mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-14 00:40:55 +00:00
affadc3d25
Plenty of flaws at the moment (casts to id :/), but the basic idea seems to be ok.
43 lines
695 B
R
43 lines
695 B
R
#include <Array.h>
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#include "qwaq-curses.h"
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#include "qwaq-screen.h"
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@implementation Screen
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+(Screen *) screen
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{
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return [[[self alloc] init] autorelease];
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}
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-init
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{
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if (!(self = [super initWithRect:getwrect (stdscr)])) {
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return nil;
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}
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textContext = [TextContext screen];
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[(id)textContext scrollok: 1];
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return self;
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}
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-handleEvent: (qwaq_event_t *) event
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{
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if (event.what & qe_mouse) {
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[self printf:"%04x %2d %2d %d %08x \r", event.what, event.mouse.x, event.mouse.y, event.mouse.click, event.mouse.buttons];
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[self redraw];
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}
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return self;
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}
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-draw
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{
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return self;
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}
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-redraw
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{
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//update_panels ();
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[TextContext refresh];
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//[TextContext doupdate];
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return self;
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}
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@end
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