quakeforge/libs/console
Bill Currie 3cb4cb59b5 Link QFgamecode directly into QFruamoko.
First step in the library "merge down".

QFgamecode is now a convenience library. The only things that mention it
directly now are ruamoko and qfcc.
2012-02-13 15:05:31 +09:00
..
bi_inputline.c Get inputlines mostly working. 2011-07-09 21:16:38 +09:00
buffer.c the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
client.c Do key dest changing properly. 2011-12-10 16:14:25 +09:00
complete.c Move min/max/bound and field_offset into better locations. 2011-12-24 10:04:33 +09:00
console.c win32 fixes and vc2008 build files from phrosty 2010-03-12 10:51:07 +00:00
filelist.c various cleanups (ow, my eyes hurt) 2007-04-07 05:06:42 +00:00
inputline.c Move min/max/bound and field_offset into better locations. 2011-12-24 10:04:33 +09:00
list.c nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
Makefile.am Link QFgamecode directly into QFruamoko. 2012-02-13 15:05:31 +09:00
menu.c Do key dest changing properly. 2011-12-10 16:14:25 +09:00
pr_keys.c various cleanups (ow, my eyes hurt) 2007-04-07 05:06:42 +00:00
server.c Some compile fixes for OpenBSD 2011-08-25 22:35:20 +09:00
view.c set the new view's coordinates based on it being a root view. 2007-04-08 08:47:47 +00:00