quakeforge/libs
Bill Currie 6b2bd02b14 [ui] Add a canvas reference component
It's used for finding the entity that has the actual canvas component
attached. Useful for sharing a single canvas between multiple view
hierarchies, and worked as a proof of concept for doing similar with
hierarchy references, and might work for properly destroying canvas
items (fills etc) when a view entity is deleted (if attached to every
view).
2023-12-31 14:15:05 +09:00
..
audio [alsa] Fix a missing \n in a message 2023-12-27 16:05:24 +09:00
client [ecs] Give registries a name 2023-12-28 16:08:40 +09:00
console [ecs] Give registries a name 2023-12-28 16:08:40 +09:00
ecs [ecs] Add basic entity and registry printing 2023-12-31 14:08:01 +09:00
gamecode [zone] Make zone_error be like printf 2023-12-20 18:32:53 +09:00
gib [build] Fix some build issues caused by using tracy 2023-11-28 13:54:18 +09:00
image Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
input [input] Delay event system init 2023-09-21 02:02:12 +09:00
models [vulkan] Use resource for allocating alias models 2023-12-19 03:28:29 +09:00
net Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [ui] Take passage view parent parameter 2023-12-28 16:43:31 +09:00
scene [ecs] Give registries a name 2023-12-28 16:08:40 +09:00
ui [ui] Add a canvas reference component 2023-12-31 14:15:05 +09:00
util [sys] Don't use va_copy in Sys_Error 2023-12-28 16:11:06 +09:00
video [ecs] Give registries a name 2023-12-28 16:08:40 +09:00
Makemodule.am [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00