mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-26 14:20:59 +00:00
7240d2dc80
The main goal was to get visframe out of mnode_t to make it thread-safe (each thread can have its own visframe array), but moving the plane info into mnode_t made for better data access patters when traversing the bsp tree as the plane is right there with the child indices. Nicely, the size of mnode_t is the same as before (64 bytes due to alignment), with 4 bytes wasted. Performance-wise, there seems to be very little difference. Maybe slightly slower. The unfortunate thing about the change is the plane distance is negated, possibly leading to some confusion, particularly since the box and sphere culling functions were affected. However, this is so point-plane distance calculations can be done with a single 4d dot product.
1594 lines
36 KiB
C
1594 lines
36 KiB
C
/*
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sv_pr_cmds.c
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(description)
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include <ctype.h>
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#include "QF/cbuf.h"
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#include "QF/clip_hull.h"
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#include "QF/cmd.h"
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#include "QF/cvar.h"
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#include "QF/msg.h"
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#include "QF/ruamoko.h"
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#include "QF/set.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "compat.h"
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#include "world.h"
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#include "nq/include/host.h"
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#include "nq/include/server.h"
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#include "nq/include/sv_progs.h"
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/* BUILT-IN FUNCTIONS */
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/*
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PF_error
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This is a TERMINAL error, which will kill off the entire server.
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Dumps self.
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error (value)
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// void (string e) error
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*/
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static void
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PF_error (progs_t *pr, void *data)
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{
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const char *s;
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edict_t *ed;
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s = PF_VarString (pr, 0, 1);
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Sys_Printf ("======SERVER ERROR in %s:\n%s\n",
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PR_GetString (pr, pr->pr_xfunction->descriptor->name), s);
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ed = PROG_TO_EDICT (pr, *sv_globals.self);
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ED_Print (pr, ed, 0);
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Host_Error ("Program error");
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}
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/*
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PF_objerror
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Dumps out self, then an error message. The program is aborted and self is
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removed, but the level can continue.
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objerror (value)
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// void (string e) objerror
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*/
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static void
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PF_objerror (progs_t *pr, void *data)
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{
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const char *s;
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edict_t *ed;
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s = PF_VarString (pr, 0, 1);
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Sys_Printf ("======OBJECT ERROR in %s:\n%s\n",
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PR_GetString (pr, pr->pr_xfunction->descriptor->name), s);
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ed = PROG_TO_EDICT (pr, *sv_globals.self);
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ED_Print (pr, ed, 0);
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ED_Free (pr, ed);
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Host_Error ("Program error");
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}
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/*
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PF_makevectors
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Writes new values for v_forward, v_up, and v_right based on angles
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void (vector angles) makevectors
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*/
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static void
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PF_makevectors (progs_t *pr, void *data)
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{
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AngleVectors (P_VECTOR (pr, 0), *sv_globals.v_forward,
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*sv_globals.v_right, *sv_globals.v_up);
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}
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/*
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PF_setorigin
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This is the only valid way to move an object without using the physics of
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the world (setting velocity and waiting). Directly changing origin will
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not set internal links correctly, so clipping would be messed up. This
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should be called when an object is spawned, and then only if it is
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teleported.
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setorigin (entity, origin)
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// void (entity e, vector o) setorigin
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*/
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static void
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PF_setorigin (progs_t *pr, void *data)
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{
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edict_t *e;
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float *org;
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e = P_EDICT (pr, 0);
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org = P_VECTOR (pr, 1);
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VectorCopy (org, SVvector (e, origin));
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SV_LinkEdict (e, false);
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}
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static void
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SetMinMaxSize (progs_t *pr, edict_t *e, const vec3_t min, const vec3_t max,
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qboolean rotate)
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{
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float a;
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float bounds[2][3];
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float xvector[2], yvector[2];
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float *angles;
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int i, j, k, l;
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vec3_t rmin, rmax, base, transformed;
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for (i = 0; i < 3; i++)
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if (min[i] > max[i])
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PR_RunError (pr, "backwards mins/maxs");
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rotate = false; // FIXME: implement rotation properly again
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if (!rotate) {
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VectorCopy (min, rmin);
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VectorCopy (max, rmax);
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} else {
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// find min / max for rotations
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angles = SVvector (e, angles);
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a = angles[1] / 180 * M_PI;
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xvector[0] = cos (a);
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xvector[1] = sin (a);
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yvector[0] = -sin (a);
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yvector[1] = cos (a);
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VectorCopy (min, bounds[0]);
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VectorCopy (max, bounds[1]);
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rmin[0] = rmin[1] = rmin[2] = 9999;
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rmax[0] = rmax[1] = rmax[2] = -9999;
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for (i = 0; i <= 1; i++) {
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base[0] = bounds[i][0];
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for (j = 0; j <= 1; j++) {
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base[1] = bounds[j][1];
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for (k = 0; k <= 1; k++) {
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base[2] = bounds[k][2];
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// transform the point
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transformed[0] =
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xvector[0] * base[0] + yvector[0] * base[1];
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transformed[1] =
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xvector[1] * base[0] + yvector[1] * base[1];
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transformed[2] = base[2];
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for (l = 0; l < 3; l++) {
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if (transformed[l] < rmin[l])
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rmin[l] = transformed[l];
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if (transformed[l] > rmax[l])
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rmax[l] = transformed[l];
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}
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}
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}
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}
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}
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// set derived values
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VectorCopy (rmin, SVvector (e, mins));
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VectorCopy (rmax, SVvector (e, maxs));
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VectorSubtract (max, min, SVvector (e, size));
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SV_LinkEdict (e, false);
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}
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/*
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PF_setsize
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the size box is rotated by the current angle
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setsize (entity, minvector, maxvector)
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// void (entity e, vector min, vector max) setsize
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*/
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static void
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PF_setsize (progs_t *pr, void *data)
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{
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edict_t *e;
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float *min, *max;
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e = P_EDICT (pr, 0);
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min = P_VECTOR (pr, 1);
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max = P_VECTOR (pr, 2);
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SetMinMaxSize (pr, e, min, max, false);
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}
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/*
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PF_setmodel
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setmodel (entity, model)
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// void (entity e, string m) setmodel
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*/
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static void
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PF_setmodel (progs_t *pr, void *data)
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{
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edict_t *e;
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const char *m, **check;
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int i;
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model_t *mod;
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e = P_EDICT (pr, 0);
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m = P_GSTRING (pr, 1);
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// check to see if model was properly precached
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for (i = 0, check = sv.model_precache; *check; i++, check++)
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if (!strcmp (*check, m))
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break;
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if (!*check)
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PR_RunError (pr, "no precache: %s\n", m);
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SVstring (e, model) = PR_SetString (pr, m);
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SVfloat (e, modelindex) = i;
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mod = sv.models[i];
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if (mod) {
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// FIXME disabled for now as setting clipmins/maxs is currently
