mirror of
https://git.code.sf.net/p/quake/quakeforge
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aabf3e14f8
I doubt it's enough, but it does seem to cover what's needed for glsl (maybe not the actual textures, unsure there, but I think they're recycled). |
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.. | ||
cd.h | ||
console.h | ||
general.h | ||
input.h | ||
snd_output.h | ||
snd_render.h | ||
vid_render.h |