button
};
const char *
JOY_GetOption_c (int i)
{
js_opts_t *opt;
for (opt = &js_opts[0]; opt->name; opt++) {
if ((int) opt->optnum == i)
return opt->name;
}
return NULL;
}
int
JOY_GetOption_i (const char *c)
{
js_opts_t *opt;
for (opt = &js_opts[0]; opt->name; opt++) {
if (!strcmp (opt->name, c))
return opt->optnum;
}
return -1; // Failure code;
}
const char *
JOY_GetDest_c (int i)
{
js_dests_t *dest;
for (dest = &js_dests[0]; dest->name; dest++) {
if ((int) dest->destnum == i)
return dest->name;
}
return NULL;
}
int
JOY_GetDest_i (const char *c)
{
js_dests_t *dest;
for (dest = &js_dests[0]; dest->name; dest++) {
if (!strcmp (dest->name, c))
return dest->destnum;
}
return -1; // Failure code;
}
int
JOY_GetAxis_i (int dest, const char *c)
{
char *end;
int axis;
js_axis_t *axis_names;
axis = strtol (c, &end, 10);
if (*end || axis < 0 || axis > 2) {
axis = -1;
for (axis_names = js_axis_names[dest]; axis_names && axis_names->name;
axis_names++) {
if (!strcasecmp (axis_names->name, c)) {
axis = axis_names->axis;
break;
}
}
}
return axis;
}
static void
in_joy_button_add_f (int ax, int index)
{
int n;
size_t size;
const char *key = Cmd_Argv (index);
int keynum;
const char *thrsh = Cmd_Argv (index + 1);
float threshold;
char *end = 0;
keynum = strtol (key, &end, 10) + QFJ_AXIS1;
if (*end || keynum < QFJ_AXIS1 || keynum > QFJ_AXIS32) {
// if the key is not valid, try a key name
keynum = Key_StringToKeynum (key);
}
if (keynum == -1) {
Sys_Printf ("\"%s\" isn't a valid key\n", key);
}
threshold = strtof (thrsh, &end);
if (*end) {
Sys_Printf ("invalid threshold: %s\n", thrsh);
keynum = -1;
}
if (keynum == -1)
return;
n = joy_axes[ax].num_buttons++;
size = joy_axes[ax].num_buttons * sizeof (struct joy_axis_button);
joy_axes[ax].axis_buttons = realloc (joy_axes[ax].axis_buttons, size);
joy_axes[ax].axis_buttons[n].key = keynum;
joy_axes[ax].axis_buttons[n].threshold = threshold;
joy_axes[ax].axis_buttons[n].state = 0;
}
static void
in_joy_f (void)
{
const char *arg;
int i, ax, c = Cmd_Argc ();
if (c == 2) {
int var = JOY_GetOption_i (Cmd_Argv (1));
switch (var) {
case js_clear:
Sys_Printf ("Clearing all joystick settings...\n");
for (i = 0; i < JOY_MAX_AXES; i++) {
joy_clear_axis (i);
}
break;
case js_amp:
Sys_Printf ("[...]<amp> [<#amp>]: Axis sensitivity\n");
break;
case js_pre_amp:
Sys_Printf ("[...]<pre_amp> [<#pre_amp>]: Axis sensitivity.\n");
break;
case js_deadzone:
Sys_Printf ("[...]<deadzone> [<#dz>]: Axis deadzone.\n");
break;
case js_offset:
Sys_Printf ("[...]<offset> [<#off>]: Axis initial position.\n");
break;
case js_type:
Sys_Printf ("[...]<type> [<act> <#act>].\n");
Sys_Printf ("Values for <act>:\n");
Sys_Printf ("none: #0\n");
Sys_Printf ("aim: #1..0\n");
Sys_Printf ("movement: #1..0\n");
break;
case js_axis_button:
/* TODO */
break;
default:
ax = strtol (Cmd_Argv (1), NULL, 0);
Sys_Printf ("<=====> AXIS %i <=====>\n", ax);
Sys_Printf ("amp: %.9g\n", joy_axes[ax].amp);
Sys_Printf ("pre_amp: %.9g\n", joy_axes[ax].pre_amp);