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// too messy
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//if (mod->type == mod_brush)
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// SetMinMaxSize (pr, e, mod->clipmins, mod->clipmaxs, true);
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//else
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SetMinMaxSize (pr, e, mod->mins, mod->maxs, true);
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} else {
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SetMinMaxSize (pr, e, vec3_origin, vec3_origin, true);
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}
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}
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/*
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PF_bprint
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broadcast print to everyone on server
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bprint (value)
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// void (string s) bprint
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*/
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static void
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PF_bprint (progs_t *pr, void *data)
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{
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const char *s;
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s = PF_VarString (pr, 0, 1);
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SV_BroadcastPrintf ("%s", s);
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}
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/*
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PF_sprint
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single print to a specific client
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sprint (clientent, value)
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// void (entity client, string s) sprint
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*/
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static void
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PF_sprint (progs_t *pr, void *data)
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{
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const char *s;
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client_t *client;
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unsigned entnum;
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entnum = P_EDICTNUM (pr, 0);
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s = PF_VarString (pr, 1, 2);
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if (entnum < 1 || entnum > svs.maxclients) {
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Sys_Printf ("tried to sprint to a non-client\n");
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return;
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}
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client = &svs.clients[entnum - 1];
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MSG_WriteByte (&client->message, svc_print);
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MSG_WriteString (&client->message, s);
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}
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/*
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PF_centerprint
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single print to a specific client
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centerprint (clientent, value)
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// void (...) centerprint
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*/
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static void
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PF_centerprint (progs_t *pr, void *data)
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{
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const char *s;
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client_t *cl;
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unsigned entnum;
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entnum = P_EDICTNUM (pr, 0);
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s = PF_VarString (pr, 1, 2);
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if (entnum < 1 || entnum > svs.maxclients) {
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Sys_Printf ("tried to sprint to a non-client\n");
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return;
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}
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cl = &svs.clients[entnum - 1];
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MSG_WriteByte (&cl->message, svc_centerprint);
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MSG_WriteString (&cl->message, s);
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}
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// void (vector o, vector d, float color, float count) particle
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static void
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PF_particle (progs_t *pr, void *data)
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{
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float *org, *dir;
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float color;
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float count;
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org = P_VECTOR (pr, 0);
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dir = P_VECTOR (pr, 1);
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color = P_FLOAT (pr, 2);
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count = P_FLOAT (pr, 3);
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SV_StartParticle (org, dir, color, count);
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}
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/*
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PF_ambientsound
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// void (vector pos, string samp, float vol, float atten) ambientsound
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*/
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static void
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PF_ambientsound (progs_t *pr, void *data)
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{
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const char **check;
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const char *samp;
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float *pos;
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float vol, attenuation;
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int soundnum;
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int large = false;
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pos = P_VECTOR (pr, 0);
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samp = P_GSTRING (pr, 1);
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vol = P_FLOAT (pr, 2);
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attenuation = P_FLOAT (pr, 3);
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// check to see if samp was properly precached
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for (soundnum = 0, check = sv.sound_precache; *check; check++, soundnum++)
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if (!strcmp (*check, samp))
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break;
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if (!*check) {
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Sys_Printf ("no precache: %s\n", samp);
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return;
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}
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if (soundnum > 255) {
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if (sv.protocol == PROTOCOL_NETQUAKE)
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return;
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large = true;
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}
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// add an svc_spawnambient command to the level signon packet
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MSG_WriteByte (&sv.signon,
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large ? svc_spawnstaticsound2 : svc_spawnstaticsound);
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MSG_WriteCoordV (&sv.signon, pos);
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if (large)
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MSG_WriteShort (&sv.signon, soundnum);
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else
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MSG_WriteByte (&sv.signon, soundnum);
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MSG_WriteByte (&sv.signon, vol * 255);
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MSG_WriteByte (&sv.signon, attenuation * 64);
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}
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/*
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PF_sound
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Each entity can have eight independant sound sources, like voice,
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weapon, feet, etc.
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Channel 0 is an auto-allocate channel, the others override anything
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already running on that entity/channel pair.
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An attenuation of 0 will play full volume everywhere in the level.
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Larger attenuations will drop off.
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// void (entity e, float chan, string samp) sound
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*/
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static void
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PF_sound (progs_t *pr, void *data)
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{
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const char *sample;
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edict_t *entity;
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float attenuation;
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int channel, volume;
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entity = P_EDICT (pr, 0);
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channel = P_FLOAT (pr, 1);
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sample = P_GSTRING (pr, 2);
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volume = P_FLOAT (pr, 3) * 255;
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attenuation = P_FLOAT (pr, 4);
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if (volume < 0 || volume > 255)
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Sys_Error ("SV_StartSound: volume = %i", volume);
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if (attenuation < 0 || attenuation > 4)
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Sys_Error ("SV_StartSound: attenuation = %f", attenuation);
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if (channel < 0 || channel > 7)
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Sys_Error ("SV_StartSound: channel = %i", channel);
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SV_StartSound (entity, channel, sample, volume, attenuation);
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}
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/*
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PF_traceline
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Used for use tracing and shot targeting.
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Traces are blocked by bbox and exact bsp entityes, and also slide box
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entities if the tryents flag is set.
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traceline (vector1, vector2, tryents)
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// float (vector v1, vector v2, float tryents) traceline
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*/
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static void
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PF_traceline (progs_t *pr, void *data)
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{
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float *v1, *v2;
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edict_t *ent;
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int nomonsters;
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trace_t trace;
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v1 = P_VECTOR (pr, 0);
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v2 = P_VECTOR (pr, 1);
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nomonsters = P_FLOAT (pr, 2);
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ent = P_EDICT (pr, 3);
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trace = SV_Move (v1, vec3_origin, vec3_origin, v2, nomonsters, ent);
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*sv_globals.trace_allsolid = trace.allsolid;
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*sv_globals.trace_startsolid = trace.startsolid;
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*sv_globals.trace_fraction = trace.fraction;
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*sv_globals.trace_inwater = trace.inwater;
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*sv_globals.trace_inopen = trace.inopen;
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VectorCopy (trace.endpos, *sv_globals.trace_endpos);
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VectorCopy (trace.plane.normal, *sv_globals.trace_plane_normal);
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*sv_globals.trace_plane_dist = trace.plane.dist;
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if (trace.ent)
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*sv_globals.trace_ent = EDICT_TO_PROG (pr, trace.ent);
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else
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*sv_globals.trace_ent = EDICT_TO_PROG (pr, sv.edicts);
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}
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|
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/*
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PF_tracebox
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// void (vector start, vector mins, vector maxs, vector end, float type,
|
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// entity passent) tracebox
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Wrapper around SV_Move, this makes PF_movetoground and PF_traceline
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redundant.
