quakeforge/libs/video/renderer
Bill Currie 6abaa5ea74 Build the display list for all loaded brush models.
The entire vertex set from every model is put into one list (not yet
uploaded). chains of elements arrays are build for non-instanced models
(instanced models will have their chains built each frame).
2012-01-08 17:45:44 +09:00
..
gl Make a start on bsp rendering. 2012-01-08 10:29:38 +09:00
glsl Build the display list for all loaded brush models. 2012-01-08 17:45:44 +09:00
sw Merge out R_TextureAnimation. 2012-01-08 10:21:08 +09:00
sw32 Merge out R_TextureAnimation. 2012-01-08 10:21:08 +09:00
crosshair.c Make the cross-hair data sharable between renderers. 2011-12-26 21:43:15 +09:00
Makefile.am Merge R_MarkLeaves from gl, sw, and sw32. 2012-01-03 21:09:13 +09:00
r_alias.c Break out the entity blend calculations. 2012-01-04 18:30:47 +09:00
r_bsp.c Merge out R_TextureAnimation. 2012-01-08 10:21:08 +09:00
r_cvar.c Add support for vertex colors. 2011-12-28 09:04:26 +09:00
r_efrag.c Make R_SplitEntityOnNode easier to read. 2012-01-03 23:19:21 +09:00
r_ent.c Break out the entity blend calculations. 2012-01-04 18:30:47 +09:00
r_graph.c Clean up all the "set but not used" warnings. 2011-06-19 10:48:02 +09:00
r_light.c Rename mplane_t to plane_t and clean up the mess. 2011-11-28 20:54:34 +09:00
r_main.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
r_part.c console.h include cleanup 2007-11-06 12:40:38 +00:00
r_progs.c Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
r_screen.c fix the placement of the "paused" icon 2010-01-13 06:35:33 +00:00