Sys_Printf ("deadzone: %i\n", joy_axes[ax].deadzone);
Sys_Printf ("offset: %.9g\n", joy_axes[ax].offset);
Sys_Printf ("type: %s\n",
JOY_GetDest_c (joy_axes[ax].dest));
Sys_Printf ("<====================>\n");
break;
}
return;
} else if (c < 4) {
if (c == 3 && JOY_GetOption_i (Cmd_Argv (2)) == js_clear) {
ax = strtol (Cmd_Argv (1), NULL, 0);
joy_clear_axis (ax);
return;
} else {
Sys_Printf ("in_joy <axis#> [<var> <value>]*\n"
" Configures the joystick behaviour\n");
return;
}
}
ax = strtol (Cmd_Argv (1), NULL, 0);
i = 2;
while (i < c) {
int var = JOY_GetOption_i (Cmd_Argv (i++));
switch (var) {
case js_amp:
joy_axes[ax].amp = strtof (Cmd_Argv (i++), NULL);
break;
case js_pre_amp:
joy_axes[ax].pre_amp = strtof (Cmd_Argv (i++), NULL);
break;
case js_deadzone:
joy_axes[ax].deadzone = strtol (Cmd_Argv (i++), NULL, 10);
break;
case js_offset:
joy_axes[ax].offset = strtol (Cmd_Argv (i++), NULL, 10);
break;
case js_type:
joy_axes[ax].dest = JOY_GetDest_i (Cmd_Argv (i++));
joy_axes[ax].axis = JOY_GetAxis_i (joy_axes[ax].dest,
Cmd_Argv (i++));
if (joy_axes[ax].axis > 2 || joy_axes[ax].axis < 0) {
joy_axes[ax].axis = 0;
Sys_Printf ("Invalid axis value.");
}
break;
case js_axis_button:
arg = Cmd_Argv (i++);
if (!strcmp ("add", arg)) {
in_joy_button_add_f (ax, i);
i += 2;
}
break;
default:
Sys_Printf ("Unknown option %s.\n", Cmd_Argv (i - 1));
break;
}
}
}
VISIBLE void
JOY_Init_Cvars (void)
{
int i;
joy_device = Cvar_Get ("joy_device", "/dev/input/js0",
CVAR_NONE | CVAR_ROM, 0, "Joystick device");
joy_enable = Cvar_Get ("joy_enable", "1", CVAR_NONE | CVAR_ARCHIVE, 0,
"Joystick enable flag");
joy_amp = Cvar_Get ("joy_amp", "1", CVAR_NONE | CVAR_ARCHIVE, joyamp_f,
"Joystick amplification");
joy_pre_amp = Cvar_Get ("joy_pre_amp", "0.01", CVAR_NONE | CVAR_ARCHIVE,
joyamp_f, "Joystick pre-amplification");
Cmd_AddCommand ("in_joy", in_joy_f, "Configures the joystick behaviour");
for (i = 0; i < JOY_MAX_AXES; i++) {
joy_axes[i].dest = js_none;
joy_axes[i].amp = 1;
joy_axes[i].pre_amp = 1;
joy_axes[i].deadzone = 500;
}
}
void
Joy_WriteBindings (QFile * f)
{
int i;
for (i = 0; i < JOY_MAX_AXES; i++) {
if (!js_axis_names[joy_axes[i].dest]) {
Qprintf (f, "in_joy %i amp %.9g pre_amp %.9g deadzone %i "
"offset %.9g type %s %i\n",
i, joy_axes[i].amp, joy_axes[i].pre_amp,
joy_axes[i].deadzone,
joy_axes[i].offset, JOY_GetDest_c (joy_axes[i].dest),
joy_axes[i].axis);
} else {
Qprintf (f, "in_joy %i amp %.9g pre_amp %.9g deadzone %i "
"offset %.9g type %s %s\n",
i, joy_axes[i].amp, joy_axes[i].pre_amp,
joy_axes[i].deadzone,
joy_axes[i].offset, JOY_GetDest_c (joy_axes[i].dest),
js_axis_names[joy_axes[i].dest][joy_axes[i].axis].name);
}
if (joy_axes[i].num_buttons > 0) {
int n;
for (n = 0; n < joy_axes[i].num_buttons; n++) {
Qprintf (f, "in_joy %i button add %s %.9g\n", i,
Key_KeynumToString (joy_axes[i].axis_buttons[n].key),
joy_axes[i].axis_buttons[n].threshold);
}
}
}
}
VISIBLE void
JOY_Shutdown (void)
{
if (!joy_active)
return;
JOY_Close ();
joy_active = false;
joy_found = false;
}