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|
*/
|
|
static void
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PF_tracebox (progs_t *pr, void *data)
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{
|
|
edict_t *ent;
|
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float *start, *end, *mins, *maxs;
|
|
int type;
|
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trace_t trace;
|
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|
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start = P_VECTOR (pr, 0);
|
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mins = P_VECTOR (pr, 1);
|
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maxs = P_VECTOR (pr, 2);
|
|
end = P_VECTOR (pr, 3);
|
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type = P_FLOAT (pr, 4);
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ent = P_EDICT (pr, 5);
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|
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trace = SV_Move (start, mins, maxs, end, type, ent);
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|
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*sv_globals.trace_allsolid = trace.allsolid;
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*sv_globals.trace_startsolid = trace.startsolid;
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*sv_globals.trace_fraction = trace.fraction;
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*sv_globals.trace_inwater = trace.inwater;
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*sv_globals.trace_inopen = trace.inopen;
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VectorCopy (trace.endpos, *sv_globals.trace_endpos);
|
|
VectorCopy (trace.plane.normal, *sv_globals.trace_plane_normal);
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*sv_globals.trace_plane_dist = trace.plane.dist;
|
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if (trace.ent)
|
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*sv_globals.trace_ent = EDICT_TO_PROG (pr, trace.ent);
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else
|
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*sv_globals.trace_ent = EDICT_TO_PROG (pr, sv.edicts);
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}
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|
|
/*
|
|
PF_checkpos
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|
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Returns true if the given entity can move to the given position from it's
|
|
current position by walking or rolling.
|
|
FIXME: make work...
|
|
scalar checkpos (entity, vector)
|
|
*/
|
|
static void __attribute__ ((used))
|
|
PF_checkpos (progs_t *pr, void *data)
|
|
{
|
|
}
|
|
|
|
static set_t *checkpvs;
|
|
|
|
static unsigned
|
|
PF_newcheckclient (progs_t *pr, unsigned check)
|
|
{
|
|
edict_t *ent;
|
|
unsigned i;
|
|
mleaf_t *leaf;
|
|
|
|
// cycle to the next one
|
|
if (check < 1)
|
|
check = 1;
|
|
if (check > svs.maxclients)
|
|
check = svs.maxclients;
|
|
|
|
if (check == svs.maxclients)
|
|
i = 1;
|
|
else
|
|
i = check + 1;
|
|
|
|
for (;; i++) {
|
|
if (i == svs.maxclients + 1)
|
|
i = 1;
|
|
|
|
ent = EDICT_NUM (pr, i);
|
|
|
|
if (i == check)
|
|
break; // didn't find anything else
|
|
|
|
if (ent->free)
|
|
continue;
|
|
if (SVfloat (ent, health) <= 0)
|
|
continue;
|
|
if ((int) SVfloat (ent, flags) & FL_NOTARGET)
|
|
continue;
|
|
|
|
// anything that is a client, or has a client as an enemy
|
|
break;
|
|
}
|
|
|
|
// get the PVS for the entity
|
|
vec4f_t org;
|
|
VectorAdd (SVvector (ent, origin), SVvector (ent, view_ofs), org);
|
|
org[3] = 1;
|
|
leaf = Mod_PointInLeaf (org, sv.worldmodel);
|
|
if (!checkpvs) {
|
|
checkpvs = set_new_size (sv.worldmodel->brush.visleafs);
|
|
}
|
|
set_assign (checkpvs, Mod_LeafPVS (leaf, sv.worldmodel));
|
|
|
|
return i;
|
|
}
|
|
|
|
#define MAX_CHECK 16
|
|
int c_invis, c_notvis;
|
|
|
|
/*
|
|
PF_checkclient
|
|
|
|
Returns a client (or object that has a client enemy) that would be a
|
|
valid target.
|
|
|
|
If there are more than one valid options, they are cycled each frame
|
|
|
|
If (self.origin + self.viewofs) is not in the PVS of the current target,
|
|
it is not returned at all.
|
|
|
|
name checkclient ()
|
|
// entity () clientlist
|
|
*/
|
|
static void
|
|
PF_checkclient (progs_t *pr, void *data)
|
|
{
|
|
edict_t *ent, *self;
|
|
int l;
|
|
mleaf_t *leaf;
|
|
|
|
// find a new check if on a new frame
|
|
if (sv.time - sv.lastchecktime >= 0.1) {
|
|
sv.lastcheck = PF_newcheckclient (pr, sv.lastcheck);
|
|
sv.lastchecktime = sv.time;
|
|
}
|
|
// return check if it might be visible
|
|
ent = EDICT_NUM (pr, sv.lastcheck);
|
|
if (ent->free || SVfloat (ent, health) <= 0) {
|
|
RETURN_EDICT (pr, sv.edicts);
|
|
return;
|
|
}
|
|
// if current entity can't possibly see the check entity, return 0
|
|
self = PROG_TO_EDICT (pr, *sv_globals.self);
|
|
vec4f_t view;
|
|
VectorAdd (SVvector (self, origin), SVvector (self, view_ofs), view);
|
|
view[3] = 1;
|
|
leaf = Mod_PointInLeaf (view, sv.worldmodel);
|
|
l = (leaf - sv.worldmodel->brush.leafs) - 1;
|
|
if (!set_is_member (checkpvs, l)) {
|
|
c_notvis++;
|
|
RETURN_EDICT (pr, sv.edicts);
|
|
return;
|
|
}
|
|
// might be able to see it
|
|
c_invis++;
|
|
RETURN_EDICT (pr, ent);
|
|
}
|
|
|
|
/*
|
|
PF_stuffcmd
|
|
|
|
Sends text over to the client's execution buffer
|
|
|
|
stuffcmd (clientent, value)
|
|
// void (entity client, string s) stuffcmd
|
|
*/
|
|
static void
|
|
PF_stuffcmd (progs_t *pr, void *data)
|
|
{
|
|
const char *str;
|
|
client_t *old;
|
|
pr_uint_t entnum;
|
|
|
|
entnum = P_EDICTNUM (pr, 0);
|
|
if (entnum < 1 || entnum > svs.maxclients)
|
|
PR_RunError (pr, "Parm 0 not a client");
|
|
str = P_GSTRING (pr, 1);
|
|
|
|
old = host_client;
|
|
host_client = &svs.clients[entnum - 1];
|
|
Host_ClientCommands ("%s", str);
|
|
host_client = old;
|
|
}
|
|
|
|
/*
|
|
PF_localcmd
|
|
|
|
Inserts text into the server console's execution buffer
|
|
|
|
localcmd (string)
|
|
// void (string s) localcmd
|
|
*/
|
|
static void
|
|
PF_localcmd (progs_t *pr, void *data)
|
|
{
|
|
const char *str;
|
|
|
|
str = P_GSTRING (pr, 0);
|
|
Cbuf_AddText (host_cbuf, str);
|
|
}
|
|
|
|
/*
|
|
PF_findradius
|
|
|
|
Returns a chain of entities that have origins within a spherical area
|
|
|
|
findradius (origin, radius)
|
|
// entity (vector org, float rad) findradius
|
|
*/
|
|
static void
|
|
PF_findradius (progs_t *pr, void *data)
|
|
{
|
|
edict_t *ent, *chain;
|
|
float rsqr;
|
|
vec_t *emins, *emaxs, *org;
|
|
pr_uint_t i;
|
|
vec3_t eorg;
|
|
|
|
chain = (edict_t *) sv.edicts;
|
|
|
|
org = P_VECTOR (pr, 0);
|
|
rsqr = P_FLOAT (pr, 1);
|
|
rsqr *= rsqr; // Square early, sqrt never
|
|
|
|
ent = NEXT_EDICT (pr, sv.edicts);
|
|
for (i = 1; i < sv.num_edicts; i++, ent = NEXT_EDICT (pr, ent)) {
|
|
if (ent->free)
|
|
continue;
|
|
if (SVfloat (ent, solid) == SOLID_NOT)
|
|
continue;
|
|
emins = SVvector (ent, absmin);
|
|
emaxs = SVvector (ent, absmax);
|
|
for (int j = 0; j < 3; j++)
|
|
eorg[j] = org[j] - 0.5 * (emins[j] + emaxs[j]);
|
|
if (DotProduct (eorg, eorg) > rsqr)
|
|
continue;
|
|
|
|
SVentity (ent, chain) = EDICT_TO_PROG (pr, chain);
|
|
chain = ent;
|
|
}
|
|
|
|
RETURN_EDICT (pr, chain);
|
|
}
|
|
|
|
// entity () spawn
|
|
static void
|
|
PF_spawn (progs_t *pr, void *data)
|
|
{
|
|
edict_t *ed;
|
|
|
|
ed = ED_Alloc (pr);
|
|
RETURN_EDICT (pr, ed);
|
|
}
|
|
|
|
// void (entity e) remove
|
|
static void
|
|
PF_remove (progs_t *pr, void *data)
|
|
{
|
|
edict_t *ed;
|
|
|
|
ed = P_EDICT (pr, 0);
|
|
ED_Free (pr, ed);
|
|
}
|
|
|
|
static void
|
|
PR_CheckEmptyString (progs_t *pr, const char *s)
|
|
{
|
|
if (s[0] <= ' ')
|
|
PR_RunError (pr, "Bad string");
|
|
}
|
|
|
|
static int
|
|
do_precache (progs_t *pr, const char **cache, int max, const char *name,
|
|
const char *func)
|
|
{
|
|
int i;
|
|
char *s;
|
|
|
|
if (sv.state != ss_loading)
|
|
PR_RunError (pr, "%s: Precache can be done only in spawn functions",
|
|
func);
|
|
|
|
PR_CheckEmptyString (pr, name);
|
|
|
|
s = Hunk_TempAlloc (0, strlen (name) + 1);
|
|
for (i = 0; *name; i++, name++) {
|
|
int c = (byte) *name;
|
|
s[i] = tolower (c);
|
|
}
|
|
s[i] = 0;
|
|
|
|
for (i = 0; i < MAX_SOUNDS; i++) {
|
|
if (!cache[i]) {
|
|
char *c = Hunk_Alloc (0, strlen (s) + 1);
|
|
strcpy (c, s);
|
|
cache[i] = c; // blah, const
|
|
Sys_MaskPrintf (SYS_dev, "%s: %3d %s\n", func, i, s);
|
|
return i;
|
|
}
|
|
if (!strcmp (cache[i], s))
|
|
return i;
|
|
}
|
|
PR_RunError (pr, "%s: overflow", func);
|
|
}
|
|
|
|
// string (string s) precache_file
|
|
// string (string s) precache_file2
|
|
static void
|
|
PF_precache_file (progs_t *pr, void *data)
|
|
{
|
|
// precache_file is used only to copy files with qcc, it does nothing
|
|
R_INT (pr) = P_INT (pr, 0);
|
|
}
|
|
#define PF_precache_file2 PF_precache_file
|
|
|
|
// void (string s) precache_sound
|
|
// string (string s) precache_sound2
|
|
static void
|
|
PF_precache_sound (progs_t *pr, void *data)
|
|
{
|
|
do_precache (pr, sv.sound_precache, MAX_SOUNDS, P_GSTRING (pr, 0),
|
|
"precache_sound");
|
|
R_INT (pr) = P_INT (pr, 0);
|
|
}
|
|
#define PF_precache_sound2 PF_precache_sound
|
|
|
|
// void (string s) precache_model
|
|
// string (string s) precache_model2
|
|
static void
|
|
PF_precache_model (progs_t *pr, void *data)
|
|
{
|
|
int ind;
|
|
const char *mod = P_GSTRING (pr, 0);
|
|
ind = do_precache (pr, sv.model_precache, MAX_MODELS, mod,
|
|
"precache_model");
|
|
sv.models[ind] = Mod_ForName (mod, true);
|
|
R_INT (pr) = P_INT (pr, 0);
|
|
}
|
|
#define PF_precache_model2 PF_precache_model
|
|
|
|
/*
|
|
PF_walkmove
|
|
|
|
float (float yaw, float dist) walkmove
|
|
// float (float yaw, float dist) walkmove
|
|
*/
|
|
static void
|
|
PF_walkmove (progs_t *pr, void *data)
|
|
{
|
|
edict_t *ent;
|
|
float yaw, dist;
|
|
int oldself;
|
|
vec3_t move;
|
|
|
|
ent = PROG_TO_EDICT (pr, *sv_globals.self);
|
|
yaw = P_FLOAT (pr, 0);
|
|
dist = P_FLOAT (pr, 1);
|
|
|
|
if (!((int) SVfloat (ent, flags) & (FL_ONGROUND | FL_FLY | FL_SWIM))) {
|
|
R_FLOAT (pr) = 0;
|
|
return;
|
|
}
|
|
|
|
yaw = yaw * M_PI * 2 / 360;
|
|
|
|
move[0] = cos (yaw) * dist;
|
|
move[1] = sin (yaw) * dist;
|
|
move[2] = 0;
|
|
|
|
// save program state, because SV_movestep may call other progs
|
|
oldself = *sv_globals.self;
|
|
|
|
R_FLOAT (pr) = SV_movestep (ent, move, true);
|
|
|
|
// restore program state
|
|
*sv_globals.self = oldself;
|
|
}
|
|
|
|
/*
|
|
PF_droptofloor
|
|
|
|
void () droptofloor
|
|
// float () droptofloor
|
|
*/
|
|
static void
|
|
PF_droptofloor (progs_t *pr, void *data)
|
|
{
|
|
edict_t *ent;
|
|
trace_t trace;
|
|
vec3_t end;
|
|
|
|
ent = PROG_TO_EDICT (pr, *sv_globals.self);
|
|
|
|
VectorCopy (SVvector (ent, origin), end);
|
|
end[2] -= 256;
|
|
|
|
trace = SV_Move (SVvector (ent, origin), SVvector (ent, mins),
|
|
SVvector (ent, maxs), end, false, ent);
|
|
|
|
if (trace.fraction == 1 || trace.allsolid) {
|
|
R_FLOAT (pr) = 0;
|
|
} else {
|
|
VectorCopy (trace.endpos, SVvector (ent, origin));
|
|
SV_LinkEdict (ent, false);
|
|
SVfloat (ent, flags) = (int) SVfloat (ent, flags) | FL_ONGROUND;
|
|
SVentity (ent, groundentity) = EDICT_TO_PROG (pr, trace.ent);
|
|
R_FLOAT (pr) = 1;
|
|
}
|
|
}
|
|
|
|
/*
|
|
PF_lightstyle
|
|
|
|
void (float style, string value) lightstyle
|
|
// void (float style, string value) lightstyle
|
|
*/
|
|
static void
|
|
PF_lightstyle (progs_t *pr, void *data)
|
|
{
|
|
const char *val;
|
|
client_t *cl;
|
|
int style;
|
|
unsigned j;
|
|
|
|
style = P_FLOAT (pr, 0);
|
|
val = P_GSTRING (pr, 1);
|
|
|
|
// change the string in sv
|
|
sv.lightstyles[style] = val;
|
|
|
|
// send message to all clients on this server
|
|
if (sv.state != ss_active)
|
|
return;
|
|
|
|
for (j = 0, cl = svs.clients; j < svs.maxclients; j++, cl++)
|
|
if (cl->active || cl->spawned) {
|
|
MSG_WriteByte (&cl->message, svc_lightstyle);
|
|
MSG_WriteByte (&cl->message, style);
|
|
MSG_WriteString (&cl->message, val);
|
|
}
|
|
}
|
|
|
|
// float (entity e) checkbottom
|
|
static void
|
|
PF_checkbottom (progs_t *pr, void *data)
|
|
{
|
|
edict_t *ent;
|
|
|
|
ent = P_EDICT (pr, 0);
|
|
|
|
R_FLOAT (pr) = SV_CheckBottom (ent);
|
|
}
|
|
|
|
// float (vector v) pointcontents
|
|
static void
|
|
PF_pointcontents (progs_t *pr, void *data)
|
|
{
|
|
float *v;
|
|
|
|
v = P_VECTOR (pr, 0);
|
|
|
|
R_FLOAT (pr) = SV_PointContents (v);
|
|
}
|
|
|
|
float sv_aim;
|
|
static cvar_t sv_aim_cvar = {
|
|
.name = "sv_aim",
|
|
.description =
|
|
"None",
|
|
.default_value = "0.93",
|
|
.flags = CVAR_NONE,
|
|
.value = { .type = &cexpr_float, .value = &sv_aim },
|
|
};
|
|
|
|
/*
|
|
PF_aim
|
|
|
|
Pick a vector for the player to shoot along
|
|
vector aim (entity, missilespeed)
|
|
// vector (entity e, float speed) aim
|
|
*/
|
|
static void
|
|
PF_aim (progs_t *pr, void *data)
|
|
{
|
|
edict_t *ent, *check, *bestent;
|
|
float dist, bestdist, speed;
|
|
float *mins, *maxs, *org;
|
|
pr_uint_t i;
|
|
trace_t tr;
|
|
vec3_t start, dir, end, bestdir;
|
|
|
|
ent = P_EDICT (pr, 0);
|
|
speed = P_FLOAT (pr, 1);
|
|
(void) speed; //FIXME
|
|
|
|
VectorCopy (SVvector (ent, origin), start);
|
|
start[2] += 20;
|
|
|
|
// try sending a trace straight
|
|
VectorCopy (*sv_globals.v_forward, dir);
|
|
VectorMultAdd (start, 2048, dir, end);
|
|
tr = SV_Move (start, vec3_origin, vec3_origin, end, false, ent);
|
|
if (tr.ent && SVfloat (tr.ent, takedamage) == DAMAGE_AIM
|
|
&& (!teamplay || SVfloat (ent, team) <= 0
|
|
|| SVfloat (ent, team) != SVfloat (tr.ent, team))) {
|
|
VectorCopy (*sv_globals.v_forward, R_VECTOR (pr));
|
|
return;
|
|
}
|
|
|
|
// try all possible entities
|
|
VectorCopy (dir, bestdir);
|
|
bestdist = sv_aim;
|
|
bestent = NULL;
|
|
|
|
check = NEXT_EDICT (pr, sv.edicts);
|
|
for (i = 1; i < sv.num_edicts; i++, check = NEXT_EDICT (pr, check)) {
|
|
if (SVfloat (check, takedamage) != DAMAGE_AIM)
|
|
continue;
|
|
if (check == ent)
|
|
continue;
|
|
if (teamplay && SVfloat (ent, team) > 0
|
|
&& SVfloat (ent, team) == SVfloat (check, team))
|
|
continue; // don't aim at teammate
|
|
|
|
mins = SVvector (check, mins);
|
|
maxs = SVvector (check, maxs);
|
|
org = SVvector (check, origin);
|
|
for (int j = 0; j < 3; j++)
|
|
end[j] = org[j] + 0.5 * (mins[j] + maxs[j]);
|
|
VectorSubtract (end, start, dir);
|
|
VectorNormalize (dir);
|
|
dist = DotProduct (dir, *sv_globals.v_forward);
|
|
if (dist < bestdist)
|
|
continue; // to far to turn
|
|
tr = SV_Move (start, vec3_origin, vec3_origin, end, false, ent);
|
|
if (tr.ent == check) { // can shoot at this one
|
|
bestdist = dist;
|
|
bestent = check;
|
|
}
|
|
}
|
|
|
|
if (bestent) {
|
|
VectorSubtract (SVvector (bestent, origin), SVvector (ent, origin),
|
|
dir);
|
|
dist = DotProduct (dir, *sv_globals.v_forward);
|
|
VectorScale (*sv_globals.v_forward, dist, end);
|
|
end[2] = dir[2];
|
|
VectorNormalize (end);
|
|
VectorCopy (end, R_VECTOR (pr));
|
|
} else {
|
|
VectorCopy (bestdir, R_VECTOR (pr));
|
|
}
|
|
}
|
|
|
|
/*
|
|
PF_changeyaw
|
|
|
|
This was a major timewaster in progs, so it was converted to C
|
|
// void () ChangeYaw
|
|
*/
|
|
void
|
|
PF_changeyaw (progs_t *pr, void *data)
|
|
{
|
|
edict_t *ent;
|
|
float ideal, current, move, speed;
|
|
|
|
ent = PROG_TO_EDICT (pr, *sv_globals.self);
|
|
current = anglemod (SVvector (ent, angles)[1]);
|
|
ideal = SVfloat (ent, ideal_yaw);
|
|
speed = SVfloat (ent, yaw_speed);
|
|
|
|
if (current == ideal)
|
|
return;
|
|
move = ideal - current;
|
|
if (ideal > current) {
|
|
if (move >= 180)
|
|
move = move - 360;
|
|
} else {
|
|
if (move <= -180)
|
|
move = move + 360;
|
|
}
|
|
if (move > 0) {
|
|
if (move > speed)
|
|
move = speed;
|
|
} else {
|
|
if (move < -speed)
|
|
move = -speed;
|
|
}
|
|
|
|
SVvector (ent, angles)[1] = anglemod (current + move);
|
|
}
|
|
|
|
/* MESSAGE WRITING */
|
|
|
|
#define MSG_BROADCAST 0 // unreliable to all
|
|
#define MSG_ONE 1 // reliable to one (msg_entity)
|
|
#define MSG_ALL 2 // reliable to all
|
|
#define MSG_INIT 3 // write to the init string
|
|
|
|
static __attribute__((pure)) sizebuf_t *
|
|
WriteDest (progs_t *pr)
|
|
{
|
|
pr_uint_t entnum;
|
|
int dest;
|
|
edict_t *ent;
|
|
|
|
dest = P_FLOAT (pr, 0);
|
|
switch (dest) {
|
|
case MSG_BROADCAST:
|
|
return &sv.datagram;
|
|
|
|
case MSG_ONE:
|
|
ent = PROG_TO_EDICT (pr, *sv_globals.msg_entity);
|
|
entnum = NUM_FOR_EDICT (pr, ent);
|
|
if (entnum < 1 || entnum > svs.maxclients)
|
|
PR_RunError (pr, "WriteDest: not a client");
|
|
return &svs.clients[entnum - 1].message;
|
|
|
|
case MSG_ALL:
|
|
return &sv.reliable_datagram;
|
|
|
|
case MSG_INIT:
|
|
return &sv.signon;
|
|
|
|
default:
|
|
PR_RunError (pr, "WriteDest: bad destination");
|
|
break;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
// void (float to, ...) WriteBytes
|
|
static void
|
|
PF_WriteBytes (progs_t *pr, void *data)
|
|
{
|
|
int i, p;
|
|
int argc = pr->pr_argc - 1;
|
|
pr_type_t **argv = pr->pr_params + 1;
|
|
sizebuf_t *msg = WriteDest (pr);
|
|
|
|
if (pr->progs->version == PROG_VERSION) {
|
|
__auto_type va_list = &P_PACKED (pr, pr_va_list_t, 1);
|
|
argc = va_list->count;
|
|
if (argc) {
|
|
argv = alloca (argc * sizeof (pr_type_t *));
|
|
for (int i = 0; i < argc; i++) {
|
|
argv[i] = &pr->pr_globals[va_list->list + i * 4];
|
|
}
|
|
} else {
|
|
argv = 0;
|
|
}
|
|
}
|
|
for (i = 0; i < argc; i++) {
|
|
p = PR_PTR (float, argv[i]);
|
|
MSG_WriteByte (msg, p);
|
|
}
|
|
}
|
|
|
|
// void (float to, float f) WriteByte
|
|
static void
|
|
PF_WriteByte (progs_t *pr, void *data)
|
|
{
|
|
MSG_WriteByte (WriteDest (pr), P_FLOAT (pr, 1));
|
|
}
|
|
|
|
// void (float to, float f) WriteChar
|
|
static void
|
|
PF_WriteChar (progs_t *pr, void *data)
|
|
{
|
|
MSG_WriteByte (WriteDest (pr), P_FLOAT (pr, 1));
|
|
}
|
|
|
|
// void (float to, float f) WriteShort
|
|
static void
|
|
PF_WriteShort (progs_t *pr, void *data)
|
|
{
|
|
MSG_WriteShort (WriteDest (pr), P_FLOAT (pr, 1));
|
|
}
|
|
|
|
// void (float to, float f) WriteLong
|
|
static void
|
|
PF_WriteLong (progs_t *pr, void *data)
|
|
{
|
|
MSG_WriteLong (WriteDest (pr), P_FLOAT (pr, 1));
|
|
}
|
|
|
|
// void (float to, float f) WriteAngle
|
|
static void
|
|
PF_WriteAngle (progs_t *pr, void *data)
|
|
{
|
|
MSG_WriteAngle (WriteDest (pr), P_FLOAT (pr, 1));
|
|
}
|
|
|
|
// void (float to, float f) WriteCoord
|
|
static void
|
|
PF_WriteCoord (progs_t *pr, void *data)
|
|
{
|
|
MSG_WriteCoord (WriteDest (pr), P_FLOAT (pr, 1));
|
|
}
|
|
|
|
// void (float to, vector v) WriteAngleV
|
|
static void
|
|
PF_WriteAngleV (progs_t *pr, void *data)
|
|
{
|
|
float *ang = P_VECTOR (pr, 1);
|
|
|
|
MSG_WriteAngleV (WriteDest (pr), ang);
|
|
}
|
|
|
|
// void (float to, vector v) WriteCoordV
|
|
static void
|
|
PF_WriteCoordV (progs_t *pr, void *data)
|
|
{
|
|
float *coord = P_VECTOR (pr, 1);
|
|
|
|
MSG_WriteCoordV (WriteDest (pr), coord);
|
|
}
|
|
|
|
// void (float to, string s) WriteString
|
|
static void
|
|
PF_WriteString (progs_t *pr, void *data)
|
|
{
|
|
MSG_WriteString (WriteDest (pr), P_GSTRING (pr, 1));
|
|
}
|
|
|
|
// void (float to, entity s) WriteEntity
|
|
static void
|
|
PF_WriteEntity (progs_t *pr, void *data)
|
|
{
|
|
MSG_WriteShort (WriteDest (pr), P_EDICTNUM (pr, 1));
|
|
}
|
|
|
|
// void (entity e) makestatic
|
|
static void
|
|
PF_makestatic (progs_t *pr, void *data)
|
|
{
|
|
const char *model;
|
|
edict_t *ent;
|
|
int bits = 0;
|
|
|
|
ent = P_EDICT (pr, 0);
|
|
if (SVdata (ent)->alpha == ENTALPHA_ZERO) {
|
|
//johnfitz -- don't send invisible static entities
|
|
goto nosend;
|
|
}
|
|
|
|
model = PR_GetString (pr, SVstring (ent, model));
|
|
if (sv.protocol == PROTOCOL_NETQUAKE) {
|
|
if (SV_ModelIndex (model) & 0xff00
|
|
|| (int) SVfloat (ent, frame) & 0xff00)
|
|
goto nosend;
|
|
} else {
|
|
if (SV_ModelIndex (model) & 0xff00)
|
|
bits |= B_LARGEMODEL;
|
|
if ((int) SVfloat (ent, frame) & 0xff00)
|
|
bits |= B_LARGEFRAME;
|
|
if (SVdata (ent)->alpha != ENTALPHA_DEFAULT)
|
|
bits |= B_ALPHA;
|
|
}
|
|
|
|
if (bits) {
|
|
MSG_WriteByte (&sv.signon, svc_spawnstatic2);
|
|
MSG_WriteByte (&sv.signon, bits);
|
|
} else {
|
|
MSG_WriteByte (&sv.signon, svc_spawnstatic);
|
|
}
|
|
|
|
if (bits & B_LARGEMODEL)
|
|
MSG_WriteShort (&sv.signon, SV_ModelIndex (model));
|
|
else
|
|
MSG_WriteByte (&sv.signon, SV_ModelIndex (model));
|
|
|
|
if (bits & B_LARGEFRAME)
|
|
MSG_WriteShort (&sv.signon, SVfloat (ent, frame));
|
|
else
|
|
MSG_WriteByte (&sv.signon, SVfloat (ent, frame));
|
|
|
|
MSG_WriteByte (&sv.signon, SVfloat (ent, colormap));
|
|
MSG_WriteByte (&sv.signon, SVfloat (ent, skin));
|
|
|
|
MSG_WriteCoordAngleV (&sv.signon, SVvector (ent, origin),
|
|
SVvector (ent, angles));
|
|
|
|
if (bits & B_ALPHA)
|
|
MSG_WriteByte (&sv.signon, SVdata (ent)->alpha);
|
|
// throw the entity away now
|
|
nosend:
|
|
ED_Free (pr, ent);
|
|
}
|
|
|
|
// void (entity e) setspawnparms
|
|
static void
|
|
PF_setspawnparms (progs_t *pr, void *data)
|
|
{
|
|
client_t *client;
|
|
edict_t *ent;
|
|
unsigned i;
|
|
|
|
ent = P_EDICT (pr, 0);
|
|
i = NUM_FOR_EDICT (pr, ent);
|
|
if (i < 1 || i > svs.maxclients)
|
|
PR_RunError (pr, "Entity is not a client");
|
|
|
|
// copy spawn parms out of the client_t
|
|
client = svs.clients + (i - 1);
|
|
|
|
for (i = 0; i < NUM_SPAWN_PARMS; i++)
|
|
sv_globals.parms[i] = client->spawn_parms[i];
|
|
}
|
|
|
|
// void (string s) changelevel
|
|
static void
|
|
PF_changelevel (progs_t *pr, void *data)
|
|
{
|
|
const char *s;
|
|
|
|
// make sure we don't issue two changelevels
|
|
if (svs.changelevel_issued)
|
|
return;
|
|
svs.changelevel_issued = true;
|
|
|
|
s = P_GSTRING (pr, 0);
|
|
Cbuf_AddText (host_cbuf, va (0, "changelevel %s\n", s));
|
|
}
|
|
|
|
// entity (entity ent) testentitypos
|
|
static void
|
|
PF_testentitypos (progs_t *pr, void *data)
|
|
{
|
|
edict_t *ent = P_EDICT (pr, 0);
|
|
ent = SV_TestEntityPosition (ent);
|
|
RETURN_EDICT (pr, ent ? ent : sv.edicts);
|
|
}
|
|
|
|
#define MAX_PF_HULLS 64 // FIXME make dynamic?
|
|
clip_hull_t *pf_hull_list[MAX_PF_HULLS];
|
|
|
|
// integer (entity ent, vector point) hullpointcontents
|
|
static void
|
|
PF_hullpointcontents (progs_t *pr, void *data)
|
|
{
|
|
edict_t *edict = P_EDICT (pr, 0);
|
|
float *mins = P_VECTOR (pr, 1);
|
|
float *maxs = P_VECTOR (pr, 2);
|
|
float *point = P_VECTOR (pr, 3);
|
|
hull_t *hull;
|
|
vec3_t offset;
|
|
|
|
hull = SV_HullForEntity (edict, mins, maxs, 0, offset);
|
|
VectorSubtract (point, offset, offset);
|
|
R_INT (pr) = SV_HullPointContents (hull, 0, offset);
|
|
}
|
|
|
|
// vector (integer hull, integer max) getboxbounds
|
|
static void
|
|
PF_getboxbounds (progs_t *pr, void *data)
|
|
{
|
|
clip_hull_t *ch;
|
|
int h = P_INT (pr, 0) - 1;
|
|
|
|
if (h < 0 || h > MAX_PF_HULLS - 1 || !(ch = pf_hull_list[h]))
|
|
PR_RunError (pr, "PF_getboxbounds: invalid box hull handle\n");
|
|
|
|
if (P_INT (pr, 1)) {
|
|
VectorCopy (ch->maxs, R_VECTOR (pr));
|
|
} else {
|
|
VectorCopy (ch->mins, R_VECTOR (pr));
|
|
}
|
|
}
|
|
|
|
// integer () getboxhull
|
|
static void
|
|
PF_getboxhull (progs_t *pr, void *data)
|
|
{
|
|
clip_hull_t *ch = 0;
|
|
int i;
|
|
|
|
for (i = 0; i < MAX_PF_HULLS; i++) {
|
|
if (!pf_hull_list[i]) {
|
|
ch = MOD_Alloc_Hull (6, 6);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (ch) {
|
|
pf_hull_list[i] = ch;
|
|
R_INT (pr) = i + 1;
|
|
for (i = 0; i < MAX_MAP_HULLS; i++)
|
|
SV_InitHull (ch->hulls[i], ch->hulls[i]->clipnodes,
|
|
ch->hulls[i]->planes);
|
|
} else {
|
|
R_INT (pr) = 0;
|
|
}
|
|
}
|
|
|
|
// void (integer hull) freeboxhull
|
|
static void
|
|
PF_freeboxhull (progs_t *pr, void *data)
|
|
{
|
|
int h = P_INT (pr, 0) - 1;
|
|
clip_hull_t *ch;
|
|
|
|
if (h < 0 || h > MAX_PF_HULLS - 1 || !(ch = pf_hull_list[h]))
|
|
PR_RunError (pr, "PF_freeboxhull: invalid box hull handle\n");
|
|
pf_hull_list[h] = 0;
|
|
MOD_Free_Hull (ch);
|
|
}
|
|
|
|
static vec_t
|
|
calc_dist (vec3_t p, vec3_t n, vec3_t *offsets)
|
|
{
|
|
int i;
|
|
vec_t d = DotProduct (p, n);
|
|
vec3_t s, v;
|
|
|
|
VectorScale (n, d, s);
|
|
for (i = 0; i < 3; i++)
|
|
if (s[i] < 0)
|
|
v[i] = offsets[0][i];
|
|
else
|
|
v[i] = offsets[1][i];
|
|
VectorAdd (p, v, v);
|
|
return DotProduct (v, n);
|
|
}
|
|
|
|
// void (integer hull, vector right, vector forward, vector up, vector mins, vector maxs) rotate_bbox
|
|
static void
|
|
PF_rotate_bbox (progs_t *pr, void *data)
|
|
{
|
|
clip_hull_t *ch;
|
|
float l;
|
|
float *mi = P_VECTOR (pr, 4);
|
|
float *ma = P_VECTOR (pr, 5);
|
|
float *dir[3] = {
|
|
P_VECTOR (pr, 1),
|
|
P_VECTOR (pr, 2),
|
|
P_VECTOR (pr, 3),
|
|
};
|
|
|
|
hull_t *hull;
|
|
int i, j;
|
|
int h = P_INT (pr, 0) - 1;
|
|
|
|
vec3_t mins, maxs, d;
|
|
float *verts[6] = {maxs, mins, maxs, mins, maxs, mins};
|
|
vec3_t v[8];
|
|
vec3_t offsets[3][2] = {
|
|
{ { 0, 0, 0 }, { 0, 0, 0} },
|
|
{ { -16, -16, -32 }, { 16, 16, 24} },
|
|
{ { -32, -32, -64 }, { 32, 32, 24} },
|
|
};
|
|
|
|
if (h < 0 || h > MAX_PF_HULLS - 1 || !(ch = pf_hull_list[h]))
|
|
PR_RunError (pr, "PF_rotate_bbox: invalid box hull handle\n");
|
|
|
|
// set up the rotation matrix. the three orientation vectors form the
|
|
// columns of the rotation matrix
|
|
for (i = 0; i < 3; i++) {
|
|
for (j = 0; j < 3; j++) {
|
|
ch->axis[i][j] = dir[j][i];
|
|
}
|
|
}
|
|
// rotate the bounding box points
|
|
for (i = 0; i < 3; i++) {
|
|
mins[i] = DotProduct (ch->axis[i], mi);
|
|
maxs[i] = DotProduct (ch->axis[i], ma);
|
|
}
|
|
// find all 8 corners of the rotated box
|
|
VectorCopy (mins, v[0]);
|
|
VectorCopy (maxs, v[1]);
|
|
VectorSubtract (maxs, mins, d);
|
|
for (i = 0; i < 3; i++) {
|
|
vec3_t x;
|
|
|
|
l = DotProduct (d, dir[i]);
|
|
VectorScale (dir[i], l, x);
|
|
VectorAdd (mins, x, v[2 + i * 2]);
|
|
VectorSubtract (maxs, x, v[3 + i * 2]);
|
|
}
|
|
// now find the aligned bounding box
|
|
VectorCopy (v[0], ch->mins);
|
|
VectorCopy (v[0], ch->maxs);
|
|
for (i = 0; i < 8; i++) {
|
|
for (j = 0; j < 3; j++) {
|
|
ch->mins[j] = min (ch->mins[j], v[i][j]);
|
|
ch->maxs[j] = max (ch->maxs[j], v[i][j]);
|
|
}
|
|
}
|
|
|
|
// set up the 3 size based hulls
|
|
for (j = 0; j < 3; j++) {
|
|
hull = ch->hulls[j];
|
|
VectorScale (offsets[j][1], -1, hull->clip_mins);
|
|
VectorScale (offsets[j][0], -1, hull->clip_maxs);
|
|
// set up the clip planes
|
|
for (i = 0; i < 6; i++) {
|
|
hull->planes[i].dist = calc_dist (verts[i], dir[i / 2],
|
|
offsets[j]);
|
|
hull->planes[i].type = 4;
|
|
VectorCopy (dir[i / 2], hull->planes[i].normal);
|
|
}
|
|
}
|
|
}
|
|
|
|
// float () checkextension
|
|
static void
|
|
PF_checkextension (progs_t *pr, void *data)
|
|
{
|
|
R_FLOAT (pr) = 0; // FIXME: make this function actually useful
|
|
}
|
|
|
|
#define QF (PR_RANGE_QF << PR_RANGE_SHIFT) |
|
|
|
|
#define bi(x,n,np,params...) {#x, PF_##x, n, np, {params}}
|
|
#define p(type) PR_PARAM(type)
|
|
static builtin_t builtins[] = {
|
|
bi(makevectors, 1, 1, p(vector)),
|
|
bi(setorigin, 2, 2, p(entity), p(vector)),
|
|
bi(setmodel, 3, 2, p(entity), p(string)),
|
|
bi(setsize, 4, 3, p(entity), p(vector), p(vector)),
|
|
|
|
bi(sound, 8, 3, p(entity), p(float), p(string)),
|
|
|
|
bi(error, 10, -1), // (...)
|
|
bi(objerror, 11, -1), // (...)
|
|
bi(spawn, 14, 0), // (void)
|
|
bi(remove, 15, 1, p(entity)),
|
|
bi(traceline, 16, 3, p(vector), p(vector), p(float)),
|
|
bi(checkclient, 17, 0), // (void)
|
|
|
|
bi(precache_sound, 19, 1, p(string)),
|
|
bi(precache_model, 20, 1, p(string)),
|
|
bi(stuffcmd, 21, 2, p(entity), p(string)),
|
|
bi(findradius, 22, 2, p(vector), p(float)),
|
|
bi(bprint, 23, -1), // (...)
|
|
bi(sprint, 24, -2, p(entity)), // (entity, string...)
|
|
|
|
bi(walkmove, 32, 2, p(float), p(float)),
|
|
|
|
bi(droptofloor, 34, 0), // (void)
|
|
bi(lightstyle, 35, 2, p(float), p(string)),
|
|
|
|
bi(checkbottom, 40, 1, p(entity)),
|
|
bi(pointcontents, 41, 1, p(vector)),
|
|
|
|
bi(aim, 44, 2, p(entity), p(float)),
|
|
|
|
bi(localcmd, 46, 1, p(string)),
|
|
|
|
bi(particle, 48, 4, p(vector), p(vector), p(float), p(float)),
|
|
bi(changeyaw, 49, 0), // (void)
|
|
|
|
bi(WriteByte, 52, 2, p(float), p(float)),
|
|
bi(WriteBytes, -1, -2, p(float)), // (float, float...)
|
|
bi(WriteChar, 53, 2, p(float), p(float)),
|
|
bi(WriteShort, 54, 2, p(float), p(float)),
|
|
bi(WriteLong, 55, 2, p(float), p(float)),
|
|
bi(WriteCoord, 56, 2, p(float), p(float)),
|
|
bi(WriteAngle, 57, 2, p(float), p(float)),
|
|
bi(WriteCoordV, -1, 2, p(float), p(vector)),
|
|
bi(WriteAngleV, -1, 2, p(float), p(vector)),
|
|
bi(WriteString, 58, 2, p(float), p(string)),
|
|
bi(WriteEntity, 59, 2, p(float), p(entity)),
|
|
#define PF_movetogoal SV_MoveToGoal
|
|
bi(movetogoal, 67, 0), // (void)
|
|
#undef PF_movetogoal
|
|
bi(precache_file, 68, 1, p(string)),
|
|
bi(makestatic, 69, 1, p(entity)),
|
|
bi(changelevel, 70, 1, p(string)),
|
|
|
|
bi(centerprint, 73, -1), // (...)
|
|
bi(ambientsound, 74, 4, p(vector), p(string), p(float), p(float)),
|
|
bi(precache_model2, 75, 1, p(string)),
|
|
bi(precache_sound2, 76, 1, p(string)),
|
|
bi(precache_file2, 77, 1, p(string)),
|
|
bi(setspawnparms, 78, 1, p(entity)),
|
|
|
|
bi(testentitypos, QF 92, 1, p(entity)),
|
|
bi(hullpointcontents, QF 93, 2, p(entity), p(vector)),
|
|
bi(getboxbounds, QF 94, 2, p(int), p(int)),
|
|
bi(getboxhull, QF 95, 0), // (void)
|
|
bi(freeboxhull, QF 96, 1, p(int)),
|
|
bi(rotate_bbox, QF 97, 6, p(int), p(vector), p(vector), p(vector),
|
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p(vector), p(vector)),
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bi(tracebox, QF 98, 6, p(vector), p(vector), p(vector), p(vector),
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|
p(float), p(entity)),
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|
bi(checkextension, QF 99, -1, {}), //FIXME correct params?
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|
#define PF_EntityParseFunction ED_EntityParseFunction
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|
bi(EntityParseFunction, -1, 1, p(func)),
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|
#undef PF_EntityParseFunction
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|
{0}
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|
};
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|
|
|
void
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|
SV_PR_Cmds_Init ()
|
|
{
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|
Cvar_Register (&sv_aim_cvar, 0, 0);
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|
|
|
RUA_Init (&sv_pr_state, 1);
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|
|
|
PR_Cmds_Init (&sv_pr_state);
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|
|
|
PR_RegisterBuiltins (&sv_pr_state, builtins, 0);
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|
}